Player Matchup

Skadi
Skadi
CroonTurk
Skadi
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Bellona
Bellona
Melek502
Bellona
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
12W - 18L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Sl1ime
Cernunnos
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,363 Elo+
Solo
Persephone
Persephone
silverwitch61
Persephone
Level 5
God Stats
0W - 4L
1,308 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 2
Osiris
Osiris
xBorjabalic
Osiris
Level 24
God Stats
24W - 27L
1,452 SR
Queue Stats
66W - 68L
1,400 Elo+
Solo
Team Averages
Level 11
1,541 SR
1,342 Elo+

VS

Team Averages
Level 28
1,519 SR
1,470 Elo+
Cthulhu
Cthulhu
HadesEZ
Cthulhu
Level 48
God Stats
20W - 23L
1,502 SR
Queue Stats
33W - 56L
1,340 Elo+
Party 3
Hachiman
Hachiman
OneMooForTwo
Hachiman
Level 8
God Stats
14W - 4L
1,553 SR
Queue Stats
20W - 11L
1,371 Elo+
Party 1
Izanami
Izanami
Sellby
Izanami
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 3
The Morrigan
The Morrigan
TheBestUser
The Morrigan
Level 62
God Stats
75W - 64L
1,542 SR
Queue Stats
204W - 144L
1,534 Elo+
Party 1
Thor
Thor
Чфырчко8
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CroonTurk
Skadi
14
2 / 3 / 1
8,512
473
4,172
9,694
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Melek502
Bellona
10
2 / 4 / 1
7,655
425
2,980
8,786
5,419
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Sl1ime
Cernunnos
12
2 / 6 / 6
8,168
454
7,696
11,476
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
silverwitch61
Persephone
11
0 / 3 / 3
6,987
388
2,541
8,135
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
6 / 2 / 5
9,059
503
10,579
13,404
12,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HadesEZ
Cthulhu
13
1 / 2 / 7
9,147
508
5,893
15,189
7,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
OneMooForTwo
Hachiman
15
2 / 3 / 4
9,148
508
4,180
8,833
4,064
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Sellby
Izanami
12
0 / 3 / 3
7,796
433
2,695
6,401
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
TheBestUser
The Morrigan
19
13 / 2 / 5
11,225
624
18,187
8,348
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 3
8,998
500
6,182
11,564
4,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
19
18
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
CroonTurk
Skadi
2
3
1
0.83
W
Cthulhu
HadesEZ
Cthulhu
1
2
7
2.25
L
Bellona
Melek502
Bellona
2
4
1
0.63
W
Hachiman
OneMooForTwo
Hachiman
2
3
4
1.33
W
Izanami
Sellby
Izanami
0
3
3
0.5
L
Cernunnos
Sl1ime
Cernunnos
2
6
6
0.83
W
The Morrigan
TheBestUser
The Morrigan
13
2
5
7.75
L
Persephone
silverwitch61
Persephone
0
3
3
0.5
L
Osiris
6
2
5
4.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
37,137
51,495
Taken
50,335
27,178
Mitigated
21,136
10,539
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CroonTurk
Skadi
4,172
2,402
0
1,027
9,694
3,129
1,699
3,920
5,774
0
47,611
W
Cthulhu
HadesEZ
Cthulhu
5,893
118
445
5,279
15,189
7,620
52
1,184
14,005
24,168
0
L
Bellona
Melek502
Bellona
2,980
1,001
0
604
8,786
5,419
222
3,460
5,326
0
24,956
W
Hachiman
OneMooForTwo
Hachiman
4,180
1,653
0
2,324
8,833
4,064
1,969
213
8,620
0
42,890
W
Izanami
Sellby
Izanami
2,695
2,409
0
973
6,401
1,731
934
100
6,301
0
32,857
L
Cernunnos
Sl1ime
Cernunnos
7,696
4,484
0
1,765
11,476
4,242
461
6,520
4,956
0
33,100
W
The Morrigan
TheBestUser
The Morrigan
18,187
2,417
0
2,466
8,348
3,627
1,501
481
7,867
99,324
0
L
Persephone
silverwitch61
Persephone
2,541
608
0
2,394
8,135
2,371
620
4,170
3,962
20,563
0
L
Osiris
10,579
3,017
0
4,749
13,404
12,017
624
6,007
7,397
0
41,248
W
6,182
440
0
1,956
11,564
4,094
681
563
11,001
0
47,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
46,314
295
Minions Killed
445
0
Camps Cleared
0
1,444,358
Distance Traveled
1,513,889
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,512
473
83
5
0
289,081
4
W
Cthulhu
9,147
508
37
2
0
322,981
3
L
Bellona
7,655
425
52
3
0
239,019
0
W
Hachiman
9,148
508
95
5
0
306,989
0
W
Izanami
7,796
433
82
5
0
280,648
0
L
Cernunnos
8,168
454
57
3
0
286,726
4
W
The Morrigan
11,225
624
149
8
0
318,473
0
L
Persephone
6,987
388
40
2
0
316,892
3
L
Osiris
9,059
503
63
4
0
312,640
0
W
Thor
8,998
500
82
5
0
284,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role