Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Itspocketts
Jing Wei
Level 125
God Stats
4W - 2L
1,586 SR
Queue Stats
79W - 78L
1,455 Elo+
Party 1
Hades
Hades
LoganDaken
Hades
Level 123
God Stats
9W - 5L
1,574 SR
Queue Stats
186W - 218L
1,424 Elo+
Solo
Geb
Geb
Shiki Gebby
Geb
Level 160
God Stats
5W - 1L
1,632 SR
Queue Stats
77W - 73L
1,437 Elo+
Party 1
Izanami
Izanami
zSlothx
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,434 Elo+
Party 1
Team Averages
Level 118
1,559 SR
1,450 Elo+

VS

Team Averages
Level 68
1,453 SR
1,416 Elo+
Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BeastlyBSQ
Amaterasu
Level 83
God Stats
5W - 5L
1,355 SR
Queue Stats
268W - 271L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
BoodaB23
Gilgamesh
Level 39
God Stats
20W - 19L
1,517 SR
Queue Stats
101W - 96L
1,363 Elo+
Solo
Jing Wei
Jing Wei
PaperCutSrvivor
Jing Wei
Level 84
God Stats
19W - 33L
1,346 SR
Queue Stats
224W - 255L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
PsychoCultist
Baron Samedi
Level 41
God Stats
51W - 45L
1,546 SR
Queue Stats
126W - 145L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
14 / 3 / 6
10,963
645
16,849
16,242
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Itspocketts
Jing Wei
16
5 / 2 / 10
10,024
590
12,012
11,630
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
17
6 / 3 / 10
10,799
635
11,114
12,547
7,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 12
8,678
510
2,725
10,023
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
zSlothx
Izanami
11
0 / 8 / 3
7,564
445
3,067
9,958
2,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 8 / 2
7,980
469
8,475
14,031
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BeastlyBSQ
Amaterasu
16
8 / 3 / 2
9,913
583
10,547
13,432
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
BoodaB23
Gilgamesh
12
1 / 4 / 3
7,365
433
3,702
12,826
7,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
14
0 / 4 / 2
8,405
494
4,214
12,896
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
PsychoCultist
Baron Samedi
12
2 / 7 / 3
7,869
463
12,802
12,943
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
25
Kills
15
16
Deaths
26
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
14
3
6
5.67
L
Tiamat
 
Tiamat
4
8
2
0.63
L
Amaterasu
BeastlyBSQ
Amaterasu
8
3
2
3
L
Gilgamesh
BoodaB23
Gilgamesh
1
4
3
0.63
W
Jing Wei
Itspocketts
Jing Wei
5
2
10
5
W
Hades
6
3
10
3.67
L
Jing Wei
0
4
2
0.25
L
Baron Samedi
PsychoCultist
Baron Samedi
2
7
3
0.5
W
0
0
12
6
W
Izanami
zSlothx
Izanami
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,767
Damage
39,740
60,400
Taken
66,128
30,797
Mitigated
35,945
21,056
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,849
8,466
0
6,984
16,242
8,055
41
7,659
8,583
279
83,013
L
Tiamat
 
Tiamat
8,475
1,211
0
1,243
14,031
8,125
34
2,770
11,261
35,203
0
L
Amaterasu
BeastlyBSQ
Amaterasu
10,547
4,501
0
3,041
13,432
10,850
483
1,220
12,212
468
59,854
L
Gilgamesh
BoodaB23
Gilgamesh
3,702
412
0
1,220
12,826
7,075
316
3,993
8,833
0
32,267
W
Jing Wei
Itspocketts
Jing Wei
12,012
10,627
0
4,476
11,630
4,144
182
4,124
7,506
0
71,077
W
Hades
11,114
560
318
5,802
12,547
7,582
750
5,664
6,883
61,955
0
L
Jing Wei
4,214
2,408
0
4,569
12,896
4,279
0
1,323
11,573
0
55,611
L
Baron Samedi
PsychoCultist
Baron Samedi
12,802
1,756
758
2,873
12,943
5,616
489
4,777
8,166
44,309
0
W
2,725
280
782
2,542
10,023
8,193
186
3,941
6,082
27,608
0
W
Izanami
zSlothx
Izanami
3,067
2,082
0
152
9,958
2,823
871
730
9,228
0
33,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
41,532
461
Minions Killed
367
0
Camps Cleared
0
1,579,077
Distance Traveled
1,583,383
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,963
645
111
7
0
371,696
4
L
Tiamat
7,980
469
54
3
0
323,371
2
L
Amaterasu
9,913
583
98
6
0
340,517
3
L
Gilgamesh
7,365
433
66
4
0
325,380
3
W
Jing Wei
10,024
590
111
7
0
274,694
2
W
Hades
10,799
635
125
7
0
321,851
3
L
Jing Wei
8,405
494
89
5
0
317,153
2
L
Baron Samedi
7,869
463
60
4
0
276,962
6
W
Geb
8,678
510
38
2
0
324,329
5
W
Izanami
7,564
445
76
4
0
286,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role