Player Matchup

Medusa
Medusa
Choffer2024XL
Medusa
Level 45
God Stats
11W - 9L
1,500 SR
Queue Stats
65W - 78L
1,476 Elo+
Solo
Thanatos
Thanatos
JuanMiDios1994
Thanatos
Level 42
God Stats
8W - 21L
1,208 SR
Queue Stats
269W - 303L
1,424 Elo+
Solo
Tiamat
Tiamat
Xximway2rawxX
Tiamat
Level 159
God Stats
8W - 7L
1,681 SR
Queue Stats
100W - 79L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
bizuzi
Kukulkan
Level 87
God Stats
2W - 0L
1,541 SR
Queue Stats
43W - 39L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
cartigrails
Guan Yu
Level 24
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 3L
1,662 Elo+
Party 2
Team Averages
Level 71
1,489 SR
1,541 Elo+

VS

Team Averages
Level 54
1,536 SR
1,471 Elo+
Skadi
Skadi
AlfredoSauce420
Skadi
Level 28
God Stats
24W - 26L
1,437 SR
Queue Stats
101W - 122L
1,394 Elo+
Party 3
Ra
Ra
NikkiForever
Ra
Level 28
God Stats
13W - 21L
1,504 SR
Queue Stats
92W - 114L
1,511 Elo+
Party 1
Tyr
Tyr
Richthevapeman
Tyr
Level 78
God Stats
1W - 4L
1,735 SR
Queue Stats
13W - 15L
1,514 Elo+
Party 3
Bacchus
Bacchus
TheGangstalker
Bacchus
Level 51
God Stats
11W - 10L
1,447 SR
Queue Stats
139W - 155L
1,396 Elo+
Party 3
Mercury
Mercury
johnamusprime
Mercury
Level 85
God Stats
30W - 25L
1,556 SR
Queue Stats
173W - 176L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 8
11,586
579
14,493
13,454
5,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
7 / 1 / 4
11,539
577
7,423
14,582
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 6
9,897
495
11,535
10,219
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
bizuzi
Kukulkan
17
6 / 5 / 5
10,954
548
18,750
13,196
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
cartigrails
Guan Yu
15
1 / 5 / 3
9,099
455
4,673
13,160
15,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
8,982
449
4,682
13,194
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 6 / 3
9,391
470
7,281
13,165
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 2
10,290
515
9,532
19,891
16,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 3
8,565
428
5,545
14,000
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
20
6 / 4 / 3
11,809
590
7,698
15,369
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
29
Kills
15
16
Deaths
29
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
10
3
8
4.67
W
Thanatos
7
1
4
9
L
2
6
3
0.58
L
4
5
2
1
L
1
4
3
0.63
W
5
2
6
4
W
Kukulkan
bizuzi
Kukulkan
6
5
5
1.7
W
Guan Yu
cartigrails
Guan Yu
1
5
3
0.5
L
Mercury
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,874
Damage
34,738
64,611
Taken
75,619
38,628
Mitigated
41,847
29,524
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,795
0
899
13,194
3,190
290
3,262
9,932
0
41,352
W
14,493
6,367
0
5,362
13,454
5,739
4,466
2,232
11,058
0
72,397
W
Thanatos
7,423
1,464
0
15,527
14,582
5,920
0
2,846
11,534
0
77,243
L
7,281
615
445
1,972
13,165
3,945
378
6,079
7,086
53,572
0
L
9,532
1,763
0
2,277
19,891
16,870
0
9,832
10,059
0
47,004
L
5,545
353
0
1,163
14,000
12,404
0
6,086
7,914
32,757
0
W
11,535
907
180
3,885
10,219
6,257
242
2,240
7,799
54,724
0
W
Kukulkan
bizuzi
Kukulkan
18,750
1,454
0
1,824
13,196
5,060
623
4,284
8,684
77,746
0
W
Guan Yu
cartigrails
Guan Yu
4,673
759
135
2,611
13,160
15,652
609
664
12,301
0
33,223
L
Mercury
7,698
3,132
0
430
15,369
5,438
0
5,026
10,343
0
109,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,075
Gold Earned
49,037
530
Minions Killed
493
0
Camps Cleared
0
1,971,614
Distance Traveled
1,925,592
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,982
449
64
3
0
367,769
0
W
Medusa
11,586
579
109
5
0
372,061
1
W
Thanatos
11,539
577
134
7
0
455,406
2
L
Ra
9,391
470
110
6
0
354,599
4
L
Tyr
10,290
515
85
4
0
370,378
1
L
Bacchus
8,565
428
48
2
0
404,213
1
W
Tiamat
9,897
495
111
6
0
411,428
4
W
Kukulkan
10,954
548
115
6
0
365,928
3
W
Guan Yu
9,099
455
61
3
0
366,791
2
L
Mercury
11,809
590
186
9
0
428,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role