Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CringGank
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 21L
1,757 Elo+
Solo
Baron Samedi
Baron Samedi
Crunktd
Baron Samedi
Level 15
God Stats
22W - 23L
1,606 SR
Queue Stats
26W - 27L
1,555 Elo+
Solo
Izanami
Izanami
SmooveJay
Izanami
Level 29
God Stats
28W - 31L
1,538 SR
Queue Stats
36W - 43L
1,593 Elo+
Solo
Thanatos
Thanatos
theprodexwer
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,575 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,596 Elo+

VS

Team Averages
Level 15
1,500 SR
1,820 Elo+
Chiron
Chiron
AlchemistofTavos
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
DelonteWest
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,954 Elo+
Party 1
Sylvanus
Sylvanus
FÜCKEDLebronsMom
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,972 Elo+
Party 1
Agni
Agni
InTheLockerRoom
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,952 Elo+
Party 1
Terra
Terra
SparkaYeti
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 4 / 0
5,032
457
1,952
8,309
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
CringGank
Kukulkan
10
1 / 3 / 0
5,632
512
1,729
5,474
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Crunktd
Baron Samedi
9
1 / 3 / 1
4,964
451
6,873
6,610
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SmooveJay
Izanami
6
0 / 7 / 1
4,574
416
3,481
7,834
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
theprodexwer
Thanatos
5
0 / 6 / 0
4,292
390
689
5,679
1,418
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,691
517
4,102
4,808
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
DelonteWest
Tsukuyomi
11
7 / 0 / 3
6,926
630
6,393
5,130
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
8 / 0 / 6
7,389
672
9,967
10,371
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
6 / 1 / 5
7,011
637
5,381
3,741
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
8
0 / 2 / 2
5,452
496
550
7,832
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
23
23
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
2
0
1
2.5
L
Kukulkan
CringGank
Kukulkan
1
3
0
0.33
L
Baron Samedi
Crunktd
Baron Samedi
1
3
1
0.5
W
Tsukuyomi
DelonteWest
Tsukuyomi
7
0
3
8.5
W
8
0
6
11
W
6
1
5
8.5
L
Izanami
SmooveJay
Izanami
0
7
1
0.07
W
Terra
0
2
2
0.5
L
Thanatos
theprodexwer
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
26,393
33,906
Taken
31,882
10,556
Mitigated
15,864
5,569
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,952
213
0
518
8,309
3,481
0
4,448
3,861
0
10,001
W
4,102
2,458
919
2,937
4,808
1,324
969
1,225
3,295
0
35,351
L
Kukulkan
CringGank
Kukulkan
1,729
88
0
880
5,474
1,733
0
3,131
2,343
33,094
0
L
Baron Samedi
Crunktd
Baron Samedi
6,873
155
98
1,630
6,610
1,996
0
845
5,765
19,847
0
W
Tsukuyomi
DelonteWest
Tsukuyomi
6,393
1,562
0
2,565
5,130
1,775
65
225
4,893
0
34,930
W
9,967
3,638
851
5,541
10,371
8,445
116
934
9,329
33,837
8,673
W
5,381
364
0
427
3,741
1,193
0
1,097
2,644
36,716
0
L
Izanami
SmooveJay
Izanami
3,481
2,854
0
954
7,834
1,928
0
3,958
3,876
0
19,325
W
Terra
550
87
432
951
7,832
3,127
243
4,238
3,119
6,358
0
L
Thanatos
theprodexwer
Thanatos
689
406
0
1,489
5,679
1,418
0
2,321
3,358
0
10,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
32,469
208
Minions Killed
310
0
Camps Cleared
0
898,368
Distance Traveled
989,578
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,032
457
29
3
0
191,703
2
W
Chiron
5,691
517
68
6
0
195,172
4
L
Kukulkan
5,632
512
68
6
0
203,269
1
L
Baron Samedi
4,964
451
34
3
0
174,852
0
W
Tsukuyomi
6,926
630
80
7
0
227,437
2
W
Sylvanus
7,389
672
81
7
0
165,770
3
W
Agni
7,011
637
69
6
0
213,790
4
L
Izanami
4,574
416
50
5
0
177,466
1
W
Terra
5,452
496
12
1
0
187,409
0
L
Thanatos
4,292
390
27
2
0
151,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role