Player Matchup

Heimdallr
Heimdallr
AtypicalPrincess
Heimdallr
Level 105
God Stats
9W - 3L
1,599 SR
Queue Stats
109W - 99L
1,440 Elo+
Party 2
Cerberus
Cerberus
KataKuri-Kaido
Cerberus
Level 140
God Stats
1W - 2L
1,733 SR
Queue Stats
183W - 165L
1,553 Elo+
Party 2
Janus
Janus
Tk So Saucy
Janus
Level 126
God Stats
11W - 19L
1,473 SR
Queue Stats
340W - 359L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tbirdthefabulas
Ah Muzen Cab
Level 86
God Stats
4W - 8L
1,639 SR
Queue Stats
254W - 250L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
v XsLaYeRx
Cu Chulainn
Level 83
God Stats
10W - 7L
1,560 SR
Queue Stats
452W - 495L
1,414 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,488 Elo+

VS

Team Averages
Level 88
1,512 SR
1,479 Elo+
Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CaptainCrippy
Skadi
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
600W - 585L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
PiCH1RiLo
Sun Wukong
Level 118
God Stats
6W - 9L
1,518 SR
Queue Stats
91W - 81L
1,463 Elo+
Solo
He Bo
He Bo
TheFrockRock17
He Bo
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 194L
1,508 Elo+
Solo
Arachne
Arachne
isacredfire
Arachne
Level 67
God Stats
14W - 9L
1,543 SR
Queue Stats
156W - 165L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
1 / 7 / 2
5,953
496
3,853
9,215
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
3 / 1 / 5
6,791
566
5,845
10,567
5,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 4 / 1
7,061
588
3,868
5,134
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
tbirdthefabulas
Ah Muzen Cab
10
3 / 4 / 3
6,341
528
5,825
7,320
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
v XsLaYeRx
Cu Chulainn
11
2 / 4 / 0
6,886
574
8,435
9,022
5,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 4
5,661
472
3,471
9,274
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 5 / 2
6,194
516
7,312
9,403
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PiCH1RiLo
Sun Wukong
13
4 / 1 / 2
7,355
613
4,740
9,902
7,801
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 4
8,059
672
5,142
5,262
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
isacredfire
Arachne
12
7 / 3 / 5
7,694
641
6,024
9,136
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
20
20
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
4
1
L
Heimdallr
1
7
2
0.29
W
5
5
2
1.2
L
Cerberus
3
1
5
5.5
W
Sun Wukong
PiCH1RiLo
Sun Wukong
4
1
2
5
W
4
1
4
6
L
3
4
1
0.88
W
Arachne
isacredfire
Arachne
7
3
5
3.17
L
Ah Muzen Cab
tbirdthefabulas
Ah Muzen Cab
3
4
3
1.13
L
Cu Chulainn
v XsLaYeRx
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
26,689
41,258
Taken
42,977
17,070
Mitigated
21,648
11,345
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,471
215
382
2,623
9,274
6,233
0
2,717
6,557
18,090
0
L
Heimdallr
3,853
1,925
0
620
9,215
2,704
0
2,369
6,756
0
26,764
W
7,312
4,122
0
2,052
9,403
2,329
0
3,331
6,072
0
26,304
L
Cerberus
5,845
528
0
5,599
10,567
5,278
52
1,521
9,046
24,907
0
W
Sun Wukong
PiCH1RiLo
Sun Wukong
4,740
1,013
0
3,013
9,902
7,801
0
1,232
8,670
0
36,530
W
5,142
90
0
410
5,262
1,864
588
971
4,291
55,580
0
L
3,868
307
0
466
5,134
1,362
0
2,329
2,717
40,035
0
W
Arachne
isacredfire
Arachne
6,024
3,371
0
3,694
9,136
3,421
0
3,030
6,106
0
39,553
L
Ah Muzen Cab
tbirdthefabulas
Ah Muzen Cab
5,825
2,560
0
2,638
7,320
1,882
0
1,816
5,504
0
33,369
L
Cu Chulainn
v XsLaYeRx
Cu Chulainn
8,435
2,006
0
2,022
9,022
5,844
0
708
8,278
5,707
31,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
34,963
321
Minions Killed
318
0
Camps Cleared
0
1,151,282
Distance Traveled
1,239,639
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,661
472
21
2
0
216,022
1
L
Heimdallr
5,953
496
55
5
0
221,006
2
W
Skadi
6,194
516
38
3
0
227,059
0
L
Cerberus
6,791
566
54
5
0
233,681
2
W
Sun Wukong
7,355
613
82
7
0
220,478
3
W
He Bo
8,059
672
110
9
0
258,720
3
L
Janus
7,061
588
79
7
0
233,371
3
W
Arachne
7,694
641
67
6
0
317,360
3
L
Ah Muzen Cab
6,341
528
55
5
0
241,450
2
L
Cu Chulainn
6,886
574
78
7
0
221,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role