Player Matchup

Hades
Hades
Dingusaur
Hades
Level 28
God Stats
23W - 16L
1,671 SR
Queue Stats
101W - 108L
1,359 Elo+
Solo
Cthulhu
Cthulhu
OverANARCHY
Cthulhu
Level 129
God Stats
106W - 67L
1,645 SR
Queue Stats
232W - 291L
1,487 Elo+
Solo
Susano
Susano
a House
Susano
Level 137
God Stats
6W - 6L
1,444 SR
Queue Stats
86W - 108L
1,407 Elo+
Solo
Team Averages
Level 98
1,587 SR
1,418 Elo+

VS

Team Averages
Level 80
1,482 SR
1,451 Elo+
Zeus
Zeus
Ikesharp5
Zeus
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ares
Ares
Jumbotron420
Ares
Level 148
God Stats
0W - 4L
1,459 SR
Queue Stats
263W - 281L
1,450 Elo+
Solo
Arachne
Arachne
Xxbluemoon01xX
Arachne
Level 24
God Stats
54W - 56L
1,488 SR
Queue Stats
170W - 189L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dingusaur
Hades
17
6 / 6 / 10
13,354
703
18,034
18,192
12,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
OverANARCHY
Cthulhu
18
7 / 1 / 9
13,969
735
17,879
18,556
31,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
a House
Susano
16
4 / 4 / 12
12,718
669
9,141
13,809
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 3 / 3
11,530
607
14,857
8,063
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 8
12,164
640
10,881
23,781
26,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 11 / 4
12,387
652
11,007
22,566
9,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
17
Kills
11
11
Deaths
17
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Dingusaur
Hades
6
6
10
1.83
L
Zeus
5
3
3
2.17
L
2
3
8
2
W
Cthulhu
OverANARCHY
Cthulhu
7
1
9
11.5
L
4
11
4
0.55
W
Susano
a House
Susano
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
36,745
50,557
Taken
54,410
49,788
Mitigated
39,235
13,954
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dingusaur
Hades
18,034
1,262
2,032
4,919
18,192
12,579
754
7,765
10,427
51,945
0
L
Zeus
14,857
1,507
438
1,609
8,063
3,662
52
5,501
2,562
49,616
0
L
10,881
373
76
1,708
23,781
26,354
135
16,210
7,571
37,730
0
W
Cthulhu
OverANARCHY
Cthulhu
17,879
1,354
1,301
4,444
18,556
31,761
759
10,239
8,317
59,517
0
L
11,007
8,328
321
7,190
22,566
9,219
93
14,202
8,364
0
45,612
W
Susano
a House
Susano
9,141
2,111
0
1,258
13,809
5,448
182
7,734
6,075
0
28,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
36,081
186
Minions Killed
169
0
Camps Cleared
0
925,784
Distance Traveled
812,498
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,354
703
78
4
0
313,737
3
L
Zeus
11,530
607
72
4
0
252,891
2
L
Ares
12,164
640
46
2
0
298,677
0
W
Cthulhu
13,969
735
59
3
0
331,664
7
L
Arachne
12,387
652
51
3
0
260,930
0
W
Susano
12,718
669
49
3
0
280,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role