Player Matchup

Ah Puch
Ah Puch
Saggy Acorn
Ah Puch
Level 22
God Stats
43W - 42L
1,481 SR
Queue Stats
70W - 74L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Saggy WaInut
Danzaburou
Level 25
God Stats
15W - 3L
1,715 SR
Queue Stats
123W - 119L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
harder58
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,307 Elo+
Solo
Team Averages
Level 25
1,565 SR
1,366 Elo+

VS

Team Averages
Level 20
1,456 SR
1,300 Elo+
Ares
Ares
LisandroNG
Ares
Level 17
God Stats
15W - 16L
1,426 SR
Queue Stats
228W - 300L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Pandadollar5047
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,221 Elo+
Solo
Sol
Sol
pepethejoe
Sol
Level 29
God Stats
97W - 127L
1,443 SR
Queue Stats
353W - 518L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Saggy Acorn
Ah Puch
13
4 / 1 / 7
9,342
719
14,214
5,710
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Saggy WaInut
Danzaburou
14
9 / 1 / 3
10,217
786
13,545
10,709
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
harder58
Jormungandr
11
0 / 5 / 11
8,282
637
4,524
13,346
11,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
9,347
719
6,731
18,807
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
9
0 / 5 / 4
7,246
557
1,967
11,019
3,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 3
7,492
576
7,868
13,918
4,887
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
6
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Jing Wei
0
5
4
0.4
W
Ah Puch
Saggy Acorn
Ah Puch
4
1
7
7.5
W
Danzaburou
Saggy WaInut
Danzaburou
9
1
3
10.5
W
Jormungandr
harder58
Jormungandr
0
5
11
1.1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
16,566
29,765
Taken
43,744
17,949
Mitigated
30,237
6,084
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,731
81
0
847
18,807
21,788
0
8,991
9,816
19,919
0
L
Jing Wei
1,967
885
0
96
11,019
3,562
9
3,799
7,220
0
11,734
W
Ah Puch
Saggy Acorn
Ah Puch
14,214
636
0
572
5,710
1,932
491
3,699
2,011
40,628
0
W
Danzaburou
Saggy WaInut
Danzaburou
13,545
5,619
0
5,512
10,709
4,225
1,024
4,442
6,267
0
48,974
W
Jormungandr
harder58
Jormungandr
4,524
939
0
0
13,346
11,792
354
6,257
6,888
10,895
0
L
7,868
2,235
0
3,191
13,918
4,887
0
5,948
7,970
32,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
24,085
137
Minions Killed
78
0
Camps Cleared
0
670,876
Distance Traveled
646,027
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,347
719
28
2
0
229,059
0
L
Jing Wei
7,246
557
15
1
0
235,427
0
W
Ah Puch
9,342
719
60
5
0
230,940
0
W
Danzaburou
10,217
786
63
5
0
237,680
0
W
Jormungandr
8,282
637
14
1
0
202,256
0
L
Sol
7,492
576
35
3
0
181,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role