Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
VoicingFlame2
Yemoja
Level 128
God Stats
17W - 8L
1,639 SR
Queue Stats
54W - 45L
1,498 Elo+
Party 2
Artemis
Artemis
xklokc
Artemis
Level 144
God Stats
21W - 15L
1,633 SR
Queue Stats
612W - 575L
1,492 Elo+
Solo
Sylvanus
Sylvanus
ypiocal1920
Sylvanus
Level 86
God Stats
12W - 5L
1,667 SR
Queue Stats
63W - 59L
1,535 Elo+
Party 2
Team Averages
Level 129
1,588 SR
1,505 Elo+

VS

Team Averages
Level 105
1,465 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Andygames07
Athena
Level 66
God Stats
46W - 33L
1,556 SR
Queue Stats
160W - 169L
1,443 Elo+
Party 3
Baron Samedi
Baron Samedi
TheMacVentures
Baron Samedi
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
103W - 98L
1,513 Elo+
Party 3
Vamana
Vamana
kizarni
Vamana
Level 118
God Stats
0W - 3L
1,271 SR
Queue Stats
105W - 98L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 1
6,565
657
615
6,201
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
 
Zhong Kui
11
2 / 0 / 0
6,115
612
2,465
2,393
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
4,750
475
3,149
4,181
1,857
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xklokc
Artemis
9
2 / 0 / 1
5,511
551
4,095
4,609
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
ypiocal1920
Sylvanus
11
4 / 0 / 1
6,475
648
9,395
6,175
2,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,631
463
3,109
5,189
1,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
2
0 / 1 / 0
3,575
358
304
1,106
231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
5
0 / 2 / 0
4,088
409
2,010
6,714
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
TheMacVentures
Baron Samedi
10
0 / 1 / 0
5,423
542
1,071
3,839
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
kizarni
Vamana
8
0 / 4 / 0
4,653
465
2,220
10,815
4,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Da Ji
 
Da Ji
0
1
0
0
L
Athena
0
2
0
0
L
Baron Samedi
TheMacVentures
Baron Samedi
0
1
0
0
W
1
0
1
1.5
L
Vamana
kizarni
Vamana
0
4
0
0
W
Artemis
xklokc
Artemis
2
0
1
2.5
W
Sylvanus
ypiocal1920
Sylvanus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
8,714
23,559
Taken
27,663
9,543
Mitigated
9,550
9,883
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
615
300
0
250
6,201
2,256
0
0
6,201
0
55,034
W
Zhong Kui
 
Zhong Kui
2,465
219
0
1,208
2,393
1,376
290
959
1,322
31,970
0
L
Danzaburou
 
Danzaburou
3,109
1,249
0
1,232
5,189
1,085
0
1,646
3,147
0
24,661
L
Da Ji
 
Da Ji
304
100
0
342
1,106
231
0
0
1,106
0
3,658
L
Athena
2,010
802
0
742
6,714
2,664
0
1,890
4,548
8,115
0
L
Baron Samedi
TheMacVentures
Baron Samedi
1,071
131
0
437
3,839
1,540
0
1,729
1,951
30,390
0
W
3,149
187
885
1,510
4,181
1,857
0
587
3,594
11,287
0
L
Vamana
kizarni
Vamana
2,220
769
0
3,659
10,815
4,030
0
8,025
2,710
0
21,214
W
Artemis
xklokc
Artemis
4,095
2,078
0
2,244
4,609
1,192
251
1,001
3,608
0
38,217
W
Sylvanus
ypiocal1920
Sylvanus
9,395
3,982
0
3,786
6,175
2,862
29
577
5,598
34,316
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
22,370
351
Minions Killed
178
0
Camps Cleared
0
880,438
Distance Traveled
721,164
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,565
657
102
10
0
220,526
2
W
Zhong Kui
6,115
612
82
8
0
201,212
3
L
Danzaburou
4,631
463
40
4
0
166,001
1
L
Da Ji
3,575
358
10
1
0
40,660
1
L
Athena
4,088
409
11
1
0
175,653
0
L
Baron Samedi
5,423
542
75
8
0
173,115
0
W
Yemoja
4,750
475
19
2
0
160,264
5
L
Vamana
4,653
465
42
4
0
165,735
1
W
Artemis
5,511
551
84
8
0
156,132
2
W
Sylvanus
6,475
648
64
6
0
142,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role