Player Matchup

Loki
Loki
DvaFit
Loki
Level 10
God Stats
9W - 11L
1,555 SR
Queue Stats
13W - 22L
1,376 Elo+
Party 3
Neith
Neith
Inotrop
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
PWR_psychic-_-
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,017 Elo+
Party 3
Hel
Hel
Summoningq
Hel
Level 13
God Stats
25W - 32L
1,301 SR
Queue Stats
36W - 54L
1,246 Elo+
Party 2
Ymir
Ymir
doomzz009
Ymir
Level 7
God Stats
15W - 13L
1,592 SR
Queue Stats
18W - 28L
1,250 Elo+
Party 2
Team Averages
Level 8
1,490 SR
1,278 Elo+

VS

Team Averages
Level 22
1,582 SR
1,611 Elo+
Neith
Neith
IIWonderLandsII
Neith
Level 19
God Stats
2W - 0L
1,630 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
Joaodatina
Kukulkan
Level 16
God Stats
2W - 1L
1,756 SR
Queue Stats
5W - 1L
1,817 Elo+
Party 1
Baba Yaga
Baba Yaga
Shvab
Baba Yaga
Level 29
God Stats
21W - 17L
1,521 SR
Queue Stats
87W - 99L
1,404 Elo+
Solo
Cthulhu
Cthulhu
notsocoolbruh
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
peterutoLoL
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DvaFit
Loki
17
3 / 11 / 4
10,874
989
15,020
23,002
8,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Neith
Inotrop
Neith
17
2 / 6 / 3
11,245
1,022
7,568
16,396
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
16
0 / 14 / 3
9,350
850
6,662
21,973
8,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 6 / 2
10,216
929
6,513
18,958
10,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
0 / 10 / 3
9,671
879
6,185
27,719
27,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 20
12,760
1,160
16,520
7,922
3,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Joaodatina
Kukulkan
20
13 / 0 / 23
13,137
1,194
36,052
5,570
2,429
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Shvab
Baba Yaga
19
4 / 3 / 28
11,832
1,076
14,701
8,672
3,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
19
2 / 1 / 27
11,322
1,029
10,586
13,910
11,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
20
15 / 3 / 20
13,059
1,187
20,687
11,559
5,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
164
7
Kills
46
47
Deaths
7
15
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Loki
DvaFit
Loki
3
11
4
0.45
W
12
0
20
22
L
Neith
Inotrop
Neith
2
6
3
0.58
W
Kukulkan
Joaodatina
Kukulkan
13
0
23
24.5
L
Bakasura
0
14
3
0.11
W
Baba Yaga
Shvab
Baba Yaga
4
3
28
6
L
2
6
2
0.5
L
Ymir
0
10
3
0.15
W
Cthulhu
2
1
27
15.5
W
Olorun
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,948
Damage
98,546
108,048
Taken
47,633
60,622
Mitigated
26,402
16,002
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DvaFit
Loki
15,020
3,577
0
1,071
23,002
8,148
0
18,332
4,670
0
30,378
W
16,520
7,046
0
2,671
7,922
3,189
0
3,062
4,706
0
33,876
L
Neith
Inotrop
Neith
7,568
2,190
0
2,168
16,396
5,866
0
14,000
2,396
0
37,627
W
Kukulkan
Joaodatina
Kukulkan
36,052
4,871
0
1,573
5,570
2,429
0
1,378
4,192
56,236
0
L
Bakasura
6,662
4,529
0
2,125
21,973
8,997
0
15,939
6,034
0
10,220
W
Baba Yaga
Shvab
Baba Yaga
14,701
2,166
0
2,247
8,672
3,630
0
1,536
6,361
31,121
0
L
6,513
235
6,874
3,764
18,958
10,179
0
16,458
2,500
17,207
0
L
Ymir
6,185
958
0
0
27,719
27,432
0
17,297
10,422
31,487
0
W
Cthulhu
10,586
1,502
0
750
13,910
11,690
0
2,933
10,221
28,166
0
W
Olorun
20,687
9,447
665
5,057
11,559
5,464
0
3,789
7,495
27,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
62,110
163
Minions Killed
188
4
Camps Cleared
6
983,938
Distance Traveled
1,109,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,874
989
19
2
2
231,019
0
W
Neith
12,760
1,160
40
4
2
233,598
0
L
Neith
11,245
1,022
55
5
0
190,633
0
W
Kukulkan
13,137
1,194
57
5
2
220,672
0
L
Bakasura
9,350
850
17
2
1
147,197
1
W
Baba Yaga
11,832
1,076
37
3
0
217,450
1
L
Hel
10,216
929
29
3
0
247,371
0
L
Ymir
9,671
879
43
4
1
167,718
0
W
Cthulhu
11,322
1,029
32
3
0
228,993
0
W
Olorun
13,059
1,187
22
2
2
208,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role