Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Wrathdire
Sylvanus
Level 122
God Stats
1W - 0L
1,440 SR
Queue Stats
9W - 5L
1,749 Elo+
Party 1
Jing Wei
Jing Wei
chleopatre
Jing Wei
Level 124
God Stats
3W - 2L
1,534 SR
Queue Stats
252W - 259L
1,500 Elo+
Solo
Hades
Hades
edu1403
Hades
Level 147
God Stats
12W - 20L
1,521 SR
Queue Stats
702W - 786L
1,429 Elo+
Solo
Zeus
Zeus
ravnorik
Zeus
Level 132
God Stats
2W - 0L
1,705 SR
Queue Stats
29W - 32L
1,418 Elo+
Party 1
Team Averages
Level 120
1,540 SR
1,519 Elo+

VS

Team Averages
Level 110
1,485 SR
1,420 Elo+
Medusa
Medusa
Dreaded_Joker
Medusa
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ka0rii
Chang'e
Level 95
God Stats
18W - 21L
1,505 SR
Queue Stats
100W - 137L
1,267 Elo+
Party 3
Nu Wa
Nu Wa
Raminnoodle91
Nu Wa
Level 152
God Stats
12W - 8L
1,231 SR
Queue Stats
472W - 462L
1,541 Elo+
Party 2
Mercury
Mercury
nuduul
Mercury
Level 95
God Stats
29W - 39L
1,483 SR
Queue Stats
622W - 802L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
syzack98
Cu Chulainn
Level 80
God Stats
0W - 1L
1,707 SR
Queue Stats
165W - 195L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 3
7,030
541
5,207
9,487
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Wrathdire
Sylvanus
10
2 / 2 / 5
6,937
534
4,090
8,825
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
chleopatre
Jing Wei
13
3 / 2 / 0
7,535
580
4,750
7,028
2,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
edu1403
Hades
12
3 / 1 / 3
7,139
549
5,092
6,177
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
13
4 / 1 / 4
7,618
586
9,742
5,318
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,129
548
4,314
7,185
2,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Ka0rii
Chang'e
10
2 / 2 / 6
6,527
502
5,362
7,806
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
5,791
445
5,006
8,868
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
nuduul
Mercury
12
2 / 3 / 2
7,038
541
2,538
8,915
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
syzack98
Cu Chulainn
9
1 / 4 / 4
6,147
473
5,631
9,699
5,316
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
9
9
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
L
3
1
1
3.5
L
Chang'e
Ka0rii
Chang'e
2
2
6
2.5
L
1
5
3
0.5
W
Sylvanus
Wrathdire
Sylvanus
2
2
5
2.25
W
Jing Wei
chleopatre
Jing Wei
3
2
0
1.5
W
Hades
edu1403
Hades
3
1
3
4.5
L
Mercury
nuduul
Mercury
2
3
2
1
W
Zeus
4
1
4
6
L
Cu Chulainn
syzack98
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
22,851
36,835
Taken
42,473
15,172
Mitigated
15,940
13,255
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,207
493
0
1,780
9,487
3,342
0
2,263
7,224
0
39,177
L
4,314
2,113
0
2,627
7,185
2,243
343
682
6,503
0
41,186
L
Chang'e
Ka0rii
Chang'e
5,362
447
1,034
3,400
7,806
2,352
240
3,026
4,780
26,525
0
L
5,006
1,047
0
1,130
8,868
3,140
0
6,512
2,356
25,576
0
W
Sylvanus
Wrathdire
Sylvanus
4,090
826
1,482
4,530
8,825
3,709
504
3,064
5,761
11,825
0
W
Jing Wei
chleopatre
Jing Wei
4,750
3,438
0
1,872
7,028
2,104
225
1,962
5,066
0
46,018
W
Hades
edu1403
Hades
5,092
614
128
2,635
6,177
4,282
0
1,375
4,802
28,873
4,054
L
Mercury
nuduul
Mercury
2,538
773
0
620
8,915
2,889
0
3,353
5,562
0
45,966
W
Zeus
9,742
1,258
0
828
5,318
1,735
260
1,704
3,614
50,872
0
L
Cu Chulainn
syzack98
Cu Chulainn
5,631
1,621
0
1,790
9,699
5,316
71
5,089
4,610
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
32,632
363
Minions Killed
293
0
Camps Cleared
0
1,259,459
Distance Traveled
1,239,234
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,030
541
75
6
0
271,819
0
L
Medusa
7,129
548
77
6
0
246,845
5
L
Chang'e
6,527
502
41
3
0
225,569
1
L
Nu Wa
5,791
445
47
4
0
222,241
0
W
Sylvanus
6,937
534
18
1
0
244,263
2
W
Jing Wei
7,535
580
85
7
0
268,629
3
W
Hades
7,139
549
83
6
0
227,022
0
L
Mercury
7,038
541
85
7
0
312,157
2
W
Zeus
7,618
586
102
8
0
247,726
6
L
Cu Chulainn
6,147
473
43
3
0
232,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role