Player Matchup

Cerberus
Cerberus
DoNotGet2Mad
Cerberus
Level 43
God Stats
21W - 7L
1,683 SR
Queue Stats
71W - 59L
1,472 Elo+
Party 3
Loki
Loki
PedaaAUT
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 80L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ragemode_Levi
Cu Chulainn
Level 45
God Stats
5W - 3L
1,718 SR
Queue Stats
93W - 77L
1,413 Elo+
Party 3
Izanami
Izanami
jakethebead
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,284 Elo+
Party 2
The Morrigan
The Morrigan
temp-237433
The Morrigan
Level 124
God Stats
1W - 4L
1,413 SR
Queue Stats
75W - 104L
1,369 Elo+
Party 2
Team Averages
Level 72
1,563 SR
1,388 Elo+

VS

Team Averages
Level 49
1,577 SR
1,462 Elo+
Sylvanus
Sylvanus
Jawto
Sylvanus
Level 34
God Stats
4W - 3L
1,494 SR
Queue Stats
100W - 94L
1,440 Elo+
Party 1
Anubis
Anubis
Not-Eldrik
Anubis
Level 48
God Stats
5W - 1L
1,655 SR
Queue Stats
36W - 32L
1,471 Elo+
Party 4
Scylla
Scylla
Not-Noway2you
Scylla
Level 27
God Stats
18W - 12L
1,572 SR
Queue Stats
31W - 24L
1,483 Elo+
Party 4
Danzaburou
Danzaburou
Sonakooo
Danzaburou
Level 87
God Stats
30W - 16L
1,635 SR
Queue Stats
113W - 96L
1,451 Elo+
Party 1
Arachne
Arachne
eScient HaX
Arachne
Level 48
God Stats
7W - 5L
1,530 SR
Queue Stats
144W - 153L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoNotGet2Mad
Cerberus
16
0 / 8 / 12
10,634
394
8,945
24,704
21,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
2 / 7 / 10
12,699
470
14,690
18,305
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Ragemode_Levi
Cu Chulainn
20
9 / 6 / 5
13,860
513
17,958
24,474
23,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jakethebead
Izanami
20
2 / 7 / 5
12,261
454
5,387
16,851
6,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
temp-237433
The Morrigan
20
8 / 7 / 10
14,601
541
24,448
18,263
8,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jawto
Sylvanus
18
1 / 5 / 14
11,714
434
9,331
23,715
34,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Not-Eldrik
Anubis
20
5 / 5 / 3
14,278
529
11,834
19,781
10,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 1 / 4
14,147
524
9,082
15,115
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Sonakooo
Danzaburou
20
13 / 6 / 6
15,038
557
29,694
23,411
11,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
eScient HaX
Arachne
20
10 / 4 / 11
15,000
556
13,945
24,101
12,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
21
Kills
35
35
Deaths
21
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoNotGet2Mad
Cerberus
0
8
12
0.75
W
Sylvanus
Jawto
Sylvanus
1
5
14
1.6
W
Anubis
Not-Eldrik
Anubis
5
5
3
1.3
W
6
1
4
8
L
Loki
2
7
10
1
L
Cu Chulainn
Ragemode_Levi
Cu Chulainn
9
6
5
1.92
W
Danzaburou
Sonakooo
Danzaburou
13
6
6
2.67
W
Arachne
eScient HaX
Arachne
10
4
11
3.88
L
Izanami
jakethebead
Izanami
2
7
5
0.64
L
The Morrigan
temp-237433
The Morrigan
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,428
Damage
73,886
102,597
Taken
106,123
66,442
Mitigated
75,306
18,725
Healing
35,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoNotGet2Mad
Cerberus
8,945
128
0
6,116
24,704
21,493
922
8,196
16,508
48,090
0
W
Sylvanus
Jawto
Sylvanus
9,331
2,058
3,810
4,102
23,715
34,979
815
9,469
14,246
36,012
9,467
W
Anubis
Not-Eldrik
Anubis
11,834
362
0
6,939
19,781
10,904
240
5,763
14,018
81,039
0
W
9,082
695
0
3,998
15,115
5,583
2,347
6,386
8,729
102,756
0
L
Loki
14,690
2,618
0
5,898
18,305
6,125
396
4,079
14,226
0
106,937
L
Cu Chulainn
Ragemode_Levi
Cu Chulainn
17,958
1,667
0
167
24,474
23,960
607
9,910
14,564
15,464
54,684
W
Danzaburou
Sonakooo
Danzaburou
29,694
19,568
0
7,070
23,411
11,564
3,196
10,711
12,700
0
157,830
W
Arachne
eScient HaX
Arachne
13,945
10,847
0
9,596
24,101
12,276
2,440
6,702
17,399
0
97,753
L
Izanami
jakethebead
Izanami
5,387
3,633
0
2,444
16,851
6,040
558
1,694
15,157
0
89,266
L
The Morrigan
temp-237433
The Morrigan
24,448
3,325
166
3,934
18,263
8,824
1,575
6,405
11,573
83,566
2,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,055
Gold Earned
70,177
653
Minions Killed
711
0
Camps Cleared
0
2,443,344
Distance Traveled
2,329,099
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,634
394
69
3
0
521,345
1
W
Sylvanus
11,714
434
58
2
0
412,359
1
W
Anubis
14,278
529
159
6
0
409,161
4
W
Scylla
14,147
524
200
7
0
513,690
1
L
Loki
12,699
470
147
5
0
484,511
7
L
Cu Chulainn
13,860
513
137
5
0
484,998
3
W
Danzaburou
15,038
557
188
7
0
437,054
0
W
Arachne
15,000
556
106
4
0
556,835
2
L
Izanami
12,261
454
163
6
0
499,400
6
L
The Morrigan
14,601
541
137
5
0
453,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role