Player Matchup

Gilgamesh
Gilgamesh
Silver787
Gilgamesh
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
105W - 62L
1,652 Elo+
Party 2
Neith
Neith
adirtysockpuppet
Neith
Level 10
God Stats
2W - 2L
1,304 SR
Queue Stats
4W - 5L
1,070 Elo+
Solo
Raijin
Raijin
fright74
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,619 Elo+
Party 2
Team Averages
Level 17
1,502 SR
1,447 Elo+

VS

Team Averages
Level 44
1,638 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kambuchah
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Tristan20145
Chang'e
Level 79
God Stats
0W - 1L
1,914 SR
Queue Stats
14W - 28L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Silver787
Gilgamesh
13
11 / 4 / 3
9,693
881
10,259
10,534
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 8
7,208
655
2,648
1,972
564
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
fright74
Raijin
13
3 / 5 / 10
8,496
772
9,877
6,888
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 3 / 3
9,116
829
5,974
8,240
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kambuchah
Cthulhu
10
0 / 4 / 8
7,080
644
1,385
9,076
4,018
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Tristan20145
Chang'e
11
4 / 8 / 3
8,213
747
4,762
11,899
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
10
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
3
2.5
L
Cthulhu
Kambuchah
Cthulhu
0
4
8
1
W
Gilgamesh
Silver787
Gilgamesh
11
4
3
3.13
L
Chang'e
Tristan20145
Chang'e
4
8
3
0.69
W
1
1
8
5
W
Raijin
fright74
Raijin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
12,121
19,394
Taken
29,215
12,454
Mitigated
10,360
2,172
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,974
3,247
0
888
8,240
2,783
0
2,594
5,059
0
35,929
L
Cthulhu
Kambuchah
Cthulhu
1,385
286
0
220
9,076
4,018
0
4,182
4,738
7,027
0
W
Gilgamesh
Silver787
Gilgamesh
10,259
1,922
0
1,521
10,534
9,643
105
2,580
7,760
0
23,329
L
Chang'e
Tristan20145
Chang'e
4,762
238
409
2,407
11,899
3,559
447
3,101
8,422
20,869
0
W
2,648
782
0
308
1,972
564
249
604
1,274
0
8,384
W
Raijin
fright74
Raijin
9,877
1,311
0
343
6,888
2,247
491
2,517
4,213
35,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
24,409
99
Minions Killed
111
0
Camps Cleared
0
502,576
Distance Traveled
505,888
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,116
829
61
6
0
190,694
4
L
Cthulhu
7,080
644
18
2
0
160,139
0
W
Gilgamesh
9,693
881
24
2
0
202,829
4
L
Chang'e
8,213
747
32
3
0
155,055
2
W
Neith
7,208
655
16
1
0
111,924
0
W
Raijin
8,496
772
59
5
0
187,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role