Player Matchup

Ganesha
Ganesha
BolbyrollFresh
Ganesha
Level 42
God Stats
2W - 3L
1,497 SR
Queue Stats
104W - 113L
1,429 Elo+
Party 2
Rama
Rama
Goose650642026
Rama
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 166L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HydraTyphoon
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 222L
1,409 Elo+
Solo
Athena
Athena
PooleboiCarti
Athena
Level 81
God Stats
1W - 2L
1,643 SR
Queue Stats
222W - 227L
1,407 Elo+
Party 2
Pele
Pele
TeeCeeGrizzley
Pele
Level 68
God Stats
3W - 4L
1,526 SR
Queue Stats
175W - 176L
1,491 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,430 Elo+

VS

Team Averages
Level 87
1,502 SR
1,431 Elo+
Tiamat
Tiamat
Raid Boss6111
Tiamat
Level 103
God Stats
8W - 8L
1,485 SR
Queue Stats
311W - 303L
1,432 Elo+
Party 1
Fafnir
Fafnir
TarpSalesman
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,380 Elo+
Party 1
Izanami
Izanami
dmont51
Izanami
Level 107
God Stats
25W - 26L
1,526 SR
Queue Stats
900W - 967L
1,343 Elo+
Solo
Khepri
Khepri
iguafi
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,426 Elo+
Party 3
Thanatos
Thanatos
nastoid
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 12
8,492
653
12,518
14,183
6,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 10
8,599
661
8,345
12,054
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
HydraTyphoon
Morgan Le Fay
18
9 / 2 / 5
10,718
824
16,512
7,429
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 8
9,704
746
7,511
14,646
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 9
8,504
654
10,786
12,763
3,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
10,519
809
20,356
9,077
6,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
18
2 / 2 / 17
10,009
770
8,467
16,176
17,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
dmont51
Izanami
15
5 / 5 / 9
9,196
707
10,834
11,684
3,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
iguafi
Khepri
17
5 / 3 / 12
9,450
727
7,621
12,970
13,207
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
nastoid
Thanatos
16
4 / 6 / 7
9,039
695
8,298
12,112
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
17
Kills
23
23
Deaths
17
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
L
1
5
10
1.2
L
Morgan Le Fay
HydraTyphoon
Morgan Le Fay
9
2
5
5.75
L
5
5
8
1.8
W
7
1
16
15
W
Fafnir
2
2
17
5.25
L
2
6
9
1.08
W
Izanami
dmont51
Izanami
5
5
9
1.9
W
Khepri
iguafi
Khepri
5
3
12
3.67
W
Thanatos
nastoid
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
55,576
61,075
Taken
62,019
31,475
Mitigated
46,100
18,327
Healing
28,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,518
205
309
1,196
14,183
6,106
0
8,838
5,345
17,237
0
L
8,345
4,642
1,694
3,100
12,054
3,705
0
8,048
4,006
0
23,237
L
Morgan Le Fay
HydraTyphoon
Morgan Le Fay
16,512
2,494
1,725
2,050
7,429
2,786
117
5,717
1,712
34,883
0
L
7,511
664
1,582
2,452
14,646
15,343
149
7,781
6,865
10,788
0
W
20,356
2,639
3,346
3,617
9,077
6,984
252
5,056
4,021
42,698
0
W
Fafnir
8,467
2,578
1,459
5,476
16,176
17,272
248
8,602
7,574
15,232
0
L
10,786
1,455
1,912
2,307
12,763
3,535
0
6,060
6,703
0
27,354
W
Izanami
dmont51
Izanami
10,834
5,868
1,708
2,792
11,684
3,993
761
7,178
4,506
0
27,227
W
Khepri
iguafi
Khepri
7,621
521
739
3,879
12,970
13,207
318
7,882
5,088
14,309
0
W
Thanatos
nastoid
Thanatos
8,298
2,591
0
5,174
12,112
4,644
599
7,823
4,289
0
14,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
48,213
128
Minions Killed
138
0
Camps Cleared
0
1,083,519
Distance Traveled
1,239,521
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,492
653
3
0
0
209,712
0
L
Rama
8,599
661
44
3
0
190,485
0
L
Morgan Le Fay
10,718
824
35
3
0
209,728
0
L
Athena
9,704
746
10
1
0
244,505
0
W
Tiamat
10,519
809
54
4
0
276,321
4
W
Fafnir
10,009
770
17
1
0
246,956
0
L
Pele
8,504
654
36
3
0
229,089
0
W
Izanami
9,196
707
35
3
0
231,640
0
W
Khepri
9,450
727
19
1
0
253,164
2
W
Thanatos
9,039
695
13
1
0
231,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role