Player Matchup

Sol
Sol
ApexNoctis
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,349 Elo+
Party 2
Pele
Pele
Gr1m-Sh0T
Pele
Level 66
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 17L
1,272 Elo+
Party 2
Fafnir
Fafnir
GrosseCenne
Fafnir
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
396W - 391L
1,393 Elo+
Party 1
Vamana
Vamana
Xfinity_Dropshot
Vamana
Level 154
God Stats
13W - 13L
1,476 SR
Queue Stats
315W - 325L
1,498 Elo+
Party 2
Artemis
Artemis
sim_habs_qc
Artemis
Level 57
God Stats
11W - 4L
1,684 SR
Queue Stats
327W - 350L
1,395 Elo+
Party 1
Team Averages
Level 86
1,579 SR
1,381 Elo+

VS

Team Averages
Level 116
1,578 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bongwwater
Kumbhakarna
Level 146
God Stats
1W - 2L
1,888 SR
Queue Stats
37W - 35L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
DrxpzRacecar
Gilgamesh
Level 96
God Stats
0W - 3L
1,589 SR
Queue Stats
619W - 655L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Xyriuz
Nu Wa
Level 91
God Stats
9W - 9L
1,612 SR
Queue Stats
295W - 266L
1,547 Elo+
Solo
Heimdallr
Heimdallr
lordnikkon07
Heimdallr
Level 126
God Stats
1W - 3L
1,302 SR
Queue Stats
176W - 194L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,066
620
3,992
7,017
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
14
1 / 1 / 5
8,087
622
2,527
7,582
2,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
11
3 / 1 / 5
8,026
617
2,602
10,124
9,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 2
8,094
623
8,386
11,515
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
sim_habs_qc
Artemis
14
6 / 2 / 3
8,778
675
7,779
6,204
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 1
5,895
453
2,627
4,764
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Bongwwater
Kumbhakarna
10
1 / 5 / 2
6,366
490
2,769
9,445
5,393
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DrxpzRacecar
Gilgamesh
6
0 / 4 / 3
5,212
401
3,948
5,980
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Xyriuz
Nu Wa
11
1 / 3 / 0
6,714
516
4,654
5,123
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
lordnikkon07
Heimdallr
11
3 / 7 / 1
6,784
522
6,301
11,414
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
6
6
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
5
0
3
6.5
L
Kumbhakarna
Bongwwater
Kumbhakarna
1
5
2
0.4
L
Gilgamesh
DrxpzRacecar
Gilgamesh
0
4
3
0.38
W
Pele
1
1
5
3.5
W
Fafnir
3
1
5
5.5
W
5
2
2
3
L
Nu Wa
Xyriuz
Nu Wa
1
3
0
0.33
L
Heimdallr
lordnikkon07
Heimdallr
3
7
1
0.5
W
Artemis
sim_habs_qc
Artemis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
20,299
42,442
Taken
36,726
21,240
Mitigated
14,358
17,691
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,627
869
0
1,863
4,764
1,347
0
406
4,318
0
24,102
W
3,992
425
0
3,911
7,017
1,922
2,689
2,783
4,234
35,030
0
L
Kumbhakarna
Bongwwater
Kumbhakarna
2,769
420
243
443
9,445
5,393
0
2,033
7,356
21,129
0
L
Gilgamesh
DrxpzRacecar
Gilgamesh
3,948
1,371
0
1,154
5,980
2,451
0
144
5,836
0
16,319
W
Pele
2,527
544
184
4,723
7,582
2,400
684
1,174
6,408
0
44,028
W
Fafnir
2,602
707
0
1,656
10,124
9,261
0
1,223
8,894
16,151
0
W
8,386
3,999
0
4,806
11,515
5,884
870
1,168
10,347
0
47,021
L
Nu Wa
Xyriuz
Nu Wa
4,654
909
0
360
5,123
1,700
0
1,887
3,011
38,053
0
L
Heimdallr
lordnikkon07
Heimdallr
6,301
3,586
0
2,185
11,414
3,467
0
1,992
9,371
0
36,260
W
Artemis
sim_habs_qc
Artemis
7,779
4,478
0
2,411
6,204
1,773
504
1,075
5,129
0
57,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
30,971
362
Minions Killed
276
0
Camps Cleared
0
1,299,136
Distance Traveled
998,465
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,895
453
59
5
0
149,749
2
W
Sol
8,066
620
69
5
0
258,811
1
L
Kumbhakarna
6,366
490
40
3
0
238,752
0
L
Gilgamesh
5,212
401
30
2
0
183,724
1
W
Pele
8,087
622
98
8
0
251,249
1
W
Fafnir
8,026
617
18
1
0
281,242
2
W
Vamana
8,094
623
79
6
0
290,128
1
L
Nu Wa
6,714
516
82
6
0
203,904
2
L
Heimdallr
6,784
522
65
5
0
222,336
0
W
Artemis
8,778
675
98
8
0
217,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role