Player Matchup

Ares
Ares
Gmoneywrecks
Ares
Level 28
God Stats
4W - 1L
1,828 SR
Queue Stats
15W - 7L
1,375 Elo+
Solo
Nemesis
Nemesis
JLJelly
Nemesis
Level 15
God Stats
1W - 2L
1,158 SR
Queue Stats
17W - 26L
1,450 Elo+
Party 1
Neith
Neith
KiaughKitten
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,733 Elo+
Party 1
Baba Yaga
Baba Yaga
Shadowrouge6469
Baba Yaga
Level 25
God Stats
2W - 0L
1,528 SR
Queue Stats
73W - 84L
1,365 Elo+
Party 1
Chaac
Chaac
ox boolProp xo
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,280 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,441 Elo+

VS

Team Averages
Level 20
1,458 SR
1,449 Elo+
King Arthur
King Arthur
Avi9358
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo
Ra
Ra
Benella05
Ra
Level 16
God Stats
2W - 4L
1,477 SR
Queue Stats
22W - 23L
1,470 Elo+
Solo
Nemesis
Nemesis
DariGamer477
Nemesis
Level 27
God Stats
2W - 5L
1,433 SR
Queue Stats
181W - 188L
1,398 Elo+
Solo
Cerberus
Cerberus
Spayds
Cerberus
Level 20
God Stats
40W - 25L
1,347 SR
Queue Stats
82W - 70L
1,413 Elo+
Solo
Arachne
Arachne
chefboyardrew
Arachne
Level 29
God Stats
57W - 60L
1,533 SR
Queue Stats
186W - 200L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 18
11,013
1,001
9,388
15,908
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nemesis
JLJelly
Nemesis
18
4 / 2 / 17
10,753
978
10,183
11,767
5,661
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
20 / 2 / 8
14,528
1,321
29,588
12,769
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Shadowrouge6469
Baba Yaga
18
5 / 0 / 18
11,584
1,053
13,141
4,915
5,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 17
10,683
971
11,310
12,336
7,927
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

228

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avi9358
King Arthur
16
2 / 9 / 4
10,264
933
9,888
24,379
20,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 4 / 5
10,547
959
5,063
11,056
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DariGamer477
Nemesis
16
0 / 8 / 5
9,039
822
7,440
14,067
10,250
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Spayds
Cerberus
16
2 / 1 / 2
10,453
950
13,085
17,563
21,608
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
16
5 / 9 / 3
10,641
967
15,356
17,666
7,514
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
31
Kills
9
9
Deaths
31
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avi9358
King Arthur
2
9
4
0.44
L
0
4
5
0.63
L
Nemesis
DariGamer477
Nemesis
0
8
5
0.31
W
0
1
18
9
W
Nemesis
JLJelly
Nemesis
4
2
17
6.25
W
20
2
8
12
W
Baba Yaga
Shadowrouge6469
Baba Yaga
5
0
18
14
L
Cerberus
Spayds
Cerberus
2
1
2
3
L
Arachne
5
9
3
0.72
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,610
Damage
50,832
57,695
Taken
84,731
42,348
Mitigated
66,163
11,950
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avi9358
King Arthur
9,888
1,075
0
3,326
24,379
20,871
0
6,137
18,242
424
27,187
L
5,063
1,193
148
248
11,056
5,920
0
3,015
8,041
42,862
0
L
Nemesis
DariGamer477
Nemesis
7,440
1,627
0
374
14,067
10,250
0
4,188
9,879
1,140
12,009
W
9,388
1,270
0
800
15,908
16,791
0
5,586
10,172
15,578
0
W
Nemesis
JLJelly
Nemesis
10,183
4,004
0
681
11,767
5,661
0
3,411
8,218
0
27,348
W
29,588
12,385
0
6,272
12,769
6,819
0
3,696
8,977
0
60,242
W
Baba Yaga
Shadowrouge6469
Baba Yaga
13,141
2,173
0
1,557
4,915
5,150
0
1,058
3,843
36,260
0
L
Cerberus
Spayds
Cerberus
13,085
1,138
0
3,160
17,563
21,608
0
4,322
13,241
31,056
0
L
Arachne
15,356
10,596
224
2,653
17,666
7,514
0
4,867
12,799
0
26,886
W
11,310
5,773
269
2,371
12,336
7,927
0
4,817
7,361
0
20,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
50,944
205
Minions Killed
199
5
Camps Cleared
4
1,090,145
Distance Traveled
1,048,324
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,264
933
42
4
0
209,824
4
L
Ra
10,547
959
102
9
0
182,455
0
L
Nemesis
9,039
822
6
1
1
210,332
1
W
Ares
11,013
1,001
10
1
0
206,371
2
W
Nemesis
10,753
978
46
4
2
244,540
1
W
Neith
14,528
1,321
70
6
3
199,569
0
W
Baba Yaga
11,584
1,053
67
6
0
228,732
1
L
Cerberus
10,453
950
32
3
0
213,128
0
L
Arachne
10,641
967
17
2
3
232,585
1
W
Chaac
10,683
971
12
1
0
210,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role