Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EXC Hummels
Bellona
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 76L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
GhettoDaJi
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 22L
1,765 Elo+
Party 2
Artemis
Artemis
Why Stanley
Artemis
Level 15
God Stats
2W - 7L
1,359 SR
Queue Stats
5W - 15L
1,253 Elo+
Party 2
Team Averages
Level 71
1,472 SR
1,533 Elo+

VS

Team Averages
Level 52
1,496 SR
1,564 Elo+
Ares
Ares
Camacho1645
Ares
Level 33
God Stats
0W - 2L
1,211 SR
Queue Stats
6W - 14L
1,307 Elo+
Solo
Cupid
Cupid
ChipHasDrip_
Cupid
Level 17
God Stats
3W - 2L
1,749 SR
Queue Stats
35W - 26L
1,498 Elo+
Party 1
Cerberus
Cerberus
Dw-rtchf
Cerberus
Level 107
God Stats
9W - 7L
1,526 SR
Queue Stats
334W - 323L
1,540 Elo+
Party 1
Poseidon
Poseidon
PABLOSHUKONE
Poseidon
Level 81
God Stats
0W - 1L
1,493 SR
Queue Stats
22W - 16L
1,610 Elo+
Party 3
Arachne
Arachne
dadbod2021
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,862 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 3
6,325
633
2,283
6,000
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
 
Cabrakan
7
3 / 0 / 2
5,364
536
2,715
2,043
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
EXC Hummels
Bellona
12
0 / 1 / 0
6,278
628
1,811
5,161
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
GhettoDaJi
Baron Samedi
10
2 / 3 / 3
6,134
613
4,431
6,338
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Why Stanley
Artemis
10
4 / 1 / 3
5,993
599
3,952
4,265
1,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,590
359
730
5,112
2,504
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 1 / 1
4,540
454
1,555
2,712
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Dw-rtchf
Cerberus
8
1 / 0 / 0
4,761
476
792
3,498
1,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PABLOSHUKONE
Poseidon
10
1 / 4 / 2
5,499
550
3,130
4,484
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dadbod2021
Arachne
10
3 / 3 / 1
6,030
603
4,015
8,985
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
W
Cabrakan
 
Cabrakan
3
0
2
4
L
0
5
0
0
L
0
1
1
0.5
L
Cerberus
Dw-rtchf
Cerberus
1
0
0
1
W
Bellona
EXC Hummels
Bellona
0
1
0
0
W
Baron Samedi
GhettoDaJi
Baron Samedi
2
3
3
1.17
L
Poseidon
PABLOSHUKONE
Poseidon
1
4
2
0.5
W
Artemis
Why Stanley
Artemis
4
1
3
5.5
L
Arachne
dadbod2021
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
10,222
23,807
Taken
24,791
11,163
Mitigated
9,680
9,888
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,283
502
0
2,522
6,000
1,855
516
282
5,718
0
32,915
W
Cabrakan
 
Cabrakan
2,715
384
0
1,162
2,043
1,534
28
323
1,720
11,247
0
L
730
98
0
451
5,112
2,504
0
1,955
3,157
3,014
0
L
1,555
787
0
688
2,712
749
0
527
2,185
0
16,401
L
Cerberus
Dw-rtchf
Cerberus
792
28
0
2,253
3,498
1,703
0
0
3,498
19,919
0
W
Bellona
EXC Hummels
Bellona
1,811
586
0
2,768
5,161
3,320
351
792
4,369
0
35,868
W
Baron Samedi
GhettoDaJi
Baron Samedi
4,431
351
119
2,365
6,338
3,147
301
2,121
4,217
36,997
0
L
Poseidon
PABLOSHUKONE
Poseidon
3,130
513
338
902
4,484
1,318
0
2,340
2,144
31,004
0
W
Artemis
Why Stanley
Artemis
3,952
2,003
0
952
4,265
1,307
332
1,134
3,131
0
25,100
L
Arachne
dadbod2021
Arachne
4,015
2,738
0
2,368
8,985
3,406
0
2,324
6,661
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
24,420
291
Minions Killed
226
0
Camps Cleared
0
918,499
Distance Traveled
806,282
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,325
633
68
7
0
228,850
1
W
Cabrakan
5,364
536
15
2
0
160,729
1
L
Ares
3,590
359
2
0
0
122,810
0
L
Cupid
4,540
454
28
3
0
120,413
0
L
Cerberus
4,761
476
72
7
0
146,659
2
W
Bellona
6,278
628
84
8
0
197,327
2
W
Baron Samedi
6,134
613
76
8
0
147,885
2
L
Poseidon
5,499
550
65
7
0
193,406
2
W
Artemis
5,993
599
48
5
0
183,708
1
L
Arachne
6,030
603
59
6
0
222,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role