Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MrBigGanks
Baba Yaga
Level 65
God Stats
6W - 7L
1,447 SR
Queue Stats
255W - 279L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Ray Lomberg
Sun Wukong
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,513 Elo+
Party 1
Poseidon
Poseidon
supercrafter810
Poseidon
Level 57
God Stats
1W - 0L
1,611 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
He Bo
He Bo
whatsguddair
He Bo
Level 62
God Stats
5W - 7L
1,403 SR
Queue Stats
241W - 250L
1,481 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,468 Elo+

VS

Team Averages
Level 117
1,438 SR
1,433 Elo+
Chiron
Chiron
Nooby1091
Chiron
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
chiemoney156
Danzaburou
Level 158
God Stats
2W - 9L
1,197 SR
Queue Stats
497W - 570L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
eddyanz2721
Sun Wukong
Level 117
God Stats
2W - 2L
1,585 SR
Queue Stats
168W - 147L
1,519 Elo+
Solo
He Bo
He Bo
kingslaayer87
He Bo
Level 155
God Stats
3W - 8L
1,408 SR
Queue Stats
294W - 307L
1,438 Elo+
Solo
Xing Tian
Xing Tian
mabartl94
Xing Tian
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 3 / 16
11,453
716
5,817
17,648
17,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
MrBigGanks
Baba Yaga
20
3 / 1 / 8
11,365
710
13,401
12,227
8,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Ray Lomberg
Sun Wukong
17
1 / 3 / 14
10,470
654
9,889
28,609
31,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
19
5 / 4 / 7
12,094
756
15,494
17,453
9,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 9
12,456
779
20,731
21,484
14,409
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nooby1091
Chiron
18
2 / 5 / 8
11,958
747
15,251
14,160
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
chiemoney156
Danzaburou
18
1 / 3 / 5
11,119
695
14,350
13,209
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
eddyanz2721
Sun Wukong
17
4 / 4 / 6
11,360
710
13,221
19,190
23,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 5 / 6
11,757
735
24,117
15,035
8,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
mabartl94
Xing Tian
19
2 / 4 / 11
11,191
699
14,759
21,451
25,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
21
Kills
14
14
Deaths
21
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
16
3.33
W
Baba Yaga
MrBigGanks
Baba Yaga
3
1
8
7
L
Chiron
Nooby1091
Chiron
2
5
8
1.2
W
Sun Wukong
Ray Lomberg
Sun Wukong
1
3
14
2.67
L
Danzaburou
chiemoney156
Danzaburou
1
3
5
1.17
L
Sun Wukong
eddyanz2721
Sun Wukong
4
4
6
1.75
L
5
5
6
1.6
L
Xing Tian
mabartl94
Xing Tian
2
4
11
1.88
W
Poseidon
5
4
7
2.13
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,332
Damage
81,698
97,421
Taken
83,045
80,931
Mitigated
71,331
50,867
Healing
33,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,817
1,005
20,505
8,817
17,648
17,660
453
9,348
8,112
14,710
0
W
Baba Yaga
MrBigGanks
Baba Yaga
13,401
733
1,496
3,631
12,227
8,199
1,122
5,706
6,338
39,187
0
L
Chiron
Nooby1091
Chiron
15,251
6,263
3,372
3,296
14,160
7,883
320
10,754
3,180
0
32,897
W
Sun Wukong
Ray Lomberg
Sun Wukong
9,889
1,549
613
6,385
28,609
31,615
813
9,743
18,505
333
21,174
L
Danzaburou
chiemoney156
Danzaburou
14,350
5,407
964
4,058
13,209
6,300
1,157
8,411
4,658
0
41,708
L
Sun Wukong
eddyanz2721
Sun Wukong
13,221
806
1,565
7,292
19,190
23,296
497
12,693
6,163
259
23,038
L
24,117
533
1,241
3,957
15,035
8,414
1,029
11,527
3,338
44,624
0
L
Xing Tian
mabartl94
Xing Tian
14,759
534
2,529
4,910
21,451
25,438
0
11,177
9,990
23,528
0
W
Poseidon
15,494
2,213
682
3,381
17,453
9,048
2,437
5,435
11,700
44,376
0
W
20,731
1,384
851
4,506
21,484
14,409
497
8,903
12,124
29,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
57,385
173
Minions Killed
152
0
Camps Cleared
0
1,544,550
Distance Traveled
1,392,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,453
716
21
1
0
307,411
0
W
Baba Yaga
11,365
710
52
3
0
315,161
1
L
Chiron
11,958
747
35
2
0
260,909
0
W
Sun Wukong
10,470
654
11
1
0
345,899
2
L
Danzaburou
11,119
695
54
3
0
247,746
1
L
Sun Wukong
11,360
710
13
1
0
277,730
0
L
He Bo
11,757
735
40
3
0
287,853
3
L
Xing Tian
11,191
699
10
1
0
318,205
0
W
Poseidon
12,094
756
73
5
0
272,880
0
W
He Bo
12,456
779
16
1
0
303,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role