Player Matchup

Athena
Athena
Alejandroopr02
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,335 Elo+
Party 2
Arachne
Arachne
DrumWolfie3600
Arachne
Level 79
God Stats
4W - 4L
1,451 SR
Queue Stats
75W - 98L
1,413 Elo+
Solo
Izanami
Izanami
Hero__108_
Izanami
Level 78
God Stats
3W - 7L
1,500 SR
Queue Stats
130W - 200L
1,334 Elo+
Party 2
Bellona
Bellona
ItsJulii23
Bellona
Level 47
God Stats
6W - 13L
1,500 SR
Queue Stats
122W - 189L
1,334 Elo+
Party 2
Eset
Eset
antonio66776
Eset
Level 105
God Stats
1W - 2L
1,829 SR
Queue Stats
132W - 204L
1,338 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,351 Elo+

VS

Team Averages
Level 83
1,473 SR
1,436 Elo+
Zeus
Zeus
BooperDooper027
Zeus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,398 Elo+
Party 1
Chaac
Chaac
Dcmacstuffin
Chaac
Level 120
God Stats
2W - 2L
1,530 SR
Queue Stats
404W - 370L
1,483 Elo+
Solo
Anhur
Anhur
MrNeyy15
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,437 Elo+
Party 3
Da Ji
Da Ji
S_T_007
Da Ji
Level 76
God Stats
6W - 4L
1,481 SR
Queue Stats
45W - 54L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
ericbarbaro2001
Cthulhu
Level 37
God Stats
6W - 5L
1,353 SR
Queue Stats
110W - 113L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 10
8,265
435
6,955
20,207
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 8 / 5
9,238
486
10,381
17,983
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Hero__108_
Izanami
10
2 / 9 / 2
7,177
378
5,822
11,178
3,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ItsJulii23
Bellona
15
3 / 2 / 5
8,998
474
8,121
15,662
11,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 7 / 3
8,067
425
9,101
12,898
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
10,962
577
19,563
11,980
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 3
11,787
620
11,353
12,723
15,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
MrNeyy15
Anhur
18
5 / 3 / 6
11,717
617
7,254
12,624
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
S_T_007
Da Ji
17
11 / 5 / 7
11,556
608
15,736
15,448
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 13
9,960
524
6,314
16,036
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
29
30
Deaths
15
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
10
1.75
W
8
4
8
3
W
4
1
3
5.5
L
5
8
5
0.94
L
Izanami
Hero__108_
Izanami
2
9
2
0.33
L
Bellona
ItsJulii23
Bellona
3
2
5
2.75
W
Anhur
MrNeyy15
Anhur
5
3
6
2.67
W
Da Ji
S_T_007
Da Ji
11
5
7
2.9
L
3
7
3
0.64
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
60,220
77,928
Taken
68,811
47,007
Mitigated
47,555
12,841
Healing
26,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
2,494
0
2,734
20,207
19,143
41
7,538
12,376
17,364
0
W
19,563
2,360
244
5,090
11,980
4,326
1,864
4,667
7,005
64,149
0
W
11,353
1,726
0
5,767
12,723
15,844
1,828
1,484
11,187
62
82,354
L
10,381
7,343
492
3,320
17,983
8,407
27
4,472
13,377
0
59,348
L
Izanami
Hero__108_
Izanami
5,822
4,417
0
0
11,178
3,639
6
2,658
8,425
0
24,740
L
Bellona
ItsJulii23
Bellona
8,121
1,486
0
2,871
15,662
11,719
78
5,815
9,653
0
50,099
W
Anhur
MrNeyy15
Anhur
7,254
3,203
0
4,941
12,624
4,626
3,744
4,324
8,104
0
84,030
W
Da Ji
S_T_007
Da Ji
15,736
4,754
0
5,917
15,448
6,657
1,863
1,191
14,217
0
69,058
L
9,101
340
55
3,369
12,898
4,099
0
4,562
8,051
40,733
0
W
6,314
974
361
4,181
16,036
16,102
397
3,738
12,084
31,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
55,982
339
Minions Killed
524
0
Camps Cleared
0
1,772,335
Distance Traveled
1,746,263
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,265
435
29
2
0
371,732
3
W
Zeus
10,962
577
96
5
0
353,901
2
W
Chaac
11,787
620
158
8
0
353,305
2
L
Arachne
9,238
486
96
5
0
379,607
2
L
Izanami
7,177
378
51
3
0
310,356
3
L
Bellona
8,998
474
101
5
0
372,321
2
W
Anhur
11,717
617
153
8
0
337,066
5
W
Da Ji
11,556
608
85
4
0
344,591
0
L
Eset
8,067
425
62
3
0
338,319
6
W
Cthulhu
9,960
524
32
2
0
357,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role