Player Matchup

Susano
Susano
Gabothebeast
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Osiris
Osiris
Labradoodlez
Osiris
Level 89
God Stats
2W - 1L
1,616 SR
Queue Stats
71W - 97L
1,534 Elo+
Solo
Janus
Janus
MsStalin007
Janus
Level 84
God Stats
0W - 2L
1,809 SR
Queue Stats
133W - 126L
1,661 Elo+
Party 2
Team Averages
Level 67
1,642 SR
1,502 Elo+

VS

Team Averages
Level 89
1,476 SR
1,459 Elo+
Discordia
Discordia
Goldenplants
Discordia
Level 84
God Stats
38W - 35L
1,500 SR
Queue Stats
382W - 435L
1,503 Elo+
Solo
Rama
Rama
ImNobodyAmazing
Rama
Level 155
God Stats
17W - 9L
1,428 SR
Queue Stats
354W - 303L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Zildr
Gilgamesh
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
110W - 114L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 4 / 1
5,823
582
2,651
6,011
1,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
8
1 / 5 / 1
6,248
625
4,141
9,128
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,138
614
6,546
6,552
1,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Goldenplants
Discordia
13
5 / 0 / 8
8,321
832
9,233
3,210
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 4
8,162
816
6,233
7,179
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Zildr
Gilgamesh
10
1 / 1 / 8
6,773
677
3,012
8,050
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
1
0.38
W
Discordia
Goldenplants
Discordia
5
0
8
9
W
7
1
4
9
L
Osiris
1
5
1
0.3
L
0
4
1
0.13
W
Gilgamesh
Zildr
Gilgamesh
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,338
Damage
18,478
21,691
Taken
18,439
9,856
Mitigated
6,579
498
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,651
608
0
93
6,011
1,853
0
3,056
2,769
0
5,777
W
Discordia
Goldenplants
Discordia
9,233
638
0
279
3,210
979
896
281
2,929
40,799
0
W
6,233
4,560
0
1,654
7,179
2,288
1,220
3,084
3,805
0
26,194
L
Osiris
4,141
487
0
405
9,128
6,300
0
3,048
5,725
0
11,169
L
6,546
370
0
0
6,552
1,703
0
2,388
3,964
32,170
0
W
Gilgamesh
Zildr
Gilgamesh
3,012
849
0
1,537
8,050
3,312
177
3,181
4,666
0
6,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,209
Gold Earned
23,256
82
Minions Killed
133
0
Camps Cleared
0
495,142
Distance Traveled
520,747
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,823
582
8
1
0
160,177
0
W
Discordia
8,321
832
81
8
0
171,345
2
W
Rama
8,162
816
46
5
0
159,792
2
L
Osiris
6,248
625
15
2
0
167,046
2
L
Janus
6,138
614
59
6
0
167,919
3
W
Gilgamesh
6,773
677
6
1
0
189,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role