Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
FanSplash
King Arthur
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
35W - 37L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
MazterPanda222
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,765 Elo+
Party 4
Heimdallr
Heimdallr
Ozland67
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,497 Elo+
Party 3
Ganesha
Ganesha
ST1030
Ganesha
Level 12
God Stats
6W - 2L
1,583 SR
Queue Stats
21W - 16L
1,442 Elo+
Solo
Team Averages
Level 36
1,474 SR
1,532 Elo+

VS

Team Averages
Level 10
1,607 SR
1,385 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ashoumiko
Ares
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Anubis
Anubis
W0nde4
Anubis
Level 13
God Stats
2W - 1L
1,820 SR
Queue Stats
24W - 20L
1,339 Elo+
Party 2
Izanami
Izanami
ZakLuntik
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 3 / 2
9,360
551
6,858
12,722
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FanSplash
King Arthur
14
5 / 2 / 2
8,823
519
4,995
7,651
7,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
2 / 4 / 6
7,657
450
3,998
8,805
3,663
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Ozland67
Heimdallr
12
4 / 4 / 6
8,054
474
6,717
7,237
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ST1030
Ganesha
13
3 / 1 / 12
9,343
550
7,400
12,424
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 4 / 3
8,548
503
12,453
11,895
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
 
Guan Yu
3
0 / 0 / 0
5,002
294
73
709
164
Ares
11
2 / 6 / 5
7,709
453
5,068
12,680
8,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
W0nde4
Anubis
13
3 / 4 / 7
7,999
471
11,562
8,938
4,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZakLuntik
Izanami
11
1 / 5 / 5
7,150
421
3,936
8,235
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
19
Kills
13
14
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
2
2
L
Tsukuyomi
 
Tsukuyomi
7
4
3
2.13
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Ares
2
6
5
0.75
W
King Arthur
FanSplash
King Arthur
5
2
2
3
W
Kukulkan
2
4
6
1.25
W
Heimdallr
Ozland67
Heimdallr
4
4
6
1.75
W
Ganesha
ST1030
Ganesha
3
1
12
9
L
Anubis
W0nde4
Anubis
3
4
7
1.63
L
Izanami
ZakLuntik
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
33,092
48,839
Taken
42,457
28,437
Mitigated
20,221
7,454
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,858
2,488
0
2,272
12,722
4,516
0
3,056
9,666
0
62,139
L
Tsukuyomi
 
Tsukuyomi
12,453
2,715
0
2,492
11,895
4,196
113
2,382
9,513
0
42,654
L
Guan Yu
 
Guan Yu
73
37
0
420
709
164
0
0
709
0
2,385
L
Ares
5,068
602
0
622
12,680
8,485
0
2,308
10,372
12,366
0
W
King Arthur
FanSplash
King Arthur
4,995
692
0
1,668
7,651
7,242
736
2,412
5,239
203
37,618
W
Kukulkan
3,998
848
0
1,111
8,805
3,663
838
4,720
4,085
16,506
0
W
Heimdallr
Ozland67
Heimdallr
6,717
4,431
0
672
7,237
2,447
1,870
2,630
4,607
0
26,074
W
Ganesha
ST1030
Ganesha
7,400
460
270
1,461
12,424
10,569
126
3,978
8,446
29,415
0
L
Anubis
W0nde4
Anubis
11,562
1,595
0
3,048
8,938
4,750
1,031
3,531
5,407
41,854
0
L
Izanami
ZakLuntik
Izanami
3,936
3,161
0
691
8,235
2,626
448
3,177
5,058
0
33,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
36,408
298
Minions Killed
223
0
Camps Cleared
0
1,477,653
Distance Traveled
1,229,087
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,360
551
108
6
0
368,847
2
L
Tsukuyomi
8,548
503
67
4
0
329,079
0
L
Guan Yu
5,002
294
8
0
0
23,382
0
L
Ares
7,709
453
12
1
0
338,333
1
W
King Arthur
8,823
519
86
5
0
295,902
2
W
Kukulkan
7,657
450
39
2
0
265,092
1
W
Heimdallr
8,054
474
54
3
0
231,255
2
W
Ganesha
9,343
550
11
1
0
316,557
1
L
Anubis
7,999
471
68
4
0
265,115
1
L
Izanami
7,150
421
68
4
0
273,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role