Player Matchup

Ymir
Ymir
BoyistheDevil
Ymir
Level 125
God Stats
21W - 17L
1,500 SR
Queue Stats
178W - 125L
1,590 Elo+
Party 4
Danzaburou
Danzaburou
Feivor
Danzaburou
Level 132
God Stats
16W - 5L
1,852 SR
Queue Stats
166W - 125L
1,670 Elo+
Party 4
Da Ji
Da Ji
Nicoletti519
Da Ji
Level 29
God Stats
17W - 9L
1,667 SR
Queue Stats
200W - 182L
1,508 Elo+
Party 3
Fafnir
Fafnir
NoDadPlease
Fafnir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 10L
1,634 Elo+
Party 4
He Bo
He Bo
OhPappa
He Bo
Level 66
God Stats
5W - 2L
1,730 SR
Queue Stats
134W - 112L
1,485 Elo+
Party 3
Team Averages
Level 74
1,650 SR
1,577 Elo+

VS

Team Averages
Level 70
1,520 SR
1,448 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FusionBeast5K
Anhur
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 60L
1,242 Elo+
Solo
Hachiman
Hachiman
KingBaKunawa
Hachiman
Level 17
God Stats
12W - 21L
1,535 SR
Queue Stats
21W - 29L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Ron_Paul4PoTUS
Danzaburou
Level 108
God Stats
27W - 36L
1,557 SR
Queue Stats
342W - 299L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
WattsThePoint69
Kuzenbo
Level 26
God Stats
169W - 141L
1,507 SR
Queue Stats
278W - 243L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,342
634
972
3,697
2,523
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Feivor
Danzaburou
10
2 / 1 / 1
5,967
597
3,483
4,478
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 4
6,531
653
5,207
5,417
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
10
3 / 0 / 4
6,309
631
4,089
5,387
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
OhPappa
He Bo
9
2 / 1 / 2
5,508
551
904
3,264
1,155
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 5 / 0
5,398
540
3,163
5,956
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
4,314
431
661
6,856
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
KingBaKunawa
Hachiman
9
1 / 1 / 0
5,043
504
1,479
3,029
718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Ron_Paul4PoTUS
Danzaburou
9
0 / 1 / 0
4,942
494
809
2,691
694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
4,650
465
1,814
6,334
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
0
0.2
W
1
0
1
1.5
W
Danzaburou
Feivor
Danzaburou
2
1
1
2.5
L
0
4
0
0
L
Hachiman
KingBaKunawa
Hachiman
1
1
0
1
W
5
0
4
7
W
Fafnir
3
0
4
5
W
He Bo
OhPappa
He Bo
2
1
2
3
L
Danzaburou
Ron_Paul4PoTUS
Danzaburou
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
7,926
22,243
Taken
24,866
10,504
Mitigated
8,496
6,434
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,163
0
0
420
5,956
1,652
0
1,523
4,373
30,377
0
W
972
240
0
1,903
3,697
2,523
0
0
3,697
32,757
0
W
Danzaburou
Feivor
Danzaburou
3,483
1,486
0
1,687
4,478
1,271
88
410
4,068
0
38,817
L
661
274
0
1,871
6,856
1,383
0
1,362
5,494
0
13,978
L
Hachiman
KingBaKunawa
Hachiman
1,479
435
0
311
3,029
718
661
879
2,052
0
22,982
W
5,207
1,004
0
400
5,417
1,868
0
1,126
4,291
0
29,713
W
Fafnir
4,089
1,292
0
1,101
5,387
3,687
0
1,663
3,724
16,157
0
W
He Bo
OhPappa
He Bo
904
0
0
1,343
3,264
1,155
492
1,823
1,441
23,268
0
L
Danzaburou
Ron_Paul4PoTUS
Danzaburou
809
377
0
1,414
2,691
694
0
650
2,041
0
24,669
L
1,814
693
50
1,527
6,334
4,049
425
1,227
4,941
12,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
24,347
283
Minions Killed
215
0
Camps Cleared
0
914,009
Distance Traveled
826,809
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,398
540
64
6
0
171,811
1
W
Ymir
6,342
634
78
8
0
163,836
3
W
Danzaburou
5,967
597
76
8
0
167,274
4
L
Anhur
4,314
431
37
4
0
166,811
0
L
Hachiman
5,043
504
49
5
0
163,650
1
W
Da Ji
6,531
653
64
6
0
214,154
0
W
Fafnir
6,309
631
21
2
0
204,464
2
W
He Bo
5,508
551
44
4
0
164,281
2
L
Danzaburou
4,942
494
48
5
0
156,022
0
L
Kuzenbo
4,650
465
17
2
0
168,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role