Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
 
Cu Chulainn
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
AllenIverSingh
Loki
Bronze III
Level 69
God Stats
0W - 1L
1,499 SR
Queue Stats
16W - 30L
1,282 MMR
Party 1
Rama
Rama
Silver II
Extroceni
Rama
Silver II
Level 121
God Stats
0W - 1L
1,181 SR
Queue Stats
59W - 73L
953 MMR
Solo
Tiamat
Tiamat
Bronze III
Vipullan
Tiamat
Bronze III
Level 65
God Stats
1W - 1L
1,402 SR
Queue Stats
3W - 13L
1,348 MMR
Party 1
Bacchus
Bacchus
Silver III
Zneiik
Bacchus
Silver III
Level 95
God Stats
2W - 3L
1,755 SR
Queue Stats
141W - 164L
942 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,468 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,465 SR
1,339 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
CrazyyBoyJ
Anhur
Bronze III
Level 68
God Stats
5W - 9L
1,538 SR
Queue Stats
83W - 84L
1,276 MMR
Solo
Pele
Pele
Gold V
ElOctagon
Pele
Gold V
Level 149
God Stats
18W - 18L
1,474 SR
Queue Stats
337W - 336L
1,227 MMR
Solo
Raijin
Raijin
Silver I
merlinsbong
Raijin
Silver I
Level 103
God Stats
2W - 2L
1,312 SR
Queue Stats
124W - 143L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
5,136
514
2,710
7,331
3,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
5,201
520
2,098
7,287
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
9
2 / 3 / 1
5,553
555
5,263
7,403
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Vipullan
Tiamat
8
1 / 3 / 0
4,871
487
3,410
6,504
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Zneiik
Bacchus
8
0 / 2 / 3
5,283
528
3,057
6,948
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAthenaArtemisTsukuyomiGilgamesh

VS

Bans
ScyllaChironSolUllrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 0
6,191
619
5,104
4,367
2,674
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
 
Khepri
8
1 / 2 / 6
5,388
539
2,288
5,589
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
11
5 / 1 / 1
6,086
609
6,224
5,581
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
11
2 / 0 / 3
6,227
623
3,266
6,534
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
9
3 / 1 / 5
5,900
590
7,166
4,063
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Erlang Shen
 
Erlang Shen
1
0
0
1
W
Khepri
 
Khepri
1
2
6
2
L
1
4
1
0.38
W
Anhur
5
1
1
5.5
W
Pele
2
0
3
3.5
L
Rama
2
3
1
0.83
L
Tiamat
Vipullan
Tiamat
1
3
0
0.33
L
Bacchus
Zneiik
Bacchus
0
2
3
0.75
W
Raijin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
24,048
35,473
Taken
26,134
14,797
Mitigated
9,787
10,681
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,710
736
0
2,168
7,331
3,794
0
621
6,368
1,372
23,792
W
Erlang Shen
 
Erlang Shen
5,104
2,028
0
2,997
4,367
2,674
0
314
4,053
2,549
33,528
W
Khepri
 
Khepri
2,288
292
0
1,120
5,589
2,219
0
1,663
3,854
9,185
0
L
2,098
496
0
2,944
7,287
1,880
0
1,701
5,389
0
22,820
W
Anhur
6,224
3,211
0
1,956
5,581
1,610
0
1,174
4,369
0
32,448
W
Pele
3,266
734
0
4,354
6,534
2,051
0
1,797
4,737
0
38,714
L
Rama
5,263
4,710
0
2,795
7,403
1,689
96
1,929
5,404
0
35,793
L
Tiamat
Vipullan
Tiamat
3,410
411
0
2,244
6,504
3,124
0
2,945
3,406
24,236
0
L
Bacchus
Zneiik
Bacchus
3,057
423
0
530
6,948
4,310
0
2,633
4,194
11,497
0
W
Raijin
7,166
702
0
740
4,063
1,233
0
1,723
2,340
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
29,792
241
Minions Killed
287
0
Camps Cleared
0
936,343
Distance Traveled
1,018,175
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,136
514
55
6
0
194,479
4
W
Erlang Shen
6,191
619
75
8
0
214,484
5
W
Khepri
5,388
539
11
1
0
201,780
5
L
Loki
5,201
520
51
5
0
189,179
2
W
Anhur
6,086
609
58
6
0
182,911
2
W
Pele
6,227
623
80
8
0
216,825
3
L
Rama
5,553
555
65
7
0
154,621
3
L
Tiamat
4,871
487
49
5
0
186,754
3
L
Bacchus
5,283
528
21
2
0
211,310
1
W
Raijin
5,900
590
63
6
0
202,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role