Player Matchup

Artemis
Artemis
Delanerro
Artemis
Level 28
God Stats
42W - 20L
1,749 SR
Queue Stats
83W - 66L
1,692 Elo+
Solo
Aphrodite
Aphrodite
Guudi2
Aphrodite
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 9L
1,509 Elo+
Party 2
Ra
Ra
Jiva108
Ra
Level 17
God Stats
2W - 1L
1,639 SR
Queue Stats
14W - 10L
1,594 Elo+
Solo
Fenrir
Fenrir
j053ph6
Fenrir
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 237L
1,553 Elo+
Solo
Chang'e
Chang'e
mindsout
Chang'e
Level 67
God Stats
13W - 7L
1,460 SR
Queue Stats
242W - 237L
1,563 Elo+
Party 2
Team Averages
Level 29
1,570 SR
1,582 Elo+

VS

Team Averages
Level 25
1,459 SR
1,596 Elo+
Tiamat
Tiamat
Gilgamesh59
Tiamat
Level 35
God Stats
0W - 2L
1,288 SR
Queue Stats
150W - 111L
1,687 Elo+
Party 1
Thor
Thor
Novaril
Thor
Level 26
God Stats
3W - 4L
1,544 SR
Queue Stats
64W - 63L
1,613 Elo+
Party 1
Anhur
Anhur
Schri
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 179L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
SlagterLund
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,645 Elo+
Solo
Guan Yu
Guan Yu
plasticSmile81
Guan Yu
Level 28
God Stats
5W - 8L
1,465 SR
Queue Stats
44W - 62L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delanerro
Artemis
20
12 / 6 / 11
17,871
638
40,878
30,761
12,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Guudi2
Aphrodite
18
1 / 5 / 18
12,782
457
6,921
14,883
11,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 6 / 9
16,539
591
14,464
20,000
9,062
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
j053ph6
Fenrir
20
5 / 5 / 12
15,556
556
9,726
24,667
21,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
mindsout
Chang'e
20
4 / 1 / 12
16,195
578
19,951
24,743
20,090
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 6 / 10
14,630
523
29,640
17,511
13,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Novaril
Thor
18
3 / 7 / 8
12,520
447
8,526
19,347
11,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Schri
Anhur
19
4 / 9 / 4
12,449
445
8,182
25,985
10,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SlagterLund
Kuzenbo
15
1 / 7 / 8
10,738
384
9,038
24,766
33,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 4 / 6
13,438
480
19,591
29,204
35,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
33
Kills
22
23
Deaths
33
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Delanerro
Artemis
12
6
11
2.92
L
Tiamat
7
6
10
2
W
Aphrodite
Guudi2
Aphrodite
1
5
18
2
W
11
6
9
2.58
L
Thor
Novaril
Thor
3
7
8
1
L
Anhur
Schri
Anhur
4
9
4
0.67
L
Kuzenbo
SlagterLund
Kuzenbo
1
7
8
0.71
W
Fenrir
j053ph6
Fenrir
5
5
12
2.2
W
Chang'e
mindsout
Chang'e
4
1
12
10
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,940
Damage
74,977
115,054
Taken
116,813
75,046
Mitigated
104,587
65,315
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Delanerro
Artemis
40,878
22,004
0
11,185
30,761
12,596
5,252
10,293
20,109
0
222,766
L
Tiamat
29,640
1,034
0
3,068
17,511
13,704
0
6,434
11,077
110,712
0
W
Aphrodite
Guudi2
Aphrodite
6,921
2,121
8,203
5,844
14,883
11,325
598
6,739
7,832
20,856
0
W
14,464
1,085
5,791
6,941
20,000
9,062
1,893
11,207
8,592
104,325
0
L
Thor
Novaril
Thor
8,526
2,379
0
3,502
19,347
11,281
34
5,860
13,487
0
67,222
L
Anhur
Schri
Anhur
8,182
3,884
0
8,646
25,985
10,544
0
6,892
19,093
0
99,281
L
Kuzenbo
SlagterLund
Kuzenbo
9,038
2,630
174
2,057
24,766
33,209
0
7,926
16,840
29,819
0
W
Fenrir
j053ph6
Fenrir
9,726
2,614
0
9,347
24,667
21,973
0
8,783
15,783
0
119,202
W
Chang'e
mindsout
Chang'e
19,951
4,996
5,724
12,280
24,743
20,090
1,757
7,077
16,819
119,390
0
L
19,591
2,249
1,647
7,801
29,204
35,849
709
14,348
14,856
10,683
63,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,943
Gold Earned
63,775
804
Minions Killed
584
0
Camps Cleared
0
2,630,050
Distance Traveled
2,542,444
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,871
638
243
9
0
475,047
6
L
Tiamat
14,630
523
163
6
0
539,682
4
W
Aphrodite
12,782
457
22
1
0
529,037
3
W
Ra
16,539
591
193
7
0
527,561
1
L
Thor
12,520
447
109
4
0
508,973
1
L
Anhur
12,449
445
155
6
0
454,343
13
L
Kuzenbo
10,738
384
34
1
0
516,026
4
W
Fenrir
15,556
556
143
5
0
562,291
9
W
Chang'e
16,195
578
203
7
0
536,114
13
L
Guan Yu
13,438
480
123
4
0
523,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role