Player Matchup

Baron Samedi
Baron Samedi
AtomicBlond
Baron Samedi
Level 25
God Stats
5W - 2L
1,249 SR
Queue Stats
47W - 48L
1,447 Elo+
Party 4
Bellona
Bellona
Ryux91
Bellona
Level 40
God Stats
7W - 1L
1,786 SR
Queue Stats
103W - 121L
1,458 Elo+
Party 1
Zeus
Zeus
SlayerBox
Zeus
Level 48
God Stats
14W - 7L
1,612 SR
Queue Stats
411W - 436L
1,409 Elo+
Solo
Izanami
Izanami
VainerScroll77
Izanami
Level 110
God Stats
1W - 1L
1,268 SR
Queue Stats
78W - 72L
1,477 Elo+
Party 4
Cerberus
Cerberus
booker 57
Cerberus
Level 86
God Stats
1W - 4L
1,161 SR
Queue Stats
87W - 119L
1,443 Elo+
Party 1
Team Averages
Level 62
1,415 SR
1,447 Elo+

VS

Team Averages
Level 76
1,500 SR
1,449 Elo+
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Hanisa
Bastet
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
26W - 33L
1,433 Elo+
Party 3
Thor
Thor
SmiteCoomer
Thor
Level 24
God Stats
4W - 4L
1,605 SR
Queue Stats
89W - 91L
1,414 Elo+
Party 2
Ymir
Ymir
lotsoffire1098
Ymir
Level 21
God Stats
31W - 17L
1,639 SR
Queue Stats
155W - 176L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtomicBlond
Baron Samedi
19
3 / 2 / 23
12,149
1,012
11,317
12,274
7,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Ryux91
Bellona
19
6 / 2 / 22
12,015
1,001
14,408
20,674
20,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
20
12 / 0 / 24
13,799
1,150
38,315
13,879
5,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 16
13,533
1,128
25,464
15,403
6,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
booker 57
Cerberus
20
8 / 2 / 31
13,640
1,137
13,182
14,907
18,551
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 10 / 8
11,463
955
26,862
30,495
12,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
18
1 / 6 / 5
11,220
935
13,835
14,023
4,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hanisa
Bastet
17
6 / 5 / 1
11,886
991
10,082
14,321
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 13 / 5
11,658
972
10,471
22,729
10,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 7 / 6
10,676
890
12,211
27,090
30,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
35
41
Kills
10
10
Deaths
41
116
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
10
8
0.4
L
Nu Wa
 
Nu Wa
1
6
5
0.58
W
Baron Samedi
AtomicBlond
Baron Samedi
3
2
23
7.25
L
Bastet
Hanisa
Bastet
6
5
1
1.3
W
Bellona
Ryux91
Bellona
6
2
22
8.5
W
Zeus
12
0
24
24
L
3
13
5
0.42
W
12
4
16
5
W
Cerberus
booker 57
Cerberus
8
2
31
11.75
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,686
Damage
73,461
77,137
Taken
108,658
58,103
Mitigated
63,508
14,854
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
26,862
900
1,082
5,085
30,495
12,837
0
19,468
11,027
53,406
0
L
Nu Wa
 
Nu Wa
13,835
3,590
0
1,484
14,023
4,802
0
6,734
7,289
47,896
0
W
Baron Samedi
AtomicBlond
Baron Samedi
11,317
1,943
3,562
1,111
12,274
7,229
0
8,804
3,470
33,820
0
L
Bastet
Hanisa
Bastet
10,082
3,589
0
537
14,321
4,706
0
7,179
7,142
0
17,575
W
Bellona
Ryux91
Bellona
14,408
4,964
585
1,645
20,674
20,508
0
13,110
7,564
0
31,348
W
Zeus
38,315
4,395
0
3,639
13,879
5,700
0
11,181
2,698
65,092
0
L
10,471
959
0
0
22,729
10,548
0
13,227
9,502
0
20,338
W
25,464
16,219
0
1,566
15,403
6,115
0
11,026
4,377
0
68,801
W
Cerberus
booker 57
Cerberus
13,182
410
0
2,746
14,907
18,551
0
8,787
6,120
27,196
0
L
12,211
1,587
0
0
27,090
30,615
0
16,206
10,884
30,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,136
Gold Earned
56,903
322
Minions Killed
204
7
Camps Cleared
7
1,123,456
Distance Traveled
1,085,638
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,463
955
71
6
4
255,492
0
L
Nu Wa
11,220
935
57
5
2
213,056
1
W
Baron Samedi
12,149
1,012
59
5
0
212,894
0
L
Bastet
11,886
991
23
2
1
215,035
0
W
Bellona
12,015
1,001
48
4
1
241,890
0
W
Zeus
13,799
1,150
67
6
1
233,967
0
L
Thor
11,658
972
16
1
0
201,946
0
W
Izanami
13,533
1,128
106
9
4
197,464
1
W
Cerberus
13,640
1,137
42
4
1
237,241
1
L
Ymir
10,676
890
37
3
0
200,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role