Player Matchup

Bakasura
Bakasura
DieLautheit
Bakasura
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Janus
Janus
H3cx3L
Janus
Level 65
God Stats
19W - 15L
1,569 SR
Queue Stats
342W - 395L
1,369 Elo+
Party 1
Artio
Artio
Misanthropin_666
Artio
Level 52
God Stats
16W - 24L
1,379 SR
Queue Stats
40W - 66L
1,314 Elo+
Party 1
Medusa
Medusa
Potatoaxel
Medusa
Level 22
God Stats
11W - 20L
1,319 SR
Queue Stats
44W - 55L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
Uli2111
Baba Yaga
Level 27
God Stats
29W - 36L
1,440 SR
Queue Stats
60W - 89L
1,313 Elo+
Party 1
Team Averages
Level 34
1,441 SR
1,367 Elo+

VS

Team Averages
Level 15
1,442 SR
1,119 Elo+
Guan Yu
Guan Yu
Bradley1913
Guan Yu
Level 27
God Stats
8W - 14L
1,407 SR
Queue Stats
12W - 23L
1,200 Elo+
Party 2
Bakasura
Bakasura
I-DontWorry-I
Bakasura
Level 25
God Stats
21W - 24L
1,498 SR
Queue Stats
117W - 142L
1,375 Elo+
Solo
Nemesis
Nemesis
JoepEnPim01
Nemesis
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
913 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LekkerWeerSil
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 8L
1,056 Elo+
Party 2
Sol
Sol
wasmachine24
Sol
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 26L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DieLautheit
Bakasura
8
0 / 0 / 1
5,043
504
296
3,557
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
H3cx3L
Janus
11
4 / 1 / 0
6,248
625
7,177
3,313
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 4
5,813
581
707
5,830
1,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Potatoaxel
Medusa
10
5 / 0 / 0
6,324
632
3,737
2,488
763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Uli2111
Baba Yaga
10
1 / 1 / 1
5,920
592
4,461
4,368
1,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bradley1913
Guan Yu
9
0 / 1 / 1
5,106
511
2,023
6,633
3,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
I-DontWorry-I
Bakasura
8
1 / 1 / 0
4,954
495
2,164
6,171
1,713
Nemesis
JoepEnPim01
Nemesis
6
0 / 5 / 0
4,134
413
730
5,124
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
LekkerWeerSil
Morgan Le Fay
6
0 / 1 / 0
4,003
400
1,185
2,645
721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,329
533
1,780
5,704
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bradley1913
Guan Yu
0
1
1
0.5
W
Bakasura
DieLautheit
Bakasura
0
0
1
0.5
W
Janus
H3cx3L
Janus
4
1
0
4
L
Bakasura
I-DontWorry-I
Bakasura
1
1
0
1
L
Nemesis
JoepEnPim01
Nemesis
0
5
0
0
L
Morgan Le Fay
LekkerWeerSil
Morgan Le Fay
0
1
0
0
W
0
0
4
2
W
Medusa
Potatoaxel
Medusa
5
0
0
5
W
Baba Yaga
Uli2111
Baba Yaga
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
7,882
19,556
Taken
26,277
6,556
Mitigated
8,807
5,500
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bradley1913
Guan Yu
2,023
214
314
3,059
6,633
3,129
300
4,639
1,994
0
20,084
W
Bakasura
DieLautheit
Bakasura
296
182
0
1,060
3,557
1,249
0
401
3,120
0
20,809
W
Janus
H3cx3L
Janus
7,177
414
0
344
3,313
953
414
1,087
2,070
36,636
0
L
Bakasura
I-DontWorry-I
Bakasura
2,164
1,536
0
2,823
6,171
1,713
494
1,489
4,682
0
17,301
L
Nemesis
JoepEnPim01
Nemesis
730
338
0
102
5,124
1,510
0
1,569
3,555
0
8,448
L
Morgan Le Fay
LekkerWeerSil
Morgan Le Fay
1,185
276
0
17
2,645
721
0
1,233
1,412
10,596
0
W
707
78
58
1,098
5,830
1,872
402
790
5,040
13,813
0
W
Medusa
Potatoaxel
Medusa
3,737
1,322
0
690
2,488
763
802
473
1,993
0
25,016
W
Baba Yaga
Uli2111
Baba Yaga
4,461
1,006
62
2,188
4,368
1,719
252
0
4,078
30,897
0
L
1,780
52
0
1,286
5,704
1,734
386
3,415
2,289
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
23,526
255
Minions Killed
183
0
Camps Cleared
0
956,298
Distance Traveled
1,044,372
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,106
511
48
5
0
211,147
2
W
Bakasura
5,043
504
51
5
0
199,315
0
W
Janus
6,248
625
63
6
0
197,080
2
L
Bakasura
4,954
495
50
5
0
246,753
1
L
Nemesis
4,134
413
21
2
0
215,381
2
L
Morgan Le Fay
4,003
400
13
1
0
164,002
0
W
Artio
5,813
581
26
3
0
197,111
4
W
Medusa
6,324
632
56
6
0
200,880
3
W
Baba Yaga
5,920
592
59
6
0
161,912
2
L
Sol
5,329
533
51
5
0
207,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role