Player Matchup

Bellona
Bellona
Liseck69
Bellona
Level 25
God Stats
3W - 2L
1,624 SR
Queue Stats
45W - 25L
1,624 Elo+
Party 1
Anhur
Anhur
RaggedyRager
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 77L
1,617 Elo+
Solo
Xing Tian
Xing Tian
ZETMAN09
Xing Tian
Level 18
God Stats
5W - 2L
1,561 SR
Queue Stats
21W - 11L
1,684 Elo+
Solo
Kukulkan
Kukulkan
fyu88rrrrghegheg
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,870 Elo+
Party 1
Loki
Loki
xDragaz
Loki
Level 18
God Stats
5W - 2L
1,204 SR
Queue Stats
80W - 59L
1,661 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,691 Elo+

VS

Team Averages
Level 11
1,610 SR
1,598 Elo+
Hades
Hades
 
Hades
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlandeWebo
Apollo
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 94L
1,631 Elo+
Solo
Janus
Janus
GirlsLoveMyLane
Janus
Level 7
God Stats
17W - 12L
1,659 SR
Queue Stats
128W - 106L
1,665 Elo+
Solo
Chronos
Chronos
HonDunno
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,551 Elo+
Solo
Ymir
Ymir
Mánì
Ymir
Level 4
God Stats
3W - 1L
1,890 SR
Queue Stats
4W - 3L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Liseck69
Bellona
15
6 / 1 / 3
8,786
676
8,147
9,811
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 0 / 1
6,344
488
4,289
3,563
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ZETMAN09
Xing Tian
11
2 / 0 / 3
6,961
535
2,815
8,258
4,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 2
7,303
562
1,644
4,846
2,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
xDragaz
Loki
14
5 / 2 / 2
8,137
626
8,135
8,690
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 7 / 0
6,712
516
5,757
12,890
5,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
FlandeWebo
Apollo
11
0 / 2 / 0
6,373
490
1,655
6,944
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 0
7,446
573
3,933
6,008
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
HonDunno
Chronos
11
2 / 2 / 0
6,676
514
2,304
5,645
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Mánì
Ymir
8
0 / 3 / 0
5,693
438
576
4,891
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
5
5
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
0
0.14
L
Apollo
FlandeWebo
Apollo
0
2
0
0
L
2
2
0
1
L
Chronos
HonDunno
Chronos
2
2
0
1
W
Bellona
Liseck69
Bellona
6
1
3
7.5
L
Ymir
Mánì
Ymir
0
3
0
0
W
3
0
1
3.5
W
Xing Tian
ZETMAN09
Xing Tian
2
0
3
3.5
W
0
2
2
0.5
W
Loki
xDragaz
Loki
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
14,225
35,168
Taken
36,378
20,143
Mitigated
11,894
7,664
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,757
1,690
0
3,775
12,890
5,538
502
0
12,890
32,281
0
L
Apollo
FlandeWebo
Apollo
1,655
1,356
0
1,945
6,944
1,622
0
1,312
5,496
0
42,904
L
3,933
98
0
692
6,008
1,800
0
1,342
4,666
50,824
0
L
Chronos
HonDunno
Chronos
2,304
725
0
1,962
5,645
1,446
0
448
5,197
30,674
0
W
Bellona
Liseck69
Bellona
8,147
3,890
0
2,996
9,811
8,652
407
5,197
4,540
0
52,932
L
Ymir
Mánì
Ymir
576
212
0
250
4,891
1,488
0
1,103
3,670
10,836
0
W
4,289
1,920
106
761
3,563
1,188
0
304
3,259
0
35,584
W
Xing Tian
ZETMAN09
Xing Tian
2,815
550
0
2,454
8,258
4,902
0
649
7,609
16,727
0
W
1,644
0
0
737
4,846
2,524
0
2,044
2,722
46,392
0
W
Loki
xDragaz
Loki
8,135
3,621
0
610
8,690
2,877
0
4,207
4,376
0
56,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
32,900
405
Minions Killed
362
0
Camps Cleared
0
1,179,677
Distance Traveled
1,058,420
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,712
516
65
5
0
193,611
6
L
Apollo
6,373
490
96
7
0
225,848
2
L
Janus
7,446
573
101
8
0
261,309
5
L
Chronos
6,676
514
86
7
0
218,778
2
W
Bellona
8,786
676
96
7
0
275,919
1
L
Ymir
5,693
438
14
1
0
158,874
0
W
Anhur
6,344
488
67
5
0
158,123
1
W
Xing Tian
6,961
535
26
2
0
238,637
3
W
Kukulkan
7,303
562
105
8
0
238,020
3
W
Loki
8,137
626
111
9
0
268,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role