Player Matchup

Hades
Hades
Cra2yAmikiri
Hades
Level 8
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Cra2ySarugami
Loki
Level 13
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
LashingWharf07
Fenrir
Level 104
God Stats
4W - 8L
1,236 SR
Queue Stats
793W - 1,320L
1,336 Elo+
Solo
Team Averages
Level 42
1,484 SR
1,445 Elo+

VS

Team Averages
Level 53
1,372 SR
1,199 Elo+
Vulcan
Vulcan
Mazikeen3275
Vulcan
Level 29
God Stats
4W - 9L
1,336 SR
Queue Stats
4W - 11L
1,278 Elo+
Party 2
Medusa
Medusa
OBSPHYLER
Medusa
Level 125
God Stats
5W - 3L
1,281 SR
Queue Stats
41W - 52L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
king_fighter124
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 7
9,513
680
12,938
14,280
6,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 8 / 5
10,555
754
8,077
11,731
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 6 / 5
8,772
627
7,440
12,712
4,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 5 / 14
9,504
679
9,109
7,075
1,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
OBSPHYLER
Medusa
17
19 / 1 / 3
12,715
908
17,463
10,380
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
1 / 7 / 15
9,182
656
2,582
17,435
13,414
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
22
22
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
7
8
5
1.19
L
2
6
5
0.75
W
Vulcan
2
5
14
1.8
W
Medusa
OBSPHYLER
Medusa
19
1
3
20.5
W
Sylvanus
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
29,154
38,723
Taken
34,890
15,735
Mitigated
19,010
3,287
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,938
1,833
67
1,549
14,280
6,901
548
4,934
9,346
27,977
0
L
8,077
1,910
0
740
11,731
4,375
1,163
2,683
9,048
0
27,008
L
7,440
2,500
0
931
12,712
4,459
423
4,074
8,638
0
20,852
W
Vulcan
9,109
4,473
661
327
7,075
1,874
220
3,661
3,414
33,773
0
W
Medusa
OBSPHYLER
Medusa
17,463
8,685
225
3,756
10,380
3,722
1,746
3,334
7,046
0
50,072
W
Sylvanus
2,582
2,096
493
2,174
17,435
13,414
776
5,943
11,492
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
31,401
97
Minions Killed
129
0
Camps Cleared
0
649,070
Distance Traveled
708,399
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,513
680
31
2
0
188,295
1
L
Loki
10,555
754
40
3
0
227,284
0
L
Fenrir
8,772
627
26
2
0
233,491
0
W
Vulcan
9,504
679
59
4
0
254,346
4
W
Medusa
12,715
908
51
4
0
247,694
0
W
Sylvanus
9,182
656
19
1
0
206,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role