Player Matchup

Cupid
Cupid
FICAM02
Cupid
Level 21
God Stats
16W - 15L
1,776 SR
Queue Stats
101W - 90L
1,324 Elo+
Solo
Olorun
Olorun
GripZeee
Olorun
Level 24
God Stats
11W - 11L
1,518 SR
Queue Stats
44W - 50L
1,381 Elo+
Solo
Cabrakan
Cabrakan
Murdoek95
Cabrakan
Level 26
God Stats
4W - 3L
1,397 SR
Queue Stats
377W - 418L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
Pittmaniac4224
Erlang Shen
Level 17
God Stats
14W - 12L
1,605 SR
Queue Stats
27W - 34L
1,322 Elo+
Solo
Bakasura
Bakasura
mymeatsmells21
Bakasura
Level 26
God Stats
4W - 3L
1,535 SR
Queue Stats
91W - 74L
1,429 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,366 Elo+

VS

Team Averages
Level 17
1,639 SR
1,456 Elo+
Athena
Athena
AR_Azbo
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,422 Elo+
Solo
Kukulkan
Kukulkan
HiLupus
Kukulkan
Level 8
God Stats
4W - 1L
1,889 SR
Queue Stats
4W - 1L
1,814 Elo+
Solo
Artemis
Artemis
KingCole_World
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,316 Elo+
Solo
Kali
Kali
thibeaulthor
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 58L
1,468 Elo+
Solo
Tiamat
Tiamat
zaramay_cabro
Tiamat
Level 18
God Stats
0W - 1L
1,805 SR
Queue Stats
24W - 31L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FICAM02
Cupid
3
0 / 3 / 0
4,889
306
335
1,944
381
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
GripZeee
Olorun
15
8 / 2 / 5
9,121
570
8,477
7,785
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Murdoek95
Cabrakan
13
1 / 0 / 6
7,703
481
4,399
8,345
6,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Pittmaniac4224
Erlang Shen
15
4 / 1 / 5
8,932
558
8,798
10,517
7,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
15
11 / 1 / 5
9,318
582
11,277
11,482
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AR_Azbo
Athena
11
2 / 4 / 1
7,218
451
4,526
12,729
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
HiLupus
Kukulkan
10
1 / 8 / 3
6,814
426
4,027
9,136
3,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 0
7,031
439
4,320
8,990
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 6 / 1
8,077
505
6,629
12,597
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
6,567
410
2,544
5,829
2,791
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
7
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
AR_Azbo
Athena
2
4
1
0.63
W
Cupid
FICAM02
Cupid
0
3
0
0
W
Olorun
GripZeee
Olorun
8
2
5
5.25
L
Kukulkan
HiLupus
Kukulkan
1
8
3
0.31
L
0
5
0
0
W
Cabrakan
Murdoek95
Cabrakan
1
0
6
4
W
Erlang Shen
Pittmaniac4224
Erlang Shen
4
1
5
6.5
W
Bakasura
11
1
5
13.5
L
4
6
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
22,046
40,073
Taken
49,281
22,198
Mitigated
23,017
13,157
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AR_Azbo
Athena
4,526
1,085
0
1,583
12,729
8,591
286
3,497
8,762
26,547
0
W
Cupid
FICAM02
Cupid
335
335
62
93
1,944
381
0
729
1,215
0
2,357
W
Olorun
GripZeee
Olorun
8,477
4,460
678
4,356
7,785
3,277
502
2,666
5,119
56,850
4,350
L
Kukulkan
HiLupus
Kukulkan
4,027
1,262
0
89
9,136
3,337
677
2,661
6,350
34,684
0
L
4,320
948
0
1,308
8,990
2,988
513
0
8,770
0
37,426
W
Cabrakan
Murdoek95
Cabrakan
4,399
909
0
0
8,345
6,501
46
2,646
5,699
27,574
0
W
Erlang Shen
Pittmaniac4224
Erlang Shen
8,798
3,758
0
4,617
10,517
7,848
1,140
1,937
8,580
0
56,491
W
Bakasura
11,277
7,734
0
3,351
11,482
4,191
96
3,119
8,363
0
53,394
L
6,629
2,815
0
3,263
12,597
5,310
77
3,679
8,676
0
45,202
L
2,544
164
60
1,712
5,829
2,791
542
2,156
3,623
29,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
35,707
350
Minions Killed
316
0
Camps Cleared
0
1,282,354
Distance Traveled
1,402,079
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,218
451
46
3
0
285,930
0
W
Cupid
4,889
306
3
0
0
58,933
0
W
Olorun
9,121
570
111
7
0
291,586
0
L
Kukulkan
6,814
426
64
4
0
256,145
0
L
Artemis
7,031
439
74
5
0
255,380
0
W
Cabrakan
7,703
481
52
3
0
283,438
2
W
Erlang Shen
8,932
558
99
6
0
299,305
0
W
Bakasura
9,318
582
85
5
0
349,092
0
L
Kali
8,077
505
75
5
0
302,340
4
L
Tiamat
6,567
410
57
4
0
302,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role