Player Matchup

Morgan Le Fay
Morgan Le Fay
HarryBalzak
Morgan Le Fay
Level 58
God Stats
3W - 4L
1,694 SR
Queue Stats
9W - 14L
1,589 Elo+
Party 1
Hachiman
Hachiman
Trumponomics
Hachiman
Level 60
God Stats
0W - 1L
1,397 SR
Queue Stats
10W - 11L
1,519 Elo+
Party 1
Nike
Nike
dyrdarr
Nike
Level 29
God Stats
5W - 3L
1,504 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1
Nemesis
Nemesis
greasysweatball
Nemesis
Level 44
God Stats
5W - 4L
1,551 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 1
Bellona
Bellona
keklekek
Bellona
Level 7
God Stats
8W - 6L
1,605 SR
Queue Stats
9W - 7L
1,674 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,571 Elo+

VS

Team Averages
Level 75
1,484 SR
1,606 Elo+
Apollo
Apollo
SenpaiRawr
Apollo
Level 145
God Stats
3W - 5L
1,391 SR
Queue Stats
329W - 308L
1,695 Elo+
Party 2
Fenrir
Fenrir
TheBanjo1
Fenrir
Level 128
God Stats
16W - 11L
1,553 SR
Queue Stats
641W - 572L
1,596 Elo+
Party 2
Raijin
Raijin
TheeFlexOffender
Raijin
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
154W - 81L
1,652 Elo+
Party 2
King Arthur
King Arthur
bobisboby
King Arthur
Level 35
God Stats
1W - 1L
1,281 SR
Queue Stats
111W - 113L
1,506 Elo+
Solo
Sylvanus
Sylvanus
bowser153
Sylvanus
Level 41
God Stats
6W - 5L
1,693 SR
Queue Stats
86W - 78L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HarryBalzak
Morgan Le Fay
11
0 / 8 / 2
6,832
380
3,764
10,410
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Trumponomics
Hachiman
12
2 / 7 / 2
7,548
419
7,196
11,452
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
dyrdarr
Nike
13
3 / 5 / 2
7,919
440
8,501
13,342
7,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 2
9,063
504
9,248
15,546
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
keklekek
Bellona
11
1 / 8 / 4
7,728
429
8,589
15,709
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SenpaiRawr
Apollo
17
6 / 2 / 4
10,341
575
7,829
10,569
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
TheBanjo1
Fenrir
18
11 / 0 / 9
11,374
632
13,538
13,781
14,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 0 / 8
12,064
670
16,709
9,389
5,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bobisboby
King Arthur
16
4 / 4 / 11
10,513
584
7,501
18,611
11,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
bowser153
Sylvanus
14
2 / 3 / 8
10,059
559
5,756
15,350
14,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
33
33
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HarryBalzak
Morgan Le Fay
0
8
2
0.13
W
Apollo
SenpaiRawr
Apollo
6
2
4
4
W
Fenrir
TheBanjo1
Fenrir
11
0
9
15.5
W
10
0
8
14
L
Hachiman
Trumponomics
Hachiman
2
7
2
0.43
W
King Arthur
bobisboby
King Arthur
4
4
11
2.38
W
Sylvanus
bowser153
Sylvanus
2
3
8
2
L
Nike
dyrdarr
Nike
3
5
2
0.8
L
3
5
2
0.8
L
Bellona
keklekek
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
51,333
66,459
Taken
67,700
29,890
Mitigated
50,815
9,253
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HarryBalzak
Morgan Le Fay
3,764
303
0
637
10,410
3,058
0
5,720
4,690
28,190
0
W
Apollo
SenpaiRawr
Apollo
7,829
4,854
0
3,549
10,569
3,971
2,003
575
9,749
0
94,210
W
Fenrir
TheBanjo1
Fenrir
13,538
5,205
0
4,295
13,781
14,800
947
1,337
12,267
0
70,589
W
16,709
1,007
176
5,354
9,389
5,767
634
1,450
7,893
99,354
0
L
Hachiman
Trumponomics
Hachiman
7,196
3,519
0
1,135
11,452
2,898
13
2,820
8,497
0
36,769
W
King Arthur
bobisboby
King Arthur
7,501
828
0
7,152
18,611
11,780
606
834
17,644
0
52,965
W
Sylvanus
bowser153
Sylvanus
5,756
1,211
1,578
3,301
15,350
14,497
714
1,050
14,086
30,317
0
L
Nike
dyrdarr
Nike
8,501
565
0
2,696
13,342
7,708
0
5,691
7,536
2,136
26,545
L
9,248
5,466
0
2,136
15,546
6,735
0
2,059
13,487
0
66,563
L
Bellona
keklekek
Bellona
8,589
3,021
0
2,649
15,709
9,491
107
5,925
9,784
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
54,351
316
Minions Killed
577
0
Camps Cleared
0
1,583,603
Distance Traveled
1,677,174
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,832
380
47
3
0
282,852
9
W
Apollo
10,341
575
139
8
0
331,960
4
W
Fenrir
11,374
632
109
6
0
405,336
1
W
Raijin
12,064
670
167
9
0
338,370
1
L
Hachiman
7,548
419
62
3
0
258,583
3
W
King Arthur
10,513
584
120
7
0
326,695
0
W
Sylvanus
10,059
559
42
2
0
274,813
2
L
Nike
7,919
440
42
2
0
340,393
8
L
Nemesis
9,063
504
115
6
0
359,017
4
L
Bellona
7,728
429
50
3
0
342,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role