Player Matchup

Ymir
Ymir
Kizan96
Ymir
Level 8
God Stats
3W - 3L
1,413 SR
Queue Stats
12W - 14L
1,390 Elo+
Party 2
King Arthur
King Arthur
NiftyOttis
King Arthur
Level 7
God Stats
2W - 1L
1,268 SR
Queue Stats
45W - 53L
1,390 Elo+
Party 2
Scylla
Scylla
TheRealMaco
Scylla
Level 23
God Stats
16W - 27L
1,316 SR
Queue Stats
55W - 81L
1,276 Elo+
Solo
Thor
Thor
antman88av
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
inversion2006
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,401 Elo+

VS

Team Averages
Level 11
1,521 SR
1,250 Elo+
Hachiman
Hachiman
CowardTheDog
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
955 Elo+
Party 1
Cthulhu
Cthulhu
CreyyCreyy
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
He Bo
He Bo
IT123
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
955 Elo+
Party 1
Fenrir
Fenrir
Joker4277
Fenrir
Level 4
God Stats
1W - 4L
1,490 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 3
Amaterasu
Amaterasu
Xshi666
Amaterasu
Level 29
God Stats
40W - 27L
1,613 SR
Queue Stats
380W - 388L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kizan96
Ymir
15
6 / 1 / 21
12,474
542
7,747
13,189
12,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
NiftyOttis
King Arthur
16
3 / 3 / 15
10,834
471
11,330
12,454
9,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 1 / 10
11,246
489
8,579
12,269
5,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 9
8,713
379
3,094
13,389
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
20 / 1 / 7
13,512
587
25,879
12,663
4,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CowardTheDog
Hachiman
12
2 / 5 / 2
8,189
356
4,539
12,768
4,105
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
CreyyCreyy
Cthulhu
12
0 / 11 / 3
9,646
419
10,342
18,737
19,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
IT123
He Bo
15
2 / 8 / 1
9,928
432
6,005
13,712
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Joker4277
Fenrir
12
1 / 8 / 2
8,180
356
3,563
15,763
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Xshi666
Amaterasu
19
6 / 2 / 1
11,811
514
13,180
18,946
16,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
33
Kills
11
11
Deaths
34
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CowardTheDog
Hachiman
2
5
2
0.6
L
Cthulhu
CreyyCreyy
Cthulhu
0
11
3
0.14
L
He Bo
IT123
He Bo
2
8
1
0.31
L
Fenrir
Joker4277
Fenrir
1
8
2
0.25
W
Ymir
Kizan96
Ymir
6
1
21
16.5
W
King Arthur
NiftyOttis
King Arthur
3
3
15
3.5
W
Scylla
4
1
10
9
L
Amaterasu
Xshi666
Amaterasu
6
2
1
3.25
W
0
5
9
0.9
W
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,629
Damage
37,629
63,964
Taken
79,926
36,512
Mitigated
50,104
16,382
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CowardTheDog
Hachiman
4,539
3,768
0
570
12,768
4,105
0
2,408
10,332
0
31,650
L
Cthulhu
CreyyCreyy
Cthulhu
10,342
742
0
250
18,737
19,019
0
4,714
13,947
32,743
0
L
He Bo
IT123
He Bo
6,005
600
0
403
13,712
4,991
552
5,253
8,357
51,203
0
L
Fenrir
Joker4277
Fenrir
3,563
722
0
3,550
15,763
5,582
0
788
14,949
0
39,004
W
Ymir
Kizan96
Ymir
7,747
1,694
0
1,950
13,189
12,624
435
4,164
9,025
17,153
0
W
King Arthur
NiftyOttis
King Arthur
11,330
1,685
0
3,455
12,454
9,454
616
2,182
10,272
72
52,191
W
Scylla
8,579
1,277
128
6,096
12,269
5,231
3,190
2,553
9,716
66,435
0
L
Amaterasu
Xshi666
Amaterasu
13,180
4,131
0
8,905
18,946
16,407
552
2,886
15,943
0
85,548
W
3,094
1,014
0
2,148
13,389
4,275
154
1,766
11,623
0
29,140
W
25,879
13,768
0
2,605
12,663
4,928
4,738
5,682
6,981
0
83,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,779
Gold Earned
47,754
401
Minions Killed
404
0
Camps Cleared
0
1,948,804
Distance Traveled
1,840,207
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,189
356
58
3
0
374,423
3
L
Cthulhu
9,646
419
35
2
0
388,965
1
L
He Bo
9,928
432
109
5
0
359,454
0
L
Fenrir
8,180
356
54
2
0
356,088
0
W
Ymir
12,474
542
16
1
0
383,668
9
W
King Arthur
10,834
471
89
4
0
425,602
4
W
Scylla
11,246
489
116
5
0
395,913
4
L
Amaterasu
11,811
514
148
6
0
361,277
0
W
Thor
8,713
379
41
2
0
418,654
0
W
Skadi
13,512
587
139
6
0
324,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role