Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Grndahl
Geb
Level 38
God Stats
27W - 19L
1,373 SR
Queue Stats
130W - 106L
1,510 Elo+
Solo
Neith
Neith
wamerthehammer
Neith
Level 105
God Stats
91W - 58L
1,616 SR
Queue Stats
269W - 209L
1,619 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,543 Elo+

VS

Team Averages
Level 65
1,568 SR
1,590 Elo+
Bakasura
Bakasura
EdgyMemes8
Bakasura
Level 106
God Stats
4W - 0L
1,705 SR
Queue Stats
751W - 525L
1,705 Elo+
Solo
Chaac
Chaac
Thayssone
Chaac
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,279 Elo+
Solo
Ah Puch
Ah Puch
Ëlijah
Ah Puch
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 15L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 8 / 3
8,000
727
4,022
8,714
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
0 / 7 / 3
6,697
609
4,293
13,243
8,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 0
8,166
742
6,805
7,604
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EdgyMemes8
Bakasura
14
11 / 4 / 6
9,730
885
9,759
10,658
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Thayssone
Chaac
12
3 / 1 / 14
8,755
796
3,725
12,073
12,160
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Ëlijah
Ah Puch
14
5 / 0 / 12
9,489
863
12,172
5,447
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
8
3
0.44
W
Bakasura
EdgyMemes8
Bakasura
11
4
6
3.5
L
Geb
0
7
3
0.21
W
Chaac
Thayssone
Chaac
3
1
14
10
L
3
4
0
0.75
W
Ah Puch
Ëlijah
Ah Puch
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
25,656
29,561
Taken
28,178
12,697
Mitigated
19,693
1,609
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,022
204
0
90
8,714
2,098
0
3,321
4,564
19,891
0
W
Bakasura
EdgyMemes8
Bakasura
9,759
6,596
0
1,974
10,658
5,488
1,331
3,265
7,268
0
24,371
L
Geb
4,293
842
0
0
13,243
8,496
0
4,154
7,907
7,430
0
W
Chaac
Thayssone
Chaac
3,725
548
446
2,951
12,073
12,160
134
2,963
8,719
0
17,586
L
6,805
1,618
0
1,519
7,604
2,103
0
3,966
3,186
0
33,910
W
Ah Puch
Ëlijah
Ah Puch
12,172
467
0
2,254
5,447
2,045
1,392
1,519
3,876
46,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,863
Gold Earned
27,974
134
Minions Killed
147
0
Camps Cleared
0
554,557
Distance Traveled
647,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,000
727
38
3
0
177,439
5
W
Bakasura
9,730
885
45
4
0
226,213
3
L
Geb
6,697
609
8
1
0
177,453
1
W
Chaac
8,755
796
29
3
0
195,185
0
L
Neith
8,166
742
88
8
0
199,665
2
W
Ah Puch
9,489
863
73
7
0
226,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role