Player Matchup

Odin
Odin
ADubble
Odin
Level 118
God Stats
16W - 8L
1,655 SR
Queue Stats
575W - 571L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
ColeW-07
Erlang Shen
Level 66
God Stats
1W - 0L
1,172 SR
Queue Stats
8W - 12L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
JHN_W
Hou Yi
Level 128
God Stats
1W - 0L
1,791 SR
Queue Stats
7W - 7L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
SA666
Danzaburou
Level 97
God Stats
11W - 18L
1,332 SR
Queue Stats
431W - 431L
1,442 Elo+
Party 2
Cerberus
Cerberus
TheBloodyClown
Cerberus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,564 Elo+
Party 2
Team Averages
Level 112
1,490 SR
1,531 Elo+

VS

Team Averages
Level 97
1,503 SR
1,549 Elo+
Anubis
Anubis
Chillaholic
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,671 Elo+
Party 3
Erlang Shen
Erlang Shen
CyBeRTriXeR
Erlang Shen
Level 122
God Stats
1W - 3L
1,731 SR
Queue Stats
176W - 151L
1,521 Elo+
Solo
Merlin
Merlin
Der-Harmstrong
Merlin
Level 68
God Stats
13W - 11L
1,527 SR
Queue Stats
574W - 565L
1,514 Elo+
Party 4
Mercury
Mercury
Ko0mA
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,726 Elo+
Party 3
Mulan
Mulan
SusanoArashI
Mulan
Level 107
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 8L
1,313 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ADubble
Odin
17
3 / 6 / 19
11,016
689
6,450
19,483
18,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
ColeW-07
Erlang Shen
16
3 / 11 / 13
10,674
667
8,381
18,980
8,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
JHN_W
Hou Yi
20
12 / 5 / 18
13,461
841
28,796
20,616
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SA666
Danzaburou
20
13 / 5 / 15
14,429
902
22,047
17,513
8,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
20
7 / 7 / 22
12,737
796
16,337
22,910
31,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 6 / 17
12,040
753
19,537
14,762
7,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CyBeRTriXeR
Erlang Shen
20
9 / 6 / 19
12,687
793
14,705
23,395
25,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 12
12,025
752
19,871
13,871
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ko0mA
Mercury
16
5 / 12 / 14
10,937
684
9,742
18,110
7,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 18
11,175
698
14,816
21,513
21,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
112
38
Kills
32
34
Deaths
38
87
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Odin
ADubble
Odin
3
6
19
2.08
L
Anubis
6
6
17
2.42
W
Erlang Shen
ColeW-07
Erlang Shen
3
11
13
0.86
L
Erlang Shen
CyBeRTriXeR
Erlang Shen
9
6
19
3.08
L
9
5
12
3
W
Hou Yi
JHN_W
Hou Yi
12
5
18
4.2
L
Mercury
Ko0mA
Mercury
5
12
14
1
W
Danzaburou
SA666
Danzaburou
13
5
15
4.1
L
3
9
18
1.33
W
Cerberus
7
7
22
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,011
Damage
78,671
99,502
Taken
91,651
75,130
Mitigated
68,056
34,724
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ADubble
Odin
6,450
1,163
89
4,733
19,483
18,789
205
8,810
10,534
352
15,007
L
Anubis
19,537
964
67
4,550
14,762
7,119
549
2,814
11,948
37,363
0
W
Erlang Shen
ColeW-07
Erlang Shen
8,381
3,499
1,841
2,923
18,980
8,660
913
6,796
11,868
0
12,784
L
Erlang Shen
CyBeRTriXeR
Erlang Shen
14,705
8,027
2,191
8,697
23,395
25,866
249
5,153
18,242
0
28,309
L
19,871
510
493
3,099
13,871
6,263
349
2,873
10,998
35,445
0
W
Hou Yi
JHN_W
Hou Yi
28,796
14,686
769
9,661
20,616
7,817
2,205
9,248
11,060
0
58,880
L
Mercury
Ko0mA
Mercury
9,742
5,864
607
1,382
18,110
7,658
0
1,770
16,340
0
13,669
W
Danzaburou
SA666
Danzaburou
22,047
9,144
1,717
5,577
17,513
8,407
2,532
5,636
11,734
0
52,324
L
14,816
2,038
0
3,922
21,513
21,150
511
3,887
17,626
534
21,788
W
Cerberus
16,337
999
1,379
6,035
22,910
31,457
311
9,292
13,249
25,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,317
Gold Earned
58,864
164
Minions Killed
122
0
Camps Cleared
0
1,332,466
Distance Traveled
1,384,628
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,016
689
19
1
0
290,421
0
L
Anubis
12,040
753
42
3
0
256,317
3
W
Erlang Shen
10,674
667
12
1
0
265,206
0
L
Erlang Shen
12,687
793
19
1
0
288,814
0
L
Merlin
12,025
752
41
3
0
277,266
3
W
Hou Yi
13,461
841
50
3
0
272,091
0
L
Mercury
10,937
684
8
1
0
294,525
3
W
Danzaburou
14,429
902
56
4
0
259,708
0
L
Mulan
11,175
698
12
1
0
267,706
0
W
Cerberus
12,737
796
27
2
0
245,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role