Player Matchup

Rama
Rama
Silver III
WebSillo
Rama
Silver III
Level 49
God Stats
3W - 2L
1,559 SR
Queue Stats
8W - 11L
1,442 MMR
Solo
Poseidon
Poseidon
Bronze III
ivanreaver
Poseidon
Bronze III
Level 148
God Stats
1W - 0L
1,524 SR
Queue Stats
18W - 23L
1,121 MMR
Solo
Fenrir
Fenrir
Silver II
zllAristillz
Fenrir
Silver II
Level 33
God Stats
7W - 10L
1,749 SR
Queue Stats
179W - 220L
1,437 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,611 SR
1,333 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,556 SR
1,146 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
mackssux
Hercules
Silver V
Level 41
God Stats
0W - 2L
1,731 SR
Queue Stats
16W - 50L
981 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
phatmacks
Ah Puch
Silver IV
Level 68
God Stats
38W - 56L
1,436 SR
Queue Stats
139W - 222L
958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 6 / 16
13,217
661
8,849
20,171
8,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ivanreaver
Poseidon
19
10 / 4 / 8
14,598
730
20,651
15,445
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
9 / 2 / 11
14,233
712
11,268
21,372
23,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayGilgameshAthenaTiamatCupid

VS

Bans
ThothDiscordiaScyllaFreyaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 6 / 4
13,796
690
18,815
14,963
5,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mackssux
Hercules
17
5 / 7 / 4
12,740
637
12,128
20,462
22,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
phatmacks
Ah Puch
15
1 / 7 / 4
10,743
537
11,517
13,596
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
12
12
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
4
1.33
W
Rama
1
6
16
1.5
W
Poseidon
ivanreaver
Poseidon
10
4
8
3.5
L
Hercules
mackssux
Hercules
5
7
4
1
L
Ah Puch
phatmacks
Ah Puch
1
7
4
0.43
W
Fenrir
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
42,460
56,988
Taken
49,021
36,694
Mitigated
32,930
14,478
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,815
8,394
0
1,777
14,963
5,651
464
7,794
6,677
0
63,048
W
Rama
8,849
6,428
0
7,762
20,171
8,105
2,604
4,752
15,037
0
71,406
W
Poseidon
ivanreaver
Poseidon
20,651
1,789
0
3,844
15,445
4,649
290
2,453
12,764
77,642
0
L
Hercules
mackssux
Hercules
12,128
3,878
0
2,658
20,462
22,027
0
8,816
10,696
0
28,902
L
Ah Puch
phatmacks
Ah Puch
11,517
126
0
2,364
13,596
5,252
346
5,513
7,767
47,968
0
W
Fenrir
11,268
2,010
0
2,872
21,372
23,940
37
3,288
17,670
10,631
23,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
37,279
246
Minions Killed
180
0
Camps Cleared
0
1,008,972
Distance Traveled
893,986
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,796
690
91
5
0
275,874
1
W
Rama
13,217
661
105
5
0
300,653
4
W
Poseidon
14,598
730
101
5
0
330,401
2
L
Hercules
12,740
637
28
1
0
331,508
3
L
Ah Puch
10,743
537
61
3
0
286,604
4
W
Fenrir
14,233
712
40
2
0
377,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role