Player Matchup

Cupid
Cupid
Balloo1989
Cupid
Level 15
God Stats
2W - 2L
1,512 SR
Queue Stats
13W - 24L
1,188 Elo+
Party 3
Chernobog
Chernobog
Excellent139
Chernobog
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 3
Bakasura
Bakasura
LZYGPABELICK
Bakasura
Level 42
God Stats
6W - 13L
1,358 SR
Queue Stats
248W - 286L
1,416 Elo+
Party 1
Chiron
Chiron
Malacara2562
Chiron
Level 49
God Stats
4W - 1L
1,289 SR
Queue Stats
387W - 415L
1,320 Elo+
Solo
Zeus
Zeus
MochaSenpai
Zeus
Level 69
God Stats
3W - 1L
1,475 SR
Queue Stats
205W - 229L
1,374 Elo+
Party 1
Team Averages
Level 56
1,427 SR
1,316 Elo+

VS

Team Averages
Level 42
1,423 SR
1,309 Elo+
Izanami
Izanami
Baddest1Yet
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,293 Elo+
Party 2
Cerberus
Cerberus
HrPatte
Cerberus
Level 38
God Stats
6W - 6L
1,476 SR
Queue Stats
40W - 60L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mroblivius
Morgan Le Fay
Level 41
God Stats
8W - 12L
1,270 SR
Queue Stats
45W - 52L
1,419 Elo+
Solo
Loki
Loki
eLbiuM2k
Loki
Level 58
God Stats
6W - 10L
1,371 SR
Queue Stats
172W - 250L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
youngboytj2003
Gilgamesh
Level 47
God Stats
8W - 7L
1,500 SR
Queue Stats
31W - 52L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
5 / 3 / 5
10,083
504
7,422
12,093
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Excellent139
Chernobog
17
1 / 4 / 4
10,396
520
2,925
9,756
3,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LZYGPABELICK
Bakasura
19
6 / 0 / 7
11,697
585
7,243
15,085
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
16
9 / 1 / 3
10,797
540
19,817
9,639
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 5 / 7
10,370
519
11,862
15,125
9,919
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baddest1Yet
Izanami
10
0 / 7 / 1
6,888
344
2,316
11,773
3,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
HrPatte
Cerberus
13
2 / 8 / 3
10,606
530
5,273
22,306
9,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Mroblivius
Morgan Le Fay
15
4 / 9 / 3
9,817
491
11,258
14,943
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
7
1 / 2 / 0
6,787
339
1,705
5,076
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
youngboytj2003
Gilgamesh
18
6 / 3 / 1
10,831
542
9,433
11,561
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
29
Kills
13
13
Deaths
29
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baddest1Yet
Izanami
0
7
1
0.07
W
Cupid
5
3
5
2.5
W
Chernobog
Excellent139
Chernobog
1
4
4
0.75
L
Cerberus
HrPatte
Cerberus
2
8
3
0.44
W
Bakasura
LZYGPABELICK
Bakasura
6
0
7
9.5
W
Chiron
9
1
3
10.5
W
8
5
7
2.3
L
Morgan Le Fay
Mroblivius
Morgan Le Fay
4
9
3
0.61
L
Loki
1
2
0
0.5
L
Gilgamesh
youngboytj2003
Gilgamesh
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
29,985
61,698
Taken
65,659
29,260
Mitigated
25,592
25,237
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baddest1Yet
Izanami
2,316
1,108
0
702
11,773
3,402
0
744
10,938
0
24,503
W
Cupid
7,422
3,276
0
4,602
12,093
4,239
4,510
3,150
8,943
0
53,962
W
Chernobog
Excellent139
Chernobog
2,925
1,252
0
1,338
9,756
3,932
3,464
797
8,959
0
60,892
L
Cerberus
HrPatte
Cerberus
5,273
218
200
5,711
22,306
9,247
171
2,431
19,853
35,939
0
W
Bakasura
LZYGPABELICK
Bakasura
7,243
4,941
9
11,536
15,085
7,644
397
3,418
11,667
0
69,074
W
Chiron
19,817
10,095
1,042
4,266
9,639
3,526
1,673
2,330
7,309
0
71,178
W
11,862
1,435
0
2,444
15,125
9,919
1,210
6,836
8,289
54,989
0
L
Morgan Le Fay
Mroblivius
Morgan Le Fay
11,258
1,408
0
1,215
14,943
6,066
541
6,265
8,667
49,898
0
L
Loki
1,705
605
0
500
5,076
1,377
0
635
4,431
0
21,153
L
Gilgamesh
youngboytj2003
Gilgamesh
9,433
1,589
18
2,685
11,561
5,500
1,314
1,696
9,865
0
61,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,343
Gold Earned
44,929
522
Minions Killed
389
0
Camps Cleared
0
1,719,127
Distance Traveled
1,373,544
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,888
344
48
2
0
225,701
0
W
Cupid
10,083
504
89
4
0
325,010
0
W
Chernobog
10,396
520
108
5
0
300,651
1
L
Cerberus
10,606
530
93
5
0
305,888
2
W
Bakasura
11,697
585
129
6
0
411,350
0
W
Chiron
10,797
540
111
6
0
350,210
0
W
Zeus
10,370
519
85
4
0
331,906
1
L
Morgan Le Fay
9,817
491
79
4
0
310,031
0
L
Loki
6,787
339
48
2
0
167,122
0
L
Gilgamesh
10,831
542
121
6
0
364,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role