Player Matchup

Cu Chulainn
Cu Chulainn
JimmySandals
Cu Chulainn
Level 20
God Stats
7W - 3L
1,876 SR
Queue Stats
25W - 13L
1,733 Elo+
Party 1
Janus
Janus
PepitoNoob123
Janus
Level 7
God Stats
3W - 6L
1,527 SR
Queue Stats
84W - 83L
1,653 Elo+
Solo
Vulcan
Vulcan
SeñorNathanXD
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 38L
1,691 Elo+
Party 1
Hercules
Hercules
Snydz
Hercules
Level 109
God Stats
40W - 20L
1,680 SR
Queue Stats
175W - 108L
1,766 Elo+
Party 1
Mercury
Mercury
babyNathanXD
Mercury
Level 24
God Stats
12W - 3L
1,923 SR
Queue Stats
43W - 24L
1,725 Elo+
Party 1
Team Averages
Level 37
1,701 SR
1,713 Elo+

VS

Team Averages
Level 30
1,549 SR
1,596 Elo+
Ares
Ares
JonkTheToker
Ares
Level 24
God Stats
3W - 2L
1,309 SR
Queue Stats
33W - 40L
1,543 Elo+
Solo
Vamana
Vamana
Neiners
Vamana
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
228W - 166L
1,670 Elo+
Party 2
Nemesis
Nemesis
Nemesis117501
Nemesis
Level 18
God Stats
7W - 3L
1,537 SR
Queue Stats
45W - 34L
1,574 Elo+
Solo
Scylla
Scylla
grant_green1
Scylla
Level 29
God Stats
1W - 0L
1,705 SR
Queue Stats
89W - 78L
1,546 Elo+
Solo
Izanami
Izanami
xCripzy
Izanami
Level 72
God Stats
3W - 1L
1,695 SR
Queue Stats
373W - 250L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JimmySandals
Cu Chulainn
12
0 / 6 / 0
7,388
462
5,112
12,793
8,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 3
8,140
509
6,206
10,468
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 4
9,819
614
14,105
6,930
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Snydz
Hercules
10
3 / 3 / 4
7,868
492
4,927
16,006
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
babyNathanXD
Mercury
12
1 / 1 / 2
7,406
463
4,754
10,017
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,031
502
2,698
11,643
7,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Neiners
Vamana
18
4 / 0 / 3
10,738
671
9,607
9,709
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
15
8 / 1 / 3
9,649
603
10,354
11,324
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 3 / 2
9,362
585
7,475
9,639
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xCripzy
Izanami
15
1 / 3 / 0
9,281
580
7,600
11,885
4,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
11
Kills
15
15
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
JimmySandals
Cu Chulainn
0
6
0
0
W
0
4
4
0.5
W
Vamana
Neiners
Vamana
4
0
3
5.5
W
Nemesis
8
1
3
9.5
L
0
4
3
0.38
L
7
1
4
9
L
Hercules
Snydz
Hercules
3
3
4
1.67
L
Mercury
babyNathanXD
Mercury
1
1
2
2
W
Scylla
2
3
2
1
W
Izanami
xCripzy
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
37,734
56,214
Taken
54,200
27,659
Mitigated
27,065
15,124
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
JimmySandals
Cu Chulainn
5,112
1,246
0
2,496
12,793
8,341
0
0
12,793
6,320
41,983
W
2,698
184
0
2,148
11,643
7,794
0
5,548
6,001
12,354
0
W
Vamana
Neiners
Vamana
9,607
5,798
0
3,648
9,709
7,446
2,326
1,283
8,400
0
74,269
W
Nemesis
10,354
5,565
0
2,567
11,324
4,489
0
2,704
8,580
0
71,719
L
6,206
486
177
1,901
10,468
2,850
0
4,624
5,844
52,403
0
L
14,105
3,190
0
2,260
6,930
2,125
0
359
6,571
68,434
0
L
Hercules
Snydz
Hercules
4,927
1,523
0
3,228
16,006
10,281
38
3,719
12,287
0
19,032
L
Mercury
babyNathanXD
Mercury
4,754
1,556
0
5,062
10,017
4,062
47
1,471
8,546
0
52,030
W
Scylla
7,475
1,090
0
2,033
9,639
3,247
0
3,872
5,593
71,275
0
W
Izanami
xCripzy
Izanami
7,600
4,509
0
1,928
11,885
4,089
300
7,441
4,426
0
81,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
47,061
476
Minions Killed
546
0
Camps Cleared
0
1,661,120
Distance Traveled
1,563,414
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,388
462
100
6
0
268,139
6
W
Ares
8,031
502
21
1
0
319,428
4
W
Vamana
10,738
671
140
9
0
293,903
6
W
Nemesis
9,649
603
96
6
0
352,941
6
L
Janus
8,140
509
123
8
0
317,613
7
L
Vulcan
9,819
614
132
8
0
360,940
7
L
Hercules
7,868
492
27
2
0
318,585
0
L
Mercury
7,406
463
94
6
0
395,843
4
W
Scylla
9,362
585
133
8
0
306,169
5
W
Izanami
9,281
580
156
10
0
290,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role