Player Matchup

Chang'e
Chang'e
Immune2Wards
Chang'e
Level 15
God Stats
11W - 6L
1,731 SR
Queue Stats
19W - 18L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
dud1pias2
Zhong Kui
Level 17
God Stats
1W - 2L
1,721 SR
Queue Stats
69W - 52L
1,577 Elo+
Party 1
Bastet
Bastet
sharkGui
Bastet
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
10W - 11L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shy11
Kumbhakarna
Level 41
God Stats
0W - 1L
1,658 SR
Queue Stats
21W - 23L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
zzukaZ
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 46L
1,796 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,612 Elo+

VS

Team Averages
Level 10
1,562 SR
1,656 Elo+
Guan Yu
Guan Yu
Camio78
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FazeMashallah
Morgan Le Fay
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 21L
1,711 Elo+
Party 2
Merlin
Merlin
MadRabioso
Merlin
Level 18
God Stats
16W - 19L
1,496 SR
Queue Stats
103W - 109L
1,514 Elo+
Solo
Hun Batz
Hun Batz
fatmonkey911
Hun Batz
Level 22
God Stats
7W - 6L
1,814 SR
Queue Stats
392W - 356L
1,692 Elo+
Solo
Artemis
Artemis
tetxa
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 41L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Immune2Wards
Chang'e
20
5 / 6 / 3
13,286
511
9,508
21,163
18,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
dud1pias2
Zhong Kui
14
1 / 11 / 2
9,617
370
13,932
28,268
16,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
sharkGui
Bastet
13
3 / 9 / 3
10,200
392
6,306
18,622
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
shy11
Kumbhakarna
11
0 / 10 / 2
9,955
383
3,471
24,000
18,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
zzukaZ
Baba Yaga
20
5 / 6 / 2
13,478
518
26,918
20,016
7,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Camio78
Guan Yu
18
4 / 5 / 12
12,412
477
9,386
19,979
18,750
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FazeMashallah
Morgan Le Fay
20
7 / 0 / 21
14,878
572
20,707
16,924
22,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
MadRabioso
Merlin
19
4 / 4 / 6
13,634
524
9,733
16,639
6,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
fatmonkey911
Hun Batz
20
13 / 3 / 12
15,850
610
22,219
18,660
8,589
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
tetxa
Artemis
20
14 / 2 / 13
14,866
572
27,000
20,500
6,887
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
14
Kills
42
42
Deaths
14
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Camio78
Guan Yu
4
5
12
2
W
Morgan Le Fay
FazeMashallah
Morgan Le Fay
7
0
21
17.5
L
Chang'e
Immune2Wards
Chang'e
5
6
3
1.08
W
Merlin
MadRabioso
Merlin
4
4
6
1.75
L
Zhong Kui
dud1pias2
Zhong Kui
1
11
2
0.18
W
Hun Batz
fatmonkey911
Hun Batz
13
3
12
6.33
L
Bastet
sharkGui
Bastet
3
9
3
0.5
L
Kumbhakarna
shy11
Kumbhakarna
0
10
2
0.1
W
Artemis
tetxa
Artemis
14
2
13
10.25
L
Baba Yaga
zzukaZ
Baba Yaga
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,135
Damage
89,045
112,069
Taken
92,702
65,889
Mitigated
63,384
22,798
Healing
29,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Camio78
Guan Yu
9,386
931
2,640
3,554
19,979
18,750
552
11,969
7,572
104
52,550
W
Morgan Le Fay
FazeMashallah
Morgan Le Fay
20,707
3,231
0
7,090
16,924
22,467
828
9,853
6,897
54,080
0
L
Chang'e
Immune2Wards
Chang'e
9,508
1,159
1,270
6,393
21,163
18,085
418
4,472
16,691
78,725
0
W
Merlin
MadRabioso
Merlin
9,733
502
326
5,167
16,639
6,691
2,078
7,930
8,667
105,547
0
L
Zhong Kui
dud1pias2
Zhong Kui
13,932
1,765
107
6,244
28,268
16,008
560
6,791
21,477
63,670
0
W
Hun Batz
fatmonkey911
Hun Batz
22,219
8,837
0
500
18,660
8,589
2,159
9,515
9,047
0
139,786
L
Bastet
sharkGui
Bastet
6,306
2,160
0
3,766
18,622
5,269
298
4,861
13,761
0
40,878
L
Kumbhakarna
shy11
Kumbhakarna
3,471
316
0
1,675
24,000
18,856
0
6,813
17,187
11,496
0
W
Artemis
tetxa
Artemis
27,000
16,948
0
10,030
20,500
6,887
3,661
13,939
6,527
0
106,204
L
Baba Yaga
zzukaZ
Baba Yaga
26,918
1,034
0
3,343
20,016
7,671
0
7,778
12,238
114,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
71,640
530
Minions Killed
625
0
Camps Cleared
0
2,046,196
Distance Traveled
2,394,061
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,412
477
88
3
0
487,036
2
W
Morgan Le Fay
14,878
572
47
2
0
467,135
4
L
Chang'e
13,286
511
158
6
0
465,105
9
W
Merlin
13,634
524
154
6
0
471,395
6
L
Zhong Kui
9,617
370
100
4
0
378,550
2
W
Hun Batz
15,850
610
205
8
0
535,249
1
L
Bastet
10,200
392
74
3
0
336,139
0
L
Kumbhakarna
9,955
383
18
1
0
410,156
1
W
Artemis
14,866
572
131
5
0
433,246
7
L
Baba Yaga
13,478
518
180
7
0
456,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role