Player Matchup

Bacchus
Bacchus
Arkriness
Bacchus
Level 147
God Stats
1W - 0L
1,290 SR
Queue Stats
39W - 38L
1,452 Elo+
Party 2
Neith
Neith
Ice T 800
Neith
Level 69
God Stats
1W - 0L
1,401 SR
Queue Stats
14W - 23L
1,328 Elo+
Party 2
Vamana
Vamana
Megaman69_69
Vamana
Level 106
God Stats
3W - 4L
1,289 SR
Queue Stats
244W - 249L
1,421 Elo+
Solo
Bakasura
Bakasura
PHOENIX M24
Bakasura
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
23W - 21L
1,444 Elo+
Party 3
Anubis
Anubis
UselessDave
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,342 Elo+
Party 3
Team Averages
Level 105
1,402 SR
1,398 Elo+

VS

Team Averages
Level 102
1,463 SR
1,419 Elo+
Merlin
Merlin
CaponeSon
Merlin
Level 114
God Stats
2W - 9L
1,272 SR
Queue Stats
549W - 560L
1,368 Elo+
Party 4
Janus
Janus
GoDD_XxGrizzlYxX
Janus
Level 47
God Stats
4W - 2L
1,714 SR
Queue Stats
60W - 63L
1,431 Elo+
Party 1
Hachiman
Hachiman
LA_MAGICA88_
Hachiman
Level 107
God Stats
3W - 6L
1,264 SR
Queue Stats
423W - 438L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Z4M0
Nu Wa
Level 156
God Stats
9W - 6L
1,566 SR
Queue Stats
605W - 614L
1,398 Elo+
Party 4
Set
Set
xXGummy_SkilzZXx
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkriness
Bacchus
18
6 / 2 / 8
10,978
784
13,381
13,505
18,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ice T 800
Neith
17
2 / 3 / 9
10,791
771
8,607
12,482
5,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
18
2 / 2 / 16
10,824
773
8,264
20,627
23,316
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
PHOENIX M24
Bakasura
17
6 / 3 / 5
10,638
760
9,041
15,576
11,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
6 / 4 / 11
11,428
816
9,776
12,086
5,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaponeSon
Merlin
17
4 / 3 / 4
10,080
720
13,540
8,188
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 3
9,491
678
11,841
12,874
4,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LA_MAGICA88_
Hachiman
15
2 / 5 / 6
9,007
643
14,235
10,689
3,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Z4M0
Nu Wa
16
0 / 2 / 10
9,205
658
8,754
6,482
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 3
9,388
671
11,186
14,376
6,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
22
Kills
14
14
Deaths
22
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arkriness
Bacchus
6
2
8
5
L
Merlin
CaponeSon
Merlin
4
3
4
2
L
4
6
3
0.92
W
Neith
Ice T 800
Neith
2
3
9
2.17
L
Hachiman
LA_MAGICA88_
Hachiman
2
5
6
1
W
Vamana
2
2
16
5
W
Bakasura
PHOENIX M24
Bakasura
6
3
5
2.83
W
Anubis
6
4
11
2.88
L
Nu Wa
Z4M0
Nu Wa
0
2
10
2.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
59,556
74,276
Taken
52,609
64,232
Mitigated
19,182
43,173
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arkriness
Bacchus
13,381
733
2,721
3,405
13,505
18,652
681
6,197
7,308
25,571
0
L
Merlin
CaponeSon
Merlin
13,540
1,215
918
1,639
8,188
2,896
223
5,248
2,940
35,955
0
L
11,841
234
611
2,786
12,874
4,186
46
7,175
5,020
26,133
0
W
Neith
Ice T 800
Neith
8,607
2,284
1,599
5,290
12,482
5,804
2,372
6,416
6,066
0
32,074
L
Hachiman
LA_MAGICA88_
Hachiman
14,235
5,461
1,482
1,382
10,689
3,312
495
6,444
3,825
0
24,356
W
Vamana
8,264
2,021
3,049
10,385
20,627
23,316
66
7,290
13,337
6,758
20,190
W
Bakasura
PHOENIX M24
Bakasura
9,041
5,821
2,880
7,705
15,576
11,029
1,232
7,032
8,544
0
13,046
W
Anubis
9,776
199
1,837
4,302
12,086
5,431
1,208
7,200
4,886
29,507
0
L
Nu Wa
Z4M0
Nu Wa
8,754
3,238
833
1,002
6,482
2,206
104
3,197
3,005
20,027
0
L
11,186
3,602
780
3,342
14,376
6,582
0
3,368
9,957
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
47,171
184
Minions Killed
145
0
Camps Cleared
0
1,309,477
Distance Traveled
1,096,156
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,978
784
23
2
0
241,646
1
L
Merlin
10,080
720
57
4
0
236,563
1
L
Janus
9,491
678
30
2
0
208,934
0
W
Neith
10,791
771
42
3
0
245,488
2
L
Hachiman
9,007
643
19
1
0
210,321
2
W
Vamana
10,824
773
36
3
0
328,570
3
W
Bakasura
10,638
760
36
3
0
251,858
0
W
Anubis
11,428
816
47
3
0
241,915
1
L
Nu Wa
9,205
658
28
2
0
223,210
0
L
Set
9,388
671
11
1
0
217,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role