Player Matchup

Athena
Athena
DangerCorpse
Athena
Level 98
God Stats
1W - 1L
1,417 SR
Queue Stats
7W - 7L
1,746 Elo+
Party 1
Thanatos
Thanatos
Hailtius
Thanatos
Level 108
God Stats
1W - 3L
1,726 SR
Queue Stats
71W - 58L
1,626 Elo+
Party 3
Raijin
Raijin
ItsHail
Raijin
Level 56
God Stats
0W - 1L
1,528 SR
Queue Stats
25W - 19L
1,617 Elo+
Party 3
Sobek
Sobek
TayzBeast
Sobek
Level 159
God Stats
1W - 1L
1,595 SR
Queue Stats
20W - 22L
1,606 Elo+
Party 1
Artemis
Artemis
ruinerII
Artemis
Level 145
God Stats
4W - 2L
1,805 SR
Queue Stats
28W - 23L
1,651 Elo+
Party 1
Team Averages
Level 113
1,614 SR
1,649 Elo+

VS

Team Averages
Level 110
1,559 SR
1,625 Elo+
Terra
Terra
Gilchrs-Dumb-Lit
Terra
Level 141
God Stats
4W - 3L
1,307 SR
Queue Stats
310W - 295L
1,649 Elo+
Party 2
Agni
Agni
NeverLoseOnSmite
Agni
Level 62
God Stats
13W - 6L
1,698 SR
Queue Stats
100W - 65L
1,608 Elo+
Solo
Izanami
Izanami
ShadyShuckle
Izanami
Level 88
God Stats
14W - 6L
1,681 SR
Queue Stats
167W - 134L
1,607 Elo+
Party 2
Achilles
Achilles
SlyDog312
Achilles
Level 132
God Stats
5W - 0L
1,636 SR
Queue Stats
229W - 202L
1,669 Elo+
Party 2
Pele
Pele
mellow_mangos
Pele
Level 128
God Stats
4W - 2L
1,474 SR
Queue Stats
287W - 221L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 6 / 5
7,947
442
4,216
16,738
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Hailtius
Thanatos
14
4 / 6 / 4
8,765
487
8,338
16,309
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
ItsHail
Raijin
14
0 / 8 / 5
8,613
479
6,286
10,887
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TayzBeast
Sobek
14
1 / 4 / 2
8,602
478
7,058
19,310
23,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ruinerII
Artemis
15
7 / 3 / 2
9,480
527
11,733
11,543
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
11,123
618
5,972
16,003
15,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 7
11,509
639
15,326
9,271
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ShadyShuckle
Izanami
20
5 / 3 / 3
12,519
696
12,138
11,116
4,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
SlyDog312
Achilles
18
6 / 2 / 3
11,523
640
13,157
14,570
14,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
8 / 5 / 7
11,658
648
9,309
16,214
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
14
Kills
27
27
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
5
0.75
W
2
3
13
2.83
L
Thanatos
Hailtius
Thanatos
4
6
4
1
L
Raijin
ItsHail
Raijin
0
8
5
0.31
W
6
1
7
9.5
W
Izanami
ShadyShuckle
Izanami
5
3
3
2.17
W
Achilles
SlyDog312
Achilles
6
2
3
3.75
L
Sobek
TayzBeast
Sobek
1
4
2
0.5
W
8
5
7
2.3
L
Artemis
ruinerII
Artemis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
55,902
74,787
Taken
67,174
46,724
Mitigated
44,912
24,463
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,216
863
0
1,242
16,738
10,461
0
5,990
10,748
14,359
0
W
5,972
1,016
2,157
5,071
16,003
15,471
577
3,544
12,341
23,865
0
L
Thanatos
Hailtius
Thanatos
8,338
2,752
0
12,522
16,309
5,991
0
4,016
12,293
0
52,540
L
Raijin
ItsHail
Raijin
6,286
586
0
399
10,887
3,579
0
6,008
4,879
48,555
0
W
15,326
1,309
132
2,664
9,271
3,699
2,952
3,277
5,850
89,216
0
W
Izanami
ShadyShuckle
Izanami
12,138
6,992
0
2,325
11,116
4,675
5,890
1,329
9,781
0
124,276
W
Achilles
SlyDog312
Achilles
13,157
3,668
0
3,436
14,570
14,467
285
6,440
8,046
0
69,404
L
Sobek
TayzBeast
Sobek
7,058
999
0
8,126
19,310
23,192
0
2,310
17,000
44,745
0
W
9,309
1,870
0
7,426
16,214
6,600
1,526
2,713
13,405
0
77,889
L
Artemis
ruinerII
Artemis
11,733
6,277
0
2,174
11,543
3,501
0
2,974
8,569
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
58,332
409
Minions Killed
651
0
Camps Cleared
0
1,631,940
Distance Traveled
1,741,027
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,947
442
20
1
0
367,182
12
W
Terra
11,123
618
26
1
0
338,792
3
L
Thanatos
8,765
487
94
5
0
351,184
4
L
Raijin
8,613
479
116
6
0
289,441
2
W
Agni
11,509
639
146
8
0
371,194
3
W
Izanami
12,519
696
217
12
0
327,230
4
W
Achilles
11,523
640
127
7
0
322,917
4
L
Sobek
8,602
478
93
5
0
304,853
4
W
Pele
11,658
648
135
8
0
380,894
3
L
Artemis
9,480
527
86
5
0
319,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role