Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
C0braKaiNvrDies
Artemis
Level 158
God Stats
11W - 7L
1,501 SR
Queue Stats
549W - 660L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
JsDrago99
Gilgamesh
Level 122
God Stats
4W - 2L
1,725 SR
Queue Stats
29W - 42L
1,381 Elo+
Solo
Chang'e
Chang'e
MrMedick91
Chang'e
Level 109
God Stats
88W - 65L
1,523 SR
Queue Stats
690W - 762L
1,461 Elo+
Solo
Tiamat
Tiamat
Niki_Testa
Tiamat
Level 89
God Stats
47W - 42L
1,503 SR
Queue Stats
422W - 459L
1,448 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,442 Elo+

VS

Team Averages
Level 83
1,370 SR
1,396 Elo+
Skadi
Skadi
FeCdGerman33
Skadi
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 1
Arachne
Arachne
FeCdJester
Arachne
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 230L
1,355 Elo+
Party 1
Odin
Odin
GohaNat10
Odin
Level 85
God Stats
0W - 3L
1,223 SR
Queue Stats
223W - 243L
1,422 Elo+
Solo
Anubis
Anubis
Joburrs
Anubis
Level 88
God Stats
1W - 4L
1,305 SR
Queue Stats
104W - 107L
1,439 Elo+
Solo
Aphrodite
Aphrodite
YokaiMask
Aphrodite
Level 88
God Stats
1W - 1L
1,320 SR
Queue Stats
91W - 115L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 3
6,843
489
2,605
13,139
7,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 2
7,232
517
5,835
8,411
2,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
JsDrago99
Gilgamesh
13
2 / 4 / 5
7,745
553
4,783
10,614
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
MrMedick91
Chang'e
16
4 / 1 / 3
9,376
670
6,613
9,573
3,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Niki_Testa
Tiamat
14
8 / 1 / 2
8,763
626
9,303
5,807
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,538
538
6,510
8,303
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
FeCdJester
Arachne
12
5 / 4 / 3
7,595
543
7,993
11,532
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
5
0 / 1 / 0
4,720
337
510
1,430
488
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Joburrs
Anubis
11
3 / 6 / 3
6,851
489
6,398
8,730
3,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
YokaiMask
Aphrodite
11
1 / 2 / 3
6,257
447
2,699
7,605
3,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
11
12
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
3
1.17
W
1
3
2
0.67
L
2
4
2
0.75
L
Arachne
FeCdJester
Arachne
5
4
3
1.63
L
Odin
0
1
0
0
L
Anubis
Joburrs
Anubis
3
6
3
0.75
W
Gilgamesh
JsDrago99
Gilgamesh
2
4
5
1.13
W
Chang'e
MrMedick91
Chang'e
4
1
3
5.5
W
Tiamat
Niki_Testa
Tiamat
8
1
2
9
L
Aphrodite
YokaiMask
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
24,110
47,544
Taken
37,600
20,544
Mitigated
14,789
20,669
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,605
232
20
3,614
13,139
7,699
191
2,054
11,085
33,515
0
W
5,835
2,409
0
3,341
8,411
2,700
1,236
449
7,962
0
43,037
L
6,510
2,737
38
566
8,303
2,873
526
2,716
5,587
0
40,244
L
Arachne
FeCdJester
Arachne
7,993
5,693
277
2,433
11,532
4,051
0
5,108
6,424
0
26,976
L
Odin
510
0
0
210
1,430
488
0
1,088
342
0
6,850
L
Anubis
Joburrs
Anubis
6,398
275
0
1,854
8,730
3,608
164
6,124
2,606
32,452
0
W
Gilgamesh
JsDrago99
Gilgamesh
4,783
773
0
4,208
10,614
3,257
0
3,534
7,080
0
41,325
W
Chang'e
MrMedick91
Chang'e
6,613
782
286
6,678
9,573
3,162
2,749
1,327
8,246
63,359
0
W
Tiamat
Niki_Testa
Tiamat
9,303
1,051
0
2,522
5,807
3,726
42
1,733
4,074
42,575
0
L
Aphrodite
YokaiMask
Aphrodite
2,699
712
1,650
3,418
7,605
3,769
364
3,540
4,065
28,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
32,961
465
Minions Killed
242
0
Camps Cleared
0
1,280,308
Distance Traveled
1,003,417
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,843
489
88
6
0
258,841
1
W
Artemis
7,232
517
82
6
0
210,820
1
L
Skadi
7,538
538
82
6
0
213,288
0
L
Arachne
7,595
543
48
3
0
259,027
0
L
Odin
4,720
337
13
1
0
73,491
1
L
Anubis
6,851
489
54
4
0
203,454
4
W
Gilgamesh
7,745
553
76
5
0
275,466
2
W
Chang'e
9,376
670
138
10
0
255,399
4
W
Tiamat
8,763
626
81
6
0
279,782
1
L
Aphrodite
6,257
447
45
3
0
254,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role