Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ElArath001
Poseidon
Level 25
God Stats
3W - 3L
1,616 SR
Queue Stats
143W - 122L
1,497 Elo+
Solo
Guan Yu
Guan Yu
QuickOnThaDraw
Guan Yu
Level 28
God Stats
9W - 8L
1,404 SR
Queue Stats
174W - 205L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
dhjraven
Tsukuyomi
Level 29
God Stats
18W - 23L
1,500 SR
Queue Stats
327W - 390L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
tbwater
Baron Samedi
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 37L
1,511 Elo+
Party 1
Team Averages
Level 22
1,504 SR
1,469 Elo+

VS

Team Averages
Level 21
1,569 SR
1,495 Elo+
Zeus
Zeus
BraggestPuma204
Zeus
Level 19
God Stats
1W - 4L
1,420 SR
Queue Stats
85W - 100L
1,181 Elo+
Solo
Kali
Kali
GoldonSparow
Kali
Level 29
God Stats
5W - 4L
1,644 SR
Queue Stats
37W - 42L
1,501 Elo+
Solo
Sol
Sol
polick
Sol
Level 14
God Stats
2W - 3L
1,438 SR
Queue Stats
11W - 8L
1,545 Elo+
Party 2
Rama
Rama
senorspiritbear
Rama
Level 19
God Stats
0W - 1L
1,491 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 2
King Arthur
King Arthur
sinisterscorpio
King Arthur
Level 23
God Stats
0W - 1L
1,850 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 7 / 6
9,126
537
6,710
13,354
4,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
ElArath001
Poseidon
18
8 / 2 / 0
10,554
621
9,545
10,595
4,116
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 4 / 2
9,012
530
5,065
15,112
8,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
dhjraven
Tsukuyomi
15
4 / 2 / 6
8,992
529
7,174
12,434
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
tbwater
Baron Samedi
16
9 / 1 / 7
11,150
656
14,792
17,690
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
7,067
416
5,080
11,372
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
8,520
501
7,891
13,800
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
polick
Sol
15
3 / 5 / 0
9,253
544
9,136
10,547
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 4 / 3
7,927
466
9,073
11,443
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
sinisterscorpio
King Arthur
13
4 / 4 / 1
8,188
482
9,075
11,855
4,874
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
29
Kills
14
16
Deaths
29
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
7
6
1
L
0
10
4
0.2
W
Poseidon
ElArath001
Poseidon
8
2
0
4
L
2
6
2
0.5
W
4
4
2
1.25
W
Tsukuyomi
dhjraven
Tsukuyomi
4
2
6
3.5
L
Sol
polick
Sol
3
5
0
0.6
L
5
4
3
1.63
L
King Arthur
sinisterscorpio
King Arthur
4
4
1
1.13
W
Baron Samedi
tbwater
Baron Samedi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
40,255
69,185
Taken
59,017
41,536
Mitigated
20,747
23,642
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,710
4,367
0
2,540
13,354
4,367
2,592
2,907
10,399
0
51,841
L
5,080
632
0
470
11,372
3,308
426
7,592
3,755
30,422
0
W
Poseidon
ElArath001
Poseidon
9,545
1,303
0
4,399
10,595
4,116
0
5,266
4,975
79,967
0
L
7,891
3,177
0
3,392
13,800
5,680
0
3,105
10,695
0
57,886
W
5,065
2,062
732
3,046
15,112
8,564
643
0
15,112
0
48,392
W
Tsukuyomi
dhjraven
Tsukuyomi
7,174
1,213
536
5,069
12,434
4,889
752
2,550
9,714
0
38,141
L
Sol
polick
Sol
9,136
1,699
0
2,750
10,547
3,622
888
6,413
4,134
53,630
0
L
9,073
7,468
0
2,009
11,443
3,263
310
6,185
4,979
0
30,078
L
King Arthur
sinisterscorpio
King Arthur
9,075
2,312
0
294
11,855
4,874
0
738
11,117
0
43,028
W
Baron Samedi
tbwater
Baron Samedi
14,792
3,211
681
6,639
17,690
19,600
431
2,921
14,769
48,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
40,955
455
Minions Killed
350
0
Camps Cleared
0
1,601,596
Distance Traveled
1,441,932
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,126
537
84
5
0
312,191
0
L
Zeus
7,067
416
52
3
0
241,437
1
W
Poseidon
10,554
621
147
9
0
344,506
1
L
Kali
8,520
501
92
5
0
313,305
3
W
Guan Yu
9,012
530
96
6
0
299,696
1
W
Tsukuyomi
8,992
529
68
4
0
330,769
2
L
Sol
9,253
544
95
6
0
288,024
0
L
Rama
7,927
466
44
3
0
295,203
0
L
King Arthur
8,188
482
67
4
0
303,963
0
W
Baron Samedi
11,150
656
60
4
0
314,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role