Player Matchup

Scylla
Scylla
IlJIGGYII
Scylla
Level 17
God Stats
6W - 10L
1,457 SR
Queue Stats
9W - 15L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
maintainjr12
Kukulkan
Level 28
God Stats
1W - 3L
1,245 SR
Queue Stats
115W - 156L
1,277 Elo+
Party 1
Fenrir
Fenrir
vTrigger
Fenrir
Level 17
God Stats
0W - 2L
1,333 SR
Queue Stats
9W - 11L
1,393 Elo+
Party 1
Team Averages
Level 21
1,345 SR
1,324 Elo+

VS

Team Averages
Level 63
1,415 SR
1,366 Elo+
Sobek
Sobek
Itz AN0N
Sobek
Level 24
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 6L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
Xlittlebubs
Jing Wei
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 2
Zeus
Zeus
xStarM00nx
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlJIGGYII
Scylla
8
2 / 3 / 0
7,123
648
4,480
6,551
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
maintainjr12
Kukulkan
10
0 / 2 / 3
7,000
636
7,114
4,779
1,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
vTrigger
Fenrir
8
2 / 1 / 2
7,043
640
2,423
9,123
4,689
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Itz AN0N
Sobek
11
0 / 0 / 4
7,179
653
4,170
8,244
8,267
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Xlittlebubs
Jing Wei
13
6 / 2 / 0
8,726
793
10,274
8,428
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
6,908
628
2,477
3,193
988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
IlJIGGYII
Scylla
2
3
0
0.67
W
Sobek
Itz AN0N
Sobek
0
0
4
2
W
Jing Wei
Xlittlebubs
Jing Wei
6
2
0
3
L
Kukulkan
maintainjr12
Kukulkan
0
2
3
0.75
L
Fenrir
vTrigger
Fenrir
2
1
2
3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
16,921
20,453
Taken
19,865
8,250
Mitigated
12,736
493
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IlJIGGYII
Scylla
4,480
646
0
172
6,551
1,923
0
1,763
4,788
8,733
0
W
Sobek
Itz AN0N
Sobek
4,170
337
0
684
8,244
8,267
87
5,001
3,243
13,216
0
W
Jing Wei
Xlittlebubs
Jing Wei
10,274
6,273
0
3,399
8,428
3,481
641
4,954
3,474
0
47,061
L
Kukulkan
maintainjr12
Kukulkan
7,114
1,248
0
272
4,779
1,638
672
1,674
3,105
26,340
0
L
Fenrir
vTrigger
Fenrir
2,423
308
0
49
9,123
4,689
0
3,210
5,913
0
5,102
W
2,477
431
0
254
3,193
988
165
1,639
1,554
7,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
22,813
64
Minions Killed
106
0
Camps Cleared
0
505,611
Distance Traveled
641,589
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,123
648
8
1
0
141,520
0
W
Sobek
7,179
653
21
2
0
244,769
4
W
Jing Wei
8,726
793
72
7
0
211,268
2
L
Kukulkan
7,000
636
50
5
0
170,272
0
L
Fenrir
7,043
640
6
1
0
193,819
1
W
Zeus
6,908
628
13
1
0
185,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role