Player Matchup

Mulan
Mulan
BabyGarcDooDoo
Mulan
Level 61
God Stats
3W - 2L
1,528 SR
Queue Stats
355W - 337L
1,502 Elo+
Solo
Athena
Athena
Thereal2ez
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 207L
1,437 Elo+
Party 1
Sol
Sol
Xympho
Sol
Level 84
God Stats
1W - 3L
1,569 SR
Queue Stats
113W - 126L
1,409 Elo+
Party 1
Janus
Janus
killBotS
Janus
Level 138
God Stats
3W - 7L
1,460 SR
Queue Stats
759W - 768L
1,497 Elo+
Party 2
Odin
Odin
merryxmasbeb
Odin
Level 84
God Stats
0W - 3L
1,422 SR
Queue Stats
252W - 272L
1,462 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,461 Elo+

VS

Team Averages
Level 102
1,489 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Edwardzz564
Olorun
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 275L
1,489 Elo+
Solo
Neith
Neith
JesucristoPatin
Neith
Level 127
God Stats
9W - 11L
1,354 SR
Queue Stats
99W - 130L
1,423 Elo+
Party 4
Bakasura
Bakasura
ScriptConnect
Bakasura
Level 87
God Stats
26W - 20L
1,590 SR
Queue Stats
255W - 227L
1,531 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
andrewsherlock42
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 3
9,994
526
8,313
19,790
11,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Thereal2ez
Athena
9
0 / 5 / 2
7,555
398
3,527
13,512
6,297
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Xympho
Sol
10
1 / 5 / 1
7,188
378
7,442
10,313
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
killBotS
Janus
14
4 / 4 / 2
9,185
483
6,860
9,178
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 3
10,001
526
6,590
11,592
8,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 0 / 7
10,505
553
11,456
15,371
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
16
2 / 3 / 11
10,849
571
9,946
14,650
7,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 6
11,270
593
7,266
7,709
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ScriptConnect
Bakasura
20
11 / 3 / 1
13,559
714
15,030
15,994
6,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
andrewsherlock42
Morgan Le Fay
17
4 / 4 / 4
11,182
589
5,407
10,624
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
26
26
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
7
9.5
L
3
9
3
0.5
W
Olorun
2
3
11
2.5
W
3
0
6
6
W
Bakasura
ScriptConnect
Bakasura
11
3
1
3.83
L
Athena
Thereal2ez
Athena
0
5
2
0.2
L
Sol
Xympho
Sol
1
5
1
0.3
W
Morgan Le Fay
andrewsherlock42
Morgan Le Fay
4
4
4
1.5
L
Janus
killBotS
Janus
4
4
2
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
49,105
64,385
Taken
64,348
31,563
Mitigated
35,195
12,325
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,456
2,368
0
3,578
15,371
13,605
212
5,410
9,865
0
34,250
L
8,313
1,841
0
4,846
19,790
11,764
144
1,803
15,218
24
85,172
W
Olorun
9,946
6,155
695
6,767
14,650
7,056
1,638
6,986
7,621
64,638
0
W
7,266
3,139
0
4,060
7,709
3,015
4,818
352
7,357
0
60,977
W
Bakasura
ScriptConnect
Bakasura
15,030
9,834
0
5,607
15,994
6,664
2,342
1,631
14,363
0
107,611
L
Athena
Thereal2ez
Athena
3,527
1,147
0
1,338
13,512
6,297
0
4,489
8,431
12,570
0
L
Sol
Xympho
Sol
7,442
2,964
0
2,383
10,313
2,254
0
2,857
7,011
37,005
0
W
Morgan Le Fay
andrewsherlock42
Morgan Le Fay
5,407
737
345
2,190
10,624
4,855
1,288
3,478
7,146
65,640
0
L
Janus
killBotS
Janus
6,860
224
0
1,848
9,178
2,518
0
2,756
6,033
50,460
0
L
6,590
1,103
0
1,910
11,592
8,730
106
3,448
7,648
0
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
57,365
464
Minions Killed
557
0
Camps Cleared
0
1,504,848
Distance Traveled
1,737,664
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,505
553
44
2
0
358,201
11
L
Mulan
9,994
526
136
7
0
324,506
5
W
Olorun
10,849
571
103
5
0
340,453
5
W
Neith
11,270
593
123
6
0
315,832
10
W
Bakasura
13,559
714
183
10
0
401,727
0
L
Athena
7,555
398
13
1
0
264,873
2
L
Sol
7,188
378
65
3
0
238,461
2
W
Morgan Le Fay
11,182
589
104
5
0
321,451
2
L
Janus
9,185
483
112
6
0
282,659
0
L
Odin
10,001
526
138
7
0
394,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role