Player Matchup

Kali
Kali
AceBLOODNINJA
Kali
Level 64
God Stats
28W - 18L
1,628 SR
Queue Stats
392W - 431L
1,370 Elo+
Solo
Discordia
Discordia
Hedgehog10
Discordia
Level 48
God Stats
8W - 1L
1,893 SR
Queue Stats
171W - 195L
1,367 Elo+
Solo
Neith
Neith
Mandip1679
Neith
Level 129
God Stats
32W - 16L
1,559 SR
Queue Stats
75W - 54L
1,588 Elo+
Solo
Poseidon
Poseidon
beyoncegamer
Poseidon
Level 88
God Stats
17W - 9L
1,457 SR
Queue Stats
116W - 147L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
chykuu
Sun Wukong
Level 69
God Stats
8W - 8L
1,537 SR
Queue Stats
176W - 200L
1,356 Elo+
Solo
Team Averages
Level 80
1,615 SR
1,414 Elo+

VS

Team Averages
Level 72
1,653 SR
1,318 Elo+
Sun Wukong
Sun Wukong
Death Hazard 77
Sun Wukong
Level 65
God Stats
1W - 2L
1,722 SR
Queue Stats
42W - 50L
1,341 Elo+
Solo
Cerberus
Cerberus
IlI Ink IlI
Cerberus
Level 76
God Stats
0W - 1L
1,547 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Skadi
Skadi
Tunel_vital2
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 249L
1,167 Elo+
Solo
Zeus
Zeus
redundantscampy
Zeus
Level 61
God Stats
0W - 2L
1,721 SR
Queue Stats
40W - 39L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
shecter
Erlang Shen
Level 129
God Stats
13W - 7L
1,777 SR
Queue Stats
200W - 233L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,153
480
6,626
15,604
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Hedgehog10
Discordia
13
0 / 5 / 1
7,867
463
3,385
12,617
3,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
8 / 2 / 7
9,077
534
15,186
9,214
2,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
beyoncegamer
Poseidon
14
6 / 4 / 7
9,010
530
7,127
6,365
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
chykuu
Sun Wukong
14
6 / 3 / 3
8,927
525
5,975
14,286
7,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Death Hazard 77
Sun Wukong
16
6 / 0 / 2
9,592
564
11,058
12,793
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
IlI Ink IlI
Cerberus
12
2 / 1 / 3
7,675
451
3,691
10,025
10,401
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 11 / 3
7,072
416
2,856
11,648
3,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 3
8,137
479
7,968
7,851
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
shecter
Erlang Shen
15
4 / 3 / 7
9,198
541
9,699
12,963
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
22
Kills
18
18
Deaths
22
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Sun Wukong
Death Hazard 77
Sun Wukong
6
0
2
7
W
Discordia
Hedgehog10
Discordia
0
5
1
0.1
L
Cerberus
IlI Ink IlI
Cerberus
2
1
3
3.5
W
Neith
8
2
7
5.75
L
1
11
3
0.23
W
Poseidon
beyoncegamer
Poseidon
6
4
7
2.38
W
Sun Wukong
chykuu
Sun Wukong
6
3
3
2.5
L
5
7
3
0.93
L
Erlang Shen
shecter
Erlang Shen
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,299
Damage
35,272
58,086
Taken
55,280
20,896
Mitigated
33,259
15,611
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,626
3,755
0
2,646
15,604
5,704
406
2,669
12,634
0
54,278
L
Sun Wukong
Death Hazard 77
Sun Wukong
11,058
1,696
0
6,505
12,793
10,561
964
2,971
9,814
0
51,402
W
Discordia
Hedgehog10
Discordia
3,385
537
0
3,343
12,617
3,442
558
0
11,652
42,562
0
L
Cerberus
IlI Ink IlI
Cerberus
3,691
160
131
2,124
10,025
10,401
702
871
9,070
27,806
0
W
Neith
15,186
6,786
237
3,958
9,214
2,867
2,655
2,618
6,249
0
46,144
L
2,856
1,776
0
270
11,648
3,140
130
3,578
7,814
0
21,395
W
Poseidon
beyoncegamer
Poseidon
7,127
754
0
0
6,365
1,811
587
1,289
4,978
49,588
0
W
Sun Wukong
chykuu
Sun Wukong
5,975
936
0
5,427
14,286
7,072
924
4,495
9,657
0
47,054
L
7,968
1,396
0
564
7,851
1,923
192
440
7,383
33,923
0
L
Erlang Shen
shecter
Erlang Shen
9,699
5,694
0
877
12,963
7,234
0
2,117
10,687
0
62,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
41,674
384
Minions Killed
389
0
Camps Cleared
0
1,450,587
Distance Traveled
1,501,641
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,153
480
79
5
0
310,923
3
L
Sun Wukong
9,592
564
100
6
0
317,550
2
W
Discordia
7,867
463
71
4
0
226,527
1
L
Cerberus
7,675
451
82
5
0
335,426
1
W
Neith
9,077
534
63
4
0
299,256
0
L
Skadi
7,072
416
41
2
0
216,307
0
W
Poseidon
9,010
530
92
5
0
312,901
8
W
Sun Wukong
8,927
525
79
5
0
300,980
3
L
Zeus
8,137
479
62
4
0
282,414
2
L
Erlang Shen
9,198
541
104
6
0
349,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role