Player Matchup

Cu Chulainn
Cu Chulainn
FallenBro1
Cu Chulainn
Level 142
God Stats
12W - 18L
1,477 SR
Queue Stats
595W - 534L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
Mizter Magoo
Sylvanus
Level 145
God Stats
13W - 10L
1,618 SR
Queue Stats
145W - 123L
1,588 Elo+
Party 3
Zeus
Zeus
SomeFricker
Zeus
Level 151
God Stats
6W - 4L
1,780 SR
Queue Stats
257W - 213L
1,564 Elo+
Party 3
Arachne
Arachne
TanukiHimseIf
Arachne
Level 125
God Stats
1W - 4L
1,408 SR
Queue Stats
273W - 255L
1,589 Elo+
Party 1
Rama
Rama
zirkzise
Rama
Level 77
God Stats
3W - 8L
1,298 SR
Queue Stats
751W - 710L
1,597 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,580 Elo+

VS

Team Averages
Level 121
1,574 SR
1,533 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Brink415
Hachiman
Level 101
God Stats
32W - 24L
1,658 SR
Queue Stats
228W - 206L
1,560 Elo+
Party 2
Tyr
Tyr
Monki415
Tyr
Level 129
God Stats
27W - 25L
1,499 SR
Queue Stats
166W - 178L
1,561 Elo+
Party 2
Tiamat
Tiamat
RaringTrac3628
Tiamat
Level 160
God Stats
112W - 78L
1,714 SR
Queue Stats
826W - 761L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FallenBro1
Cu Chulainn
12
1 / 3 / 1
7,064
543
6,982
14,583
6,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Mizter Magoo
Sylvanus
10
0 / 2 / 3
5,817
447
4,825
8,115
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 1 / 0
7,183
553
4,861
4,223
1,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
12
1 / 3 / 4
7,056
543
3,362
8,640
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
12
3 / 2 / 0
6,856
527
4,210
8,402
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 1
7,432
572
5,345
8,666
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
10
1 / 3 / 4
6,085
468
3,954
10,219
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Brink415
Hachiman
12
4 / 1 / 1
7,348
565
8,165
5,047
1,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 3 / 5
6,457
497
10,101
11,268
9,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 4
7,681
591
3,980
5,860
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
11
11
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
1
4.5
W
Sylvanus
 
Sylvanus
1
3
4
1
W
Hachiman
Brink415
Hachiman
4
1
1
4.5
L
Cu Chulainn
FallenBro1
Cu Chulainn
1
3
1
0.5
L
Sylvanus
Mizter Magoo
Sylvanus
0
2
3
0.75
W
2
3
5
1.5
W
0
0
4
2
L
1
1
0
1
L
Arachne
1
3
4
1
L
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
31,545
43,963
Taken
41,060
19,329
Mitigated
21,093
16,142
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,345
2,265
0
3,272
8,666
3,208
0
1,178
7,488
0
44,736
W
Sylvanus
 
Sylvanus
3,954
1,112
1,822
3,794
10,219
4,504
140
3,805
6,414
14,977
3,643
W
Hachiman
Brink415
Hachiman
8,165
4,053
0
3,339
5,047
1,253
94
691
4,356
0
44,858
L
Cu Chulainn
FallenBro1
Cu Chulainn
6,982
1,713
0
6,058
14,583
6,229
0
1,097
13,478
1,619
40,691
L
Sylvanus
Mizter Magoo
Sylvanus
4,825
1,157
1,022
1,959
8,115
5,149
0
2,948
5,121
20,449
5,776
W
10,101
1,584
0
3,878
11,268
9,064
0
1,483
9,785
0
31,775
W
3,980
531
0
2,862
5,860
3,064
326
2,540
3,320
53,658
0
L
4,861
121
0
2,105
4,223
1,742
0
1,806
2,309
55,831
0
L
Arachne
3,362
1,880
0
2,904
8,640
3,673
927
591
7,989
0
42,437
L
Rama
4,210
3,312
0
2,094
8,402
2,536
0
905
7,497
0
43,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
35,003
434
Minions Killed
400
0
Camps Cleared
0
1,253,443
Distance Traveled
1,309,081
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,432
572
96
7
0
291,840
5
W
Sylvanus
6,085
468
37
3
0
237,324
3
W
Hachiman
7,348
565
81
6
0
238,510
2
L
Cu Chulainn
7,064
543
93
7
0
242,599
1
L
Sylvanus
5,817
447
61
5
0
236,842
6
W
Tyr
6,457
497
41
3
0
281,009
0
W
Tiamat
7,681
591
145
11
0
260,398
2
L
Zeus
7,183
553
115
9
0
240,918
1
L
Arachne
7,056
543
85
7
0
299,109
1
L
Rama
6,856
527
80
6
0
233,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role