Player Matchup

Aphrodite
Aphrodite
Banangrabben
Aphrodite
Level 18
God Stats
13W - 12L
1,514 SR
Queue Stats
18W - 16L
1,472 Elo+
Party 2
Pele
Pele
Isderial
Pele
Level 18
God Stats
20W - 20L
1,439 SR
Queue Stats
30W - 36L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Jeark
Nu Wa
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 54L
1,552 Elo+
Party 2
Anubis
Anubis
Siquariux
Anubis
Level 27
God Stats
18W - 5L
1,822 SR
Queue Stats
58W - 50L
1,508 Elo+
Party 2
Vamana
Vamana
Smajlen
Vamana
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 11L
1,433 Elo+
Solo
Team Averages
Level 24
1,598 SR
1,477 Elo+

VS

Team Averages
Level 24
1,511 SR
1,429 Elo+
Nemesis
Nemesis
MilordTeeto
Nemesis
Level 29
God Stats
6W - 7L
1,447 SR
Queue Stats
40W - 43L
1,443 Elo+
Party 1
Ravana
Ravana
MulleMeck69
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,414 Elo+
Party 1
Bacchus
Bacchus
Smitemain1
Bacchus
Level 18
God Stats
0W - 2L
1,336 SR
Queue Stats
18W - 15L
1,428 Elo+
Solo
Danzaburou
Danzaburou
SwagShark555
Danzaburou
Level 35
God Stats
7W - 4L
1,770 SR
Queue Stats
45W - 51L
1,428 Elo+
Party 1
Ratatoskr
Ratatoskr
swingswong
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Banangrabben
Aphrodite
18
4 / 5 / 31
13,893
579
12,143
11,978
11,080
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
20
8 / 3 / 7
14,143
589
11,247
15,921
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Jeark
Nu Wa
19
15 / 5 / 15
13,417
559
25,464
13,122
5,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Siquariux
Anubis
20
18 / 7 / 13
14,285
595
27,052
24,792
14,391
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Smajlen
Vamana
17
4 / 7 / 12
11,426
476
9,755
17,609
14,712
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MilordTeeto
Nemesis
18
8 / 9 / 5
12,806
534
8,531
21,521
11,188
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
18
7 / 11 / 8
12,598
525
10,489
18,296
10,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Smitemain1
Bacchus
15
1 / 5 / 12
12,216
509
10,079
21,035
29,003
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
SwagShark555
Danzaburou
19
5 / 11 / 6
13,942
581
18,531
23,967
8,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
swingswong
Ratatoskr
17
3 / 13 / 5
12,023
501
8,812
17,726
4,958
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
60
49
Kills
24
27
Deaths
49
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Banangrabben
Aphrodite
4
5
31
3.9
W
Pele
8
3
7
3.83
W
Nu Wa
Jeark
Nu Wa
15
5
15
4.5
L
Nemesis
MilordTeeto
Nemesis
8
9
5
1.17
L
Ravana
7
11
8
1
W
Anubis
Siquariux
Anubis
18
7
13
3.5
W
Vamana
Smajlen
Vamana
4
7
12
1.43
L
Bacchus
Smitemain1
Bacchus
1
5
12
1.4
L
Danzaburou
SwagShark555
Danzaburou
5
11
6
0.73
L
Ratatoskr
swingswong
Ratatoskr
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,661
Damage
56,442
83,422
Taken
102,545
52,316
Mitigated
63,930
33,322
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Banangrabben
Aphrodite
12,143
2,328
6,383
4,736
11,978
11,080
1,529
1,983
9,995
38,982
0
W
Pele
11,247
3,135
0
4,671
15,921
6,885
4,060
1,576
14,331
0
106,456
W
Nu Wa
Jeark
Nu Wa
25,464
5,885
0
1,934
13,122
5,248
1,617
2,009
11,113
65,562
0
L
Nemesis
MilordTeeto
Nemesis
8,531
2,856
0
4,402
21,521
11,188
309
15,998
5,523
0
50,440
L
Ravana
10,489
3,377
0
471
18,296
10,537
1,371
11,473
6,643
0
69,113
W
Anubis
Siquariux
Anubis
27,052
2,139
707
11,545
24,792
14,391
2,607
2,855
21,745
76,443
0
W
Vamana
Smajlen
Vamana
9,755
4,686
0
3,346
17,609
14,712
938
1,404
16,159
0
58,278
L
Bacchus
Smitemain1
Bacchus
10,079
816
0
814
21,035
29,003
178
12,747
7,980
23,312
0
L
Danzaburou
SwagShark555
Danzaburou
18,531
8,717
0
6,704
23,967
8,244
3,423
11,659
12,308
0
91,939
L
Ratatoskr
swingswong
Ratatoskr
8,812
1,810
0
0
17,726
4,958
3,156
13,192
4,534
0
46,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,164
Gold Earned
63,585
496
Minions Killed
443
0
Camps Cleared
0
1,976,490
Distance Traveled
1,944,434
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,893
579
48
2
0
406,715
1
W
Pele
14,143
589
191
8
0
409,621
3
W
Nu Wa
13,417
559
78
3
0
359,101
2
L
Nemesis
12,806
534
90
4
0
370,758
2
L
Ravana
12,598
525
90
4
0
411,633
1
W
Anubis
14,285
595
101
4
0
369,363
0
W
Vamana
11,426
476
78
3
0
431,690
1
L
Bacchus
12,216
509
38
2
0
413,569
2
L
Danzaburou
13,942
581
138
6
0
361,973
1
L
Ratatoskr
12,023
501
87
4
0
386,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role