Player Matchup

Gilgamesh
Gilgamesh
Jejebori
Gilgamesh
Level 146
God Stats
1W - 0L
1,312 SR
Queue Stats
374W - 277L
1,606 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mizimasta
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 79L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
rambojimmy
Danzaburou
Level 155
God Stats
2W - 1L
1,504 SR
Queue Stats
307W - 224L
1,648 Elo+
Party 2
Team Averages
Level 147
1,439 SR
1,612 Elo+

VS

Team Averages
Level 70
1,579 SR
1,487 Elo+
Zeus
Zeus
KevFireFlash
Zeus
Level 122
God Stats
6W - 4L
1,668 SR
Queue Stats
157W - 152L
1,549 Elo+
Party 1
Nemesis
Nemesis
TheKaBuS
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,369 Elo+
Solo
Artemis
Artemis
hardban
Artemis
Level 58
God Stats
48W - 35L
1,570 SR
Queue Stats
133W - 122L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jejebori
Gilgamesh
11
5 / 2 / 6
8,470
941
4,709
9,715
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
mizimasta
Morgan Le Fay
11
3 / 1 / 7
7,677
853
4,518
4,777
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
rambojimmy
Danzaburou
13
5 / 2 / 7
8,478
942
7,503
6,737
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,987
776
4,896
4,979
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
TheKaBuS
Nemesis
10
1 / 5 / 4
6,600
733
1,562
8,858
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
hardban
Artemis
10
2 / 5 / 3
7,136
793
1,756
6,809
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jejebori
Gilgamesh
5
2
6
4
L
2
3
2
1
L
Nemesis
TheKaBuS
Nemesis
1
5
4
0.6
L
Artemis
hardban
Artemis
2
5
3
0.7
W
Morgan Le Fay
mizimasta
Morgan Le Fay
3
1
7
6.5
W
Danzaburou
rambojimmy
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
8,214
21,229
Taken
20,646
12,817
Mitigated
6,604
5,487
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jejebori
Gilgamesh
4,709
251
132
1,951
9,715
8,434
70
859
8,856
0
14,097
L
4,896
0
0
0
4,979
1,414
0
976
3,817
26,908
0
L
Nemesis
TheKaBuS
Nemesis
1,562
230
0
1,645
8,858
3,022
0
1,442
7,320
0
6,902
L
Artemis
hardban
Artemis
1,756
606
0
250
6,809
2,168
0
1,604
4,991
0
9,308
W
Morgan Le Fay
mizimasta
Morgan Le Fay
4,518
253
204
1,389
4,777
1,721
553
2,113
2,664
25,929
0
W
Danzaburou
rambojimmy
Danzaburou
7,503
2,020
0
1,811
6,737
2,662
1,403
1,924
4,813
0
41,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
20,723
130
Minions Killed
81
0
Camps Cleared
0
537,088
Distance Traveled
443,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,470
941
18
2
0
199,638
4
L
Zeus
6,987
776
50
6
0
117,883
0
L
Nemesis
6,600
733
18
2
0
186,960
1
L
Artemis
7,136
793
13
1
0
138,786
1
W
Morgan Le Fay
7,677
853
39
4
0
173,081
0
W
Danzaburou
8,478
942
73
8
0
164,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role