Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SirHuevas
Athena
Level 17
God Stats
3W - 1L
1,818 SR
Queue Stats
63W - 56L
1,339 Elo+
Party 1
Apollo
Apollo
TauT17
Apollo
Level 25
God Stats
10W - 9L
1,473 SR
Queue Stats
54W - 46L
1,328 Elo+
Party 1
Sol
Sol
battosei67
Sol
Level 18
God Stats
8W - 24L
1,130 SR
Queue Stats
9W - 27L
1,145 Elo+
Party 3
Kukulkan
Kukulkan
flach671
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Team Averages
Level 18
1,484 SR
1,362 Elo+

VS

Team Averages
Level 27
1,454 SR
1,508 Elo+
Thor
Thor
GeogrI
Thor
Level 18
God Stats
2W - 2L
1,359 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
Gugi10
Cernunnos
Level 43
God Stats
3W - 0L
1,612 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Zeus
Zeus
aksdnjjad
Zeus
Level 12
God Stats
1W - 0L
1,334 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
buongiornoo
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
pedros234
Jormungandr
Level 60
God Stats
5W - 1L
1,467 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 2 / 2
5,840
324
324
4,546
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
SirHuevas
Athena
10
1 / 8 / 2
7,431
413
5,119
23,496
12,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TauT17
Apollo
9
2 / 6 / 3
6,849
381
6,961
10,201
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 9 / 0
8,619
479
10,982
15,589
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
flach671
Kukulkan
10
1 / 11 / 1
6,945
386
3,419
10,863
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GeogrI
Thor
15
8 / 0 / 4
10,098
561
7,661
12,940
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Gugi10
Cernunnos
16
11 / 2 / 9
10,826
601
18,645
12,757
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
9 / 1 / 4
11,598
644
12,735
9,940
3,580
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
buongiornoo
Sun Wukong
16
4 / 4 / 5
10,311
573
6,395
10,494
6,704
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
pedros234
Jormungandr
13
4 / 2 / 14
10,328
574
6,924
12,527
10,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
36
36
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
2
0.5
W
Thor
GeogrI
Thor
8
0
4
10
W
Cernunnos
Gugi10
Cernunnos
11
2
9
7.75
L
Athena
SirHuevas
Athena
1
8
2
0.25
L
Apollo
TauT17
Apollo
2
6
3
0.58
W
Zeus
9
1
4
11
L
4
9
0
0.44
W
Sun Wukong
buongiornoo
Sun Wukong
4
4
5
1.63
L
Kukulkan
flach671
Kukulkan
1
11
1
0.14
W
Jormungandr
pedros234
Jormungandr
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
52,360
64,695
Taken
58,658
22,136
Mitigated
33,260
8,079
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
324
114
0
1,303
4,546
1,077
0
357
4,189
0
8,730
W
Thor
GeogrI
Thor
7,661
2,468
0
5,598
12,940
8,004
1,815
1,295
11,645
0
56,481
W
Cernunnos
Gugi10
Cernunnos
18,645
8,687
0
5,615
12,757
4,541
5,235
3,606
9,151
0
76,303
L
Athena
SirHuevas
Athena
5,119
1,405
0
1,740
23,496
12,609
0
10,280
13,216
15,703
0
L
Apollo
TauT17
Apollo
6,961
5,123
0
2,352
10,201
2,074
0
2,095
8,106
0
26,592
W
Zeus
12,735
2,230
0
4,361
9,940
3,580
1,893
4,813
5,127
72,808
0
L
10,982
3,960
0
2,661
15,589
3,851
1,290
3,449
12,140
47,226
0
W
Sun Wukong
buongiornoo
Sun Wukong
6,395
1,356
0
780
10,494
6,704
1,557
6,317
4,177
0
47,091
L
Kukulkan
flach671
Kukulkan
3,419
1,183
0
23
10,863
2,525
0
3,478
7,385
23,814
0
W
Jormungandr
pedros234
Jormungandr
6,924
1,530
0
2,700
12,527
10,431
436
3,489
7,890
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
53,161
223
Minions Killed
468
0
Camps Cleared
0
1,206,901
Distance Traveled
1,656,052
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,840
324
28
2
0
86,950
0
W
Thor
10,098
561
100
6
0
361,453
5
W
Cernunnos
10,826
601
96
5
0
302,699
1
L
Athena
7,431
413
16
1
0
329,432
4
L
Apollo
6,849
381
44
2
0
223,955
1
W
Zeus
11,598
644
136
8
0
278,306
0
L
Sol
8,619
479
82
5
0
292,587
0
W
Sun Wukong
10,311
573
96
5
0
358,321
0
L
Kukulkan
6,945
386
53
3
0
273,977
1
W
Jormungandr
10,328
574
40
2
0
355,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role