Player Matchup

Gilgamesh
Gilgamesh
BamboozlePrime5
Gilgamesh
Level 28
God Stats
63W - 14L
1,815 SR
Queue Stats
324W - 139L
1,734 Elo+
Party 1
He Bo
He Bo
Jonruuu
He Bo
Level 121
God Stats
5W - 2L
1,879 SR
Queue Stats
147W - 79L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
SuperGort64
Cernunnos
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
252W - 87L
1,758 Elo+
Party 1
Team Averages
Level 90
1,731 SR
1,727 Elo+

VS

Team Averages
Level 49
1,500 SR
1,615 Elo+
Agni
Agni
I Zebko I
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,509 Elo+
Party 2
Horus
Horus
Nitrogen3056
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,738 Elo+
Party 2
Fenrir
Fenrir
XxMrCahierxX
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 32L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BamboozlePrime5
Gilgamesh
14
3 / 3 / 14
10,550
754
12,277
18,634
8,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Jonruuu
He Bo
13
4 / 4 / 13
10,292
735
10,979
8,061
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SuperGort64
Cernunnos
17
16 / 1 / 7
12,709
908
23,728
11,586
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 9 / 3
9,105
650
9,011
16,686
5,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 6
9,595
685
5,696
17,738
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
4 / 9 / 4
9,505
679
12,441
22,198
18,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
8
8
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BamboozlePrime5
Gilgamesh
3
3
14
3.33
L
Agni
2
9
3
0.39
W
He Bo
Jonruuu
He Bo
4
4
13
2.63
L
2
6
6
0.83
W
Cernunnos
SuperGort64
Cernunnos
16
1
7
19.5
L
Fenrir
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
27,148
38,281
Taken
56,622
15,915
Mitigated
41,025
13,589
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BamboozlePrime5
Gilgamesh
12,277
3,415
510
5,653
18,634
8,871
301
4,342
14,292
0
31,960
L
Agni
9,011
134
0
1,432
16,686
5,343
0
2,200
14,486
24,976
0
W
He Bo
Jonruuu
He Bo
10,979
939
0
1,376
8,061
2,516
102
2,395
5,666
37,451
0
L
5,696
3,049
1,895
2,974
17,738
17,304
0
4,606
13,132
0
12,797
W
Cernunnos
SuperGort64
Cernunnos
23,728
14,567
104
5,946
11,586
4,528
1,905
2,274
9,312
0
62,680
L
Fenrir
12,441
2,595
0
1,862
22,198
18,378
0
4,173
17,059
0
32,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
28,205
153
Minions Killed
94
0
Camps Cleared
0
769,494
Distance Traveled
723,325
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,550
754
31
2
0
267,391
3
L
Agni
9,105
650
31
2
0
246,753
0
W
He Bo
10,292
735
53
4
0
250,974
2
L
Horus
9,595
685
21
2
0
246,306
0
W
Cernunnos
12,709
908
69
5
0
251,129
2
L
Fenrir
9,505
679
42
3
0
230,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role