Player Matchup

Hel
Hel
Ginega
Hel
Level 69
God Stats
17W - 9L
1,726 SR
Queue Stats
21W - 13L
1,625 Elo+
Party 1
Sobek
Sobek
l3wis_1337
Sobek
Level 68
God Stats
99W - 89L
1,562 SR
Queue Stats
216W - 255L
1,508 Elo+
Party 1
Medusa
Medusa
xXMaleRatMilkXx
Medusa
Level 55
God Stats
52W - 42L
1,607 SR
Queue Stats
96W - 89L
1,520 Elo+
Party 1
Team Averages
Level 64
1,632 SR
1,551 Elo+

VS

Team Averages
Level 118
1,552 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bryniz1
Anhur
Level 125
God Stats
23W - 13L
1,576 SR
Queue Stats
100W - 107L
1,489 Elo+
Party 2
Sobek
Sobek
Girret
Sobek
Level 109
God Stats
11W - 10L
1,580 SR
Queue Stats
118W - 139L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ginega
Hel
15
3 / 5 / 5
10,167
678
11,320
12,048
4,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
13
0 / 3 / 6
9,868
658
5,942
20,926
19,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 5 / 2
11,153
744
10,038
12,671
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 6 / 10
10,820
721
13,312
13,728
8,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Bryniz1
Anhur
16
8 / 2 / 5
11,297
753
18,301
11,389
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Girret
Sobek
15
2 / 1 / 9
9,802
653
7,376
13,478
20,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
13
13
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
6
10
1.33
W
Anhur
Bryniz1
Anhur
8
2
5
5.25
L
Hel
Ginega
Hel
3
5
5
1.1
W
Sobek
Girret
Sobek
2
1
9
6.5
L
Sobek
0
3
6
1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
38,989
45,645
Taken
38,595
27,733
Mitigated
33,497
15,983
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,312
663
0
2,907
13,728
8,425
692
6,899
6,829
71,809
0
W
Anhur
Bryniz1
Anhur
18,301
11,810
0
4,644
11,389
4,703
1,724
4,695
6,694
0
50,745
L
Hel
Ginega
Hel
11,320
954
4,063
4,191
12,048
4,675
284
7,289
4,759
37,378
0
W
Sobek
Girret
Sobek
7,376
781
0
1,934
13,478
20,369
316
5,668
7,810
15,592
0
L
Sobek
5,942
224
0
5,876
20,926
19,736
72
6,453
14,473
18,119
0
L
10,038
4,522
0
1,853
12,671
3,322
0
6,946
5,725
0
49,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
31,919
162
Minions Killed
194
0
Camps Cleared
0
833,960
Distance Traveled
749,373
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,820
721
119
8
0
220,667
4
W
Anhur
11,297
753
58
4
0
254,907
5
L
Hel
10,167
678
73
5
0
271,730
2
W
Sobek
9,802
653
17
1
0
273,799
2
L
Sobek
9,868
658
14
1
0
301,203
7
L
Medusa
11,153
744
75
5
0
261,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role