Player Matchup

Tiamat
Tiamat
EvanPerks
Tiamat
Level 6
God Stats
1W - 4L
1,267 SR
Queue Stats
20W - 17L
1,248 Elo+
Solo
Amaterasu
Amaterasu
Foxfyre85
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
FunkyFentanyl
Horus
Level 9
God Stats
2W - 2L
1,695 SR
Queue Stats
10W - 11L
1,290 Elo+
Solo
Medusa
Medusa
McMuffinJr
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
ThaAanAtos
Chronos
Level 15
God Stats
20W - 20L
1,727 SR
Queue Stats
465W - 458L
991 Elo+
Solo
Team Averages
Level 7
1,538 SR
1,306 Elo+

VS

Team Averages
Level 18
1,536 SR
1,429 Elo+
Ares
Ares
Gamefaces
Ares
Level 5
God Stats
12W - 9L
1,521 SR
Queue Stats
13W - 13L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
HAGAMER03
Danzaburou
Level 15
God Stats
10W - 11L
1,525 SR
Queue Stats
15W - 24L
1,300 Elo+
Solo
Aphrodite
Aphrodite
TrialMagus
Aphrodite
Level 6
God Stats
11W - 3L
1,500 SR
Queue Stats
31W - 22L
1,450 Elo+
Party 1
Eset
Eset
amJello
Eset
Level 28
God Stats
45W - 47L
1,415 SR
Queue Stats
257W - 302L
1,384 Elo+
Party 1
Pele
Pele
tetrasodium
Pele
Level 35
God Stats
8W - 4L
1,717 SR
Queue Stats
158W - 186L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EvanPerks
Tiamat
15
1 / 4 / 0
8,990
428
8,693
16,589
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Foxfyre85
Amaterasu
11
0 / 11 / 0
7,796
371
1,963
16,975
10,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 5
9,990
476
6,192
13,686
11,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
McMuffinJr
Medusa
14
9 / 7 / 3
10,121
482
12,164
14,216
5,151
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ThaAanAtos
Chronos
14
0 / 5 / 2
8,948
426
3,392
14,684
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 3 / 6
11,040
526
5,555
13,649
7,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HAGAMER03
Danzaburou
15
0 / 6 / 3
9,912
472
5,975
15,251
4,405
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
TrialMagus
Aphrodite
20
6 / 0 / 8
12,527
597
15,330
11,824
5,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
amJello
Eset
17
10 / 1 / 6
11,898
567
12,646
11,353
5,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 7
10,953
522
10,094
14,764
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
28
29
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EvanPerks
Tiamat
1
4
0
0.25
L
Amaterasu
Foxfyre85
Amaterasu
0
11
0
0
L
2
2
5
2.25
W
Ares
4
3
6
2.33
W
Danzaburou
HAGAMER03
Danzaburou
0
6
3
0.25
L
Medusa
McMuffinJr
Medusa
9
7
3
1.5
L
Chronos
ThaAanAtos
Chronos
0
5
2
0.2
W
Aphrodite
TrialMagus
Aphrodite
6
0
8
10
W
Eset
amJello
Eset
10
1
6
13
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
49,600
76,150
Taken
66,841
40,808
Mitigated
29,579
14,584
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EvanPerks
Tiamat
8,693
948
60
5,100
16,589
8,886
539
9,781
6,808
50,391
0
L
Amaterasu
Foxfyre85
Amaterasu
1,963
1,145
0
2,726
16,975
10,356
576
8,773
8,202
0
28,855
L
6,192
3,005
952
1,718
13,686
11,692
667
4,823
8,863
0
18,444
W
Ares
5,555
317
0
0
13,649
7,444
595
339
13,310
28,514
0
W
Danzaburou
HAGAMER03
Danzaburou
5,975
2,328
0
1,663
15,251
4,405
1,765
1,252
13,999
0
64,206
L
Medusa
McMuffinJr
Medusa
12,164
5,280
0
926
14,216
5,151
2,275
6,420
7,796
0
46,218
L
Chronos
ThaAanAtos
Chronos
3,392
1,185
0
3,102
14,684
4,723
0
3,734
10,950
60,826
0
W
Aphrodite
TrialMagus
Aphrodite
15,330
2,423
2,334
9,988
11,824
5,082
369
4,276
7,058
109,929
0
W
Eset
amJello
Eset
12,646
1,226
594
5,495
11,353
5,286
2,590
2,210
8,965
62,147
0
W
10,094
2,052
0
4,396
14,764
7,362
686
3,102
11,424
0
62,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
56,330
345
Minions Killed
556
0
Camps Cleared
0
1,683,579
Distance Traveled
1,931,236
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,990
428
101
5
0
336,684
1
L
Amaterasu
7,796
371
47
2
0
250,189
1
L
Horus
9,990
476
20
1
0
395,322
3
W
Ares
11,040
526
46
2
0
420,545
0
W
Danzaburou
9,912
472
101
5
0
334,994
0
L
Medusa
10,121
482
72
3
0
347,737
5
L
Chronos
8,948
426
105
5
0
353,647
3
W
Aphrodite
12,527
597
203
10
0
393,881
0
W
Eset
11,898
567
132
6
0
351,963
4
W
Pele
10,953
522
74
4
0
429,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role